Player Matchup

Ymir
Ymir
CAPSL0CKENGAGE
Ymir
Level 84
God Stats
92W - 74L
1,492 SR
Queue Stats
133W - 127L
1,423 Elo+
Party 1
Skadi
Skadi
GladCrawdad608
Skadi
Level 81
God Stats
50W - 45L
1,467 SR
Queue Stats
132W - 123L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
JangusNabroc666
Baron Samedi
Level 88
God Stats
48W - 46L
1,470 SR
Queue Stats
135W - 122L
1,410 Elo+
Solo
Team Averages
Level 84
1,477 SR
1,421 Elo+

VS

Team Averages
Level 116
1,484 SR
1,437 Elo+
Cerberus
Cerberus
CobraChitiva
Cerberus
Level 67
God Stats
1W - 2L
1,451 SR
Queue Stats
43W - 42L
1,408 Elo+
Solo
Ra
Ra
Dragonsburn86
Ra
Level 138
God Stats
4W - 7L
1,291 SR
Queue Stats
143W - 128L
1,457 Elo+
Solo
Thor
Thor
vVoidSage_
Thor
Level 144
God Stats
5W - 2L
1,709 SR
Queue Stats
360W - 368L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
11,864
847
11,250
16,134
17,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 1 / 6
12,205
872
16,068
10,522
4,177
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
JangusNabroc666
Baron Samedi
18
1 / 3 / 8
11,184
799
10,926
9,034
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CobraChitiva
Cerberus
16
0 / 4 / 5
9,857
704
5,729
18,874
19,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 2
11,061
790
15,671
11,960
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 5 / 3
10,369
741
9,007
14,742
5,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
5
5
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Cerberus
CobraChitiva
Cerberus
0
4
5
0.63
L
3
4
2
1
W
6
1
6
9
W
Baron Samedi
JangusNabroc666
Baron Samedi
1
3
8
1.67
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
30,407
35,690
Taken
45,576
27,468
Mitigated
31,220
7,757
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,250
1,363
0
1,583
16,134
17,706
150
9,554
5,990
24,770
0
L
Cerberus
CobraChitiva
Cerberus
5,729
217
183
5,144
18,874
19,727
0
8,518
10,327
17,864
899
L
15,671
1,179
1,500
2,654
11,960
5,695
0
6,073
5,867
52,956
322
W
16,068
5,911
0
3,240
10,522
4,177
1,014
5,761
4,660
0
42,772
W
Baron Samedi
JangusNabroc666
Baron Samedi
10,926
750
1,481
1,453
9,034
5,585
500
4,795
4,027
51,702
423
L
9,007
1,136
0
690
14,742
5,798
0
7,434
7,288
0
41,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
31,287
162
Minions Killed
181
0
Camps Cleared
0
725,547
Distance Traveled
693,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,864
847
18
1
0
257,974
0
L
Cerberus
9,857
704
32
2
0
233,039
0
L
Ra
11,061
790
91
7
0
244,662
0
W
Skadi
12,205
872
52
4
0
245,030
0
W
Baron Samedi
11,184
799
92
7
0
222,543
0
L
Thor
10,369
741
58
4
0
215,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role