Player Matchup

Morgan Le Fay
Morgan Le Fay
BigOunce75
Morgan Le Fay
Level 80
God Stats
7W - 8L
1,433 SR
Queue Stats
74W - 72L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
ROCKNROLLROCK9
Danzaburou
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,387 Elo+
Party 1
Lancelot
Lancelot
Zpuckette
Lancelot
Level 108
God Stats
17W - 16L
1,492 SR
Queue Stats
218W - 216L
1,517 Elo+
Party 1
Sobek
Sobek
ll sento ll
Sobek
Level 128
God Stats
3W - 5L
1,521 SR
Queue Stats
150W - 162L
1,491 Elo+
Party 1
King Arthur
King Arthur
quarterZX
King Arthur
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
138W - 126L
1,522 Elo+
Party 1
Team Averages
Level 102
1,449 SR
1,488 Elo+

VS

Team Averages
Level 99
1,653 SR
1,505 Elo+
Nike
Nike
MineCraftFordge
Nike
Level 148
God Stats
5W - 3L
1,694 SR
Queue Stats
178W - 193L
1,471 Elo+
Party 2
Loki
Loki
NerdyTactics
Loki
Level 119
God Stats
1W - 0L
1,818 SR
Queue Stats
6W - 5L
1,461 Elo+
Solo
Olorun
Olorun
PS4Frog
Olorun
Level 69
God Stats
5W - 1L
1,729 SR
Queue Stats
42W - 40L
1,505 Elo+
Party 2
Janus
Janus
VexDCLXVI
Janus
Level 159
God Stats
18W - 18L
1,524 SR
Queue Stats
271W - 269L
1,587 Elo+
Party 2
Ullr
Ullr
asgfgh420
Ullr
Level 2
God Stats
11W - 2L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigOunce75
Morgan Le Fay
11
0 / 4 / 1
6,222
519
3,825
6,958
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ROCKNROLLROCK9
Danzaburou
11
1 / 2 / 0
6,254
521
2,347
6,439
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Zpuckette
Lancelot
12
3 / 5 / 0
6,387
532
6,143
10,863
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 3
6,064
505
2,406
9,802
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
quarterZX
King Arthur
10
0 / 2 / 0
5,668
472
2,213
8,793
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,473
623
4,630
5,634
2,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 0 / 2
7,776
648
3,732
6,383
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
PS4Frog
Olorun
13
2 / 2 / 1
7,221
602
7,775
6,092
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
VexDCLXVI
Janus
13
1 / 2 / 4
7,673
639
5,093
6,687
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
15
3 / 0 / 1
8,859
738
7,804
8,324
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigOunce75
Morgan Le Fay
0
4
1
0.13
W
2
0
4
4
W
5
0
2
6
W
Olorun
PS4Frog
Olorun
2
2
1
1.25
L
Danzaburou
ROCKNROLLROCK9
Danzaburou
1
2
0
0.5
W
Janus
VexDCLXVI
Janus
1
2
4
1.5
L
Lancelot
Zpuckette
Lancelot
3
5
0
0.6
W
Ullr
3
0
1
3.5
L
0
1
3
1.5
L
King Arthur
quarterZX
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,934
Damage
29,034
42,855
Taken
33,120
17,970
Mitigated
11,502
11,721
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigOunce75
Morgan Le Fay
3,825
0
0
1,239
6,958
2,171
0
2,301
4,387
36,432
878
W
4,630
353
2,143
2,220
5,634
2,453
0
1,140
4,452
0
24,842
W
3,732
667
0
3,039
6,383
1,914
416
739
5,527
0
44,059
W
Olorun
PS4Frog
Olorun
7,775
4,166
0
1,004
6,092
2,219
639
579
5,513
54,371
0
L
Danzaburou
ROCKNROLLROCK9
Danzaburou
2,347
725
0
2,312
6,439
1,640
0
4,476
1,963
0
35,327
W
Janus
VexDCLXVI
Janus
5,093
321
0
919
6,687
2,043
0
2,914
3,433
58,313
0
L
Lancelot
Zpuckette
Lancelot
6,143
1,074
0
2,691
10,863
3,686
0
1,681
9,024
0
43,319
W
Ullr
7,804
3,683
0
4,099
8,324
2,873
243
0
8,324
0
74,795
L
2,406
131
0
4,405
9,802
5,567
0
3,918
5,820
14,560
917
L
King Arthur
quarterZX
King Arthur
2,213
313
0
1,074
8,793
4,906
0
0
8,793
0
31,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
39,002
328
Minions Killed
473
0
Camps Cleared
0
1,212,316
Distance Traveled
1,307,597
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,222
519
91
8
0
199,904
0
W
Nike
7,473
623
47
4
0
281,376
0
W
Loki
7,776
648
73
6
0
297,098
0
W
Olorun
7,221
602
92
8
0
235,078
0
L
Danzaburou
6,254
521
74
6
0
240,901
0
W
Janus
7,673
639
115
10
0
260,697
4
L
Lancelot
6,387
532
80
7
0
283,374
0
W
Ullr
8,859
738
146
12
0
233,348
0
L
Sobek
6,064
505
27
2
0
272,309
2
L
King Arthur
5,668
472
56
5
0
215,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role