Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AridMarco
Atlas
Level 69
God Stats
9W - 7L
1,500 SR
Queue Stats
54W - 47L
1,508 Elo+
Solo
Danzaburou
Danzaburou
MultiSumus
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,191 Elo+
Party 1
Ra
Ra
Squ1shybr1x
Ra
Level 20
God Stats
2W - 4L
1,126 SR
Queue Stats
13W - 37L
1,214 Elo+
Party 1
Nut
Nut
loudcody
Nut
Level 108
God Stats
8W - 3L
1,681 SR
Queue Stats
36W - 23L
1,595 Elo+
Solo
Team Averages
Level 49
1,461 SR
1,402 Elo+

VS

Team Averages
Level 121
1,597 SR
1,405 Elo+
Bake Kujira
Bake Kujira
StuffDog15
Bake Kujira
Level 145
God Stats
4W - 0L
1,992 SR
Queue Stats
20W - 19L
1,420 Elo+
Solo
Izanami
Izanami
VongolaPrimoI
Izanami
Level 118
God Stats
6W - 8L
1,296 SR
Queue Stats
239W - 231L
1,405 Elo+
Solo
Thor
Thor
filthypyrat
Thor
Level 109
God Stats
77W - 73L
1,519 SR
Queue Stats
249W - 244L
1,398 Elo+
Solo
Cerberus
Cerberus
xHannibalDeathx
Cerberus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 37L
1,313 Elo+
Solo
Ah Puch
Ah Puch
xVitalxKillerx
Ah Puch
Level 108
God Stats
33W - 13L
1,679 SR
Queue Stats
503W - 476L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 0
4,736
592
1,106
3,822
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
AridMarco
Atlas
7
2 / 1 / 1
4,703
588
3,737
6,747
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MultiSumus
Danzaburou
6
0 / 2 / 2
3,916
490
921
2,723
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
3,969
496
1,479
3,969
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
1,766
221
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
StuffDog15
Bake Kujira
10
0 / 0 / 1
5,789
724
502
2,289
1,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
9
0 / 2 / 1
4,988
624
2,292
3,551
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 0 / 4
5,248
656
1,854
4,778
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
8
3 / 1 / 1
5,309
664
2,683
6,603
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 0 / 1
6,089
761
3,206
2,708
753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Atlas
AridMarco
Atlas
2
1
1
2.5
L
Danzaburou
MultiSumus
Danzaburou
0
2
2
0.5
L
0
3
0
0
W
Bake Kujira
StuffDog15
Bake Kujira
0
0
1
0.5
W
Izanami
0
2
1
0.25
W
0
0
4
2
L
0
0
0
0
W
Cerberus
3
1
1
3.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,243
Damage
10,537
17,261
Taken
19,929
6,000
Mitigated
8,027
3,918
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,106
422
0
0
3,822
1,223
0
385
3,437
0
32,022
L
Atlas
AridMarco
Atlas
3,737
1,561
878
2,176
6,747
3,139
0
2,500
4,208
13,536
0
L
Danzaburou
MultiSumus
Danzaburou
921
268
0
337
2,723
622
0
616
2,107
0
9,099
L
1,479
0
0
527
3,969
1,016
0
2,580
1,389
11,241
444
W
Bake Kujira
StuffDog15
Bake Kujira
502
97
0
31
2,289
1,755
0
0
2,289
36,355
2,961
W
Izanami
2,292
1,558
0
710
3,551
944
0
1,434
2,117
0
30,190
W
1,854
192
0
2,720
4,778
1,484
0
1,217
3,561
0
31,923
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
2,683
117
0
2,067
6,603
3,091
0
1,332
5,271
17,560
1,074
W
3,206
0
0
985
2,708
753
286
1,233
1,475
32,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,090
Gold Earned
27,423
135
Minions Killed
291
0
Camps Cleared
0
624,258
Distance Traveled
798,003
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,736
592
75
9
0
154,943
0
L
Atlas
4,703
588
13
2
0
176,434
0
L
Danzaburou
3,916
490
15
2
0
160,357
0
L
Ra
3,969
496
32
4
0
132,524
0
W
Bake Kujira
5,789
724
73
9
0
140,923
0
W
Izanami
4,988
624
68
9
0
157,469
2
W
Thor
5,248
656
57
7
0
176,538
0
L
Nut
1,766
221
0
0
0
0
0
W
Cerberus
5,309
664
36
5
0
155,555
3
W
Ah Puch
6,089
761
57
7
0
167,518
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role