Player Matchup

Cthulhu
Cthulhu
Diamond V
Mapuche99
Cthulhu
Diamond V
Level 107
God Stats
6W - 20L
1,396 SR
Queue Stats
534W - 526L
2,135 MMR
Party 2
Mulan
Mulan
Platinum V
donaldbump99
Mulan
Platinum V
Level 89
God Stats
4W - 3L
1,794 SR
Queue Stats
25W - 19L
2,003 MMR
Solo
Charybdis
Charybdis
Diamond V
elvaivas
Charybdis
Diamond V
Level 161
God Stats
22W - 37L
1,532 SR
Queue Stats
637W - 704L
1,959 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,574 SR
2,033 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,609 SR
2,020 MMR
Baron Samedi
Baron Samedi
Diamond V
GlueGoblin
Baron Samedi
Diamond V
Level 109
God Stats
114W - 92L
1,654 SR
Queue Stats
182W - 185L
2,050 MMR
Party 1
Medusa
Medusa
Diamond IV
SchmeckleGoblin
Medusa
Diamond IV
Level 148
God Stats
10W - 13L
1,650 SR
Queue Stats
52W - 45L
2,174 MMR
Party 1
Fenrir
Fenrir
Platinum II
hitsquadonpoint
Fenrir
Platinum II
Level 143
God Stats
1W - 0L
1,524 SR
Queue Stats
75W - 72L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mapuche99
Cthulhu
13
1 / 2 / 0
7,249
725
5,701
6,742
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 0 / 1
6,780
678
257
2,320
2,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
elvaivas
Charybdis
13
0 / 3 / 1
6,891
689
2,957
6,897
2,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CerberusSerqetKumbhakarnaFafnirArachne

VS

Bans
Xing TianKuzenboXbalanqueAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GlueGoblin
Baron Samedi
15
2 / 0 / 3
8,339
834
4,821
4,428
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 3
9,021
902
5,581
3,983
1,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 2
7,597
760
2,244
7,270
5,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GlueGoblin
Baron Samedi
2
0
3
3.5
L
Cthulhu
Mapuche99
Cthulhu
1
2
0
0.5
W
2
0
3
3.5
L
0
0
1
0.5
L
Charybdis
elvaivas
Charybdis
0
3
1
0.17
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,915
Damage
12,646
15,959
Taken
15,681
9,027
Mitigated
10,483
2,796
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GlueGoblin
Baron Samedi
4,821
141
1,043
1,926
4,428
3,264
419
1,331
2,975
21,807
885
L
Cthulhu
Mapuche99
Cthulhu
5,701
211
64
910
6,742
4,446
0
2,002
4,699
23,359
0
W
5,581
2,144
0
1,697
3,983
1,480
1,295
1,478
2,395
0
44,667
L
257
82
0
1,045
2,320
2,044
0
534
1,786
0
15,729
L
Charybdis
elvaivas
Charybdis
2,957
1,388
0
777
6,897
2,537
0
2,329
4,548
0
16,753
W
2,244
372
0
1,828
7,270
5,739
0
2,490
4,530
0
17,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,920
Gold Earned
24,957
104
Minions Killed
159
0
Camps Cleared
0
506,068
Distance Traveled
585,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,339
834
52
5
0
179,195
0
L
Cthulhu
7,249
725
42
4
0
179,483
0
W
Medusa
9,021
902
83
8
0
207,630
0
L
Mulan
6,780
678
21
2
0
161,801
0
L
Charybdis
6,891
689
41
4
0
164,784
0
W
Fenrir
7,597
760
24
2
0
198,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role