Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
D_Maniac_
Cthulhu
Level 108
God Stats
38W - 30L
1,523 SR
Queue Stats
53W - 47L
1,537 Elo+
Party 2
Skadi
Skadi
PleizNvRdieZ
Skadi
Level 161
God Stats
10W - 5L
1,759 SR
Queue Stats
207W - 219L
1,501 Elo+
Solo
Mulan
Mulan
Thrøngler
Mulan
Level 136
God Stats
30W - 26L
1,577 SR
Queue Stats
498W - 473L
1,516 Elo+
Solo
Ravana
Ravana
nosoysmrf
Ravana
Level 113
God Stats
1W - 2L
1,571 SR
Queue Stats
520W - 473L
1,575 Elo+
Solo
Team Averages
Level 133
1,586 SR
1,526 Elo+

VS

Team Averages
Level 148
1,429 SR
1,481 Elo+
Charon
Charon
A0EGAMER
Charon
Level 162
God Stats
6W - 9L
1,566 SR
Queue Stats
194W - 187L
1,568 Elo+
Solo
Nemesis
Nemesis
ImRoBoCoP
Nemesis
Level 145
God Stats
7W - 5L
1,564 SR
Queue Stats
123W - 114L
1,511 Elo+
Solo
Medusa
Medusa
KIRITOGAMER205
Medusa
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 110L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LoveBreakLoss
Nu Wa
Level 128
God Stats
1W - 0L
1,204 SR
Queue Stats
6W - 2L
1,411 Elo+
Party 1
King Arthur
King Arthur
SquelchingSack
King Arthur
Level 146
God Stats
1W - 0L
1,312 SR
Queue Stats
6W - 3L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 2 / 2
7,158
551
5,232
5,422
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
D_Maniac_
Cthulhu
9
0 / 3 / 0
5,185
399
6,279
9,337
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 2
6,925
533
5,659
6,216
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
7
1 / 2 / 0
5,451
419
3,087
6,039
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
nosoysmrf
Ravana
13
2 / 2 / 1
7,023
540
4,643
7,664
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
A0EGAMER
Charon
12
4 / 0 / 2
7,409
570
4,915
7,029
4,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ImRoBoCoP
Nemesis
13
3 / 0 / 3
6,936
534
5,353
8,226
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 2 / 1
5,983
460
3,896
8,786
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 2 / 4
6,990
538
5,944
4,397
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SquelchingSack
King Arthur
13
1 / 2 / 3
7,493
576
5,173
9,800
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
10
10
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
2
1.5
W
Charon
A0EGAMER
Charon
4
0
2
5
L
Cthulhu
D_Maniac_
Cthulhu
0
3
0
0
W
Nemesis
ImRoBoCoP
Nemesis
3
0
3
4.5
W
1
2
1
0.75
W
1
2
4
1.5
L
1
1
2
2
W
King Arthur
SquelchingSack
King Arthur
1
2
3
1.25
L
Mulan
1
2
0
0.5
L
Ravana
nosoysmrf
Ravana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
25,281
34,678
Taken
38,238
12,638
Mitigated
17,060
8,302
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,232
2,066
0
500
5,422
1,336
132
2,732
2,396
50,755
202
W
Charon
A0EGAMER
Charon
4,915
688
0
2,308
7,029
4,247
0
2,388
4,003
18,303
1,472
L
Cthulhu
D_Maniac_
Cthulhu
6,279
31
186
0
9,337
4,296
203
2,969
6,213
20,213
437
W
Nemesis
ImRoBoCoP
Nemesis
5,353
2,862
0
5,505
8,226
2,585
0
1,950
6,194
0
57,286
W
3,896
1,113
0
1,739
8,786
2,932
0
2,671
5,501
0
41,731
W
5,944
678
0
227
4,397
983
0
2,347
2,050
53,116
0
L
5,659
1,825
0
1,476
6,216
1,993
737
2,101
4,011
0
50,708
W
King Arthur
SquelchingSack
King Arthur
5,173
928
0
2,047
9,800
6,313
0
779
9,021
0
50,990
L
Mulan
3,087
480
0
2,165
6,039
2,263
0
628
5,291
630
16,313
L
Ravana
nosoysmrf
Ravana
4,643
1,213
0
3,975
7,664
2,750
0
1,627
5,916
0
54,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
34,811
360
Minions Killed
405
0
Camps Cleared
0
1,115,737
Distance Traveled
1,307,418
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,158
551
90
7
0
233,185
0
W
Charon
7,409
570
34
3
0
269,421
4
L
Cthulhu
5,185
399
33
3
0
260,384
0
W
Nemesis
6,936
534
103
8
0
313,102
2
W
Medusa
5,983
460
85
7
0
245,849
2
W
Nu Wa
6,990
538
99
8
0
232,727
2
L
Skadi
6,925
533
103
8
0
228,271
2
W
King Arthur
7,493
576
84
6
0
246,319
1
L
Mulan
5,451
419
28
2
0
113,004
0
L
Ravana
7,023
540
106
8
0
280,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role