Player Matchup

Artemis
Artemis
LovelyMiss27415
Artemis
Level 98
God Stats
36W - 29L
1,530 SR
Queue Stats
339W - 341L
1,434 Elo+
Party 2
Surtr
Surtr
MetalDevil09
Surtr
Level 96
God Stats
46W - 33L
1,581 SR
Queue Stats
270W - 225L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
Ranyer05
Ao Kuang
Level 35
God Stats
0W - 4L
1,294 SR
Queue Stats
17W - 26L
1,394 Elo+
Solo
Achilles
Achilles
Soupyyy
Achilles
Level 62
God Stats
15W - 13L
1,771 SR
Queue Stats
63W - 79L
1,410 Elo+
Solo
Ymir
Ymir
Wrigleyandme
Ymir
Level 48
God Stats
8W - 9L
1,484 SR
Queue Stats
109W - 130L
1,333 Elo+
Solo
Team Averages
Level 68
1,532 SR
1,412 Elo+

VS

Team Averages
Level 108
1,519 SR
1,467 Elo+
Jormungandr
Jormungandr
CptMarvel1988
Jormungandr
Level 150
God Stats
18W - 15L
1,565 SR
Queue Stats
170W - 169L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
Dragark7
Gilgamesh
Level 87
God Stats
14W - 11L
1,538 SR
Queue Stats
79W - 65L
1,456 Elo+
Solo
Janus
Janus
SliestKibbles94
Janus
Level 84
God Stats
14W - 17L
1,412 SR
Queue Stats
314W - 306L
1,441 Elo+
Solo
Cabrakan
Cabrakan
UnR3alGamer2045
Cabrakan
Level 155
God Stats
113W - 106L
1,521 SR
Queue Stats
408W - 428L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
justconnor209
Danzaburou
Level 64
God Stats
45W - 36L
1,557 SR
Queue Stats
225W - 224L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,930
456
6,656
9,179
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 4 / 0
6,693
515
8,569
11,524
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Ranyer05
Ao Kuang
9
0 / 5 / 1
5,331
410
3,089
11,243
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
Soupyyy
Achilles
6
0 / 1 / 0
4,692
361
0
5,994
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 4
6,011
462
2,718
14,182
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CptMarvel1988
Jormungandr
10
3 / 0 / 5
6,679
514
7,383
10,585
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
Dragark7
Gilgamesh
14
4 / 0 / 3
8,561
659
2,230
7,141
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 2
8,339
641
10,517
6,093
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
12
6 / 1 / 4
7,350
565
5,458
5,049
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
justconnor209
Danzaburou
10
1 / 3 / 2
6,439
495
4,839
5,999
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
20
20
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CptMarvel1988
Jormungandr
3
0
5
5.5
W
Gilgamesh
Dragark7
Gilgamesh
4
0
3
5.5
L
1
5
2
0.4
L
4
4
0
1
L
Ao Kuang
Ranyer05
Ao Kuang
0
5
1
0.1
W
6
1
2
7
L
Achilles
Soupyyy
Achilles
0
1
0
0
W
Cabrakan
6
1
4
8
L
0
5
4
0.4
W
Danzaburou
justconnor209
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
30,427
52,122
Taken
34,867
24,492
Mitigated
14,020
10,299
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CptMarvel1988
Jormungandr
7,383
2,126
0
2,943
10,585
4,350
661
1,811
8,774
29,326
4,786
W
Gilgamesh
Dragark7
Gilgamesh
2,230
261
0
1,431
7,141
2,910
1,488
408
6,733
0
50,908
L
6,656
4,017
475
1,628
9,179
2,655
345
4,326
4,853
0
37,462
L
8,569
3,831
0
2,236
11,524
4,306
14
4,419
6,849
1,799
43,514
L
Ao Kuang
Ranyer05
Ao Kuang
3,089
538
0
2,224
11,243
2,755
581
6,639
4,134
21,577
0
W
10,517
1,249
0
750
6,093
1,884
160
2,586
3,507
44,313
1,099
L
Achilles
Soupyyy
Achilles
0
0
0
1,698
5,994
4,248
0
484
5,510
0
16,663
W
Cabrakan
5,458
1,294
0
1,796
5,049
3,169
0
332
4,717
28,875
1,054
L
2,718
412
0
2,038
14,182
10,528
0
5,786
8,396
15,379
684
W
Danzaburou
justconnor209
Danzaburou
4,839
1,216
0
1,609
5,999
1,707
1,340
1,252
4,747
0
30,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,657
Gold Earned
37,368
222
Minions Killed
336
0
Camps Cleared
0
1,048,141
Distance Traveled
1,113,105
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,679
514
53
4
0
229,294
6
W
Gilgamesh
8,561
659
110
8
0
244,073
0
L
Artemis
5,930
456
70
5
0
181,827
0
L
Surtr
6,693
515
67
5
0
277,435
0
L
Ao Kuang
5,331
410
35
3
0
245,798
0
W
Janus
8,339
641
66
5
0
260,390
0
L
Achilles
4,692
361
24
2
0
125,511
0
W
Cabrakan
7,350
565
54
4
0
154,318
0
L
Ymir
6,011
462
26
2
0
217,570
0
W
Danzaburou
6,439
495
53
4
0
225,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role