Player Matchup

Ares
Ares
MysticDragon172
Ares
Level 81
God Stats
2W - 3L
1,134 SR
Queue Stats
42W - 87L
1,364 Elo+
Party 1
Mulan
Mulan
RA1N2392
Mulan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,298 Elo+
Party 1
Skadi
Skadi
THEBLACKGOD4769
Skadi
Level 75
God Stats
11W - 8L
1,492 SR
Queue Stats
301W - 287L
1,437 Elo+
Solo
Discordia
Discordia
WHITETIGERELITE
Discordia
Level 48
God Stats
7W - 9L
1,372 SR
Queue Stats
57W - 91L
1,400 Elo+
Party 1
Ymir
Ymir
olson2block
Ymir
Level 68
God Stats
6W - 4L
1,519 SR
Queue Stats
65W - 98L
1,407 Elo+
Party 1
Team Averages
Level 63
1,404 SR
1,381 Elo+

VS

Team Averages
Level 117
1,498 SR
1,474 Elo+
Ra
Ra
CubanTheGod
Ra
Level 157
God Stats
1W - 4L
1,071 SR
Queue Stats
48W - 63L
1,417 Elo+
Solo
Artemis
Artemis
Flow_Hungaro_10
Artemis
Level 124
God Stats
5W - 2L
1,735 SR
Queue Stats
280W - 275L
1,482 Elo+
Party 2
Bake Kujira
Bake Kujira
YahelXY89
Bake Kujira
Level 106
God Stats
19W - 14L
1,649 SR
Queue Stats
300W - 281L
1,534 Elo+
Solo
Mercury
Mercury
isossplash12
Mercury
Level 111
God Stats
4W - 2L
1,787 SR
Queue Stats
101W - 88L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
l-KingRevenant-l
Sylvanus
Level 86
God Stats
0W - 1L
1,246 SR
Queue Stats
159W - 139L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,408
534
2,454
9,148
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
RA1N2392
Mulan
11
2 / 3 / 1
6,488
541
5,542
9,534
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 1
6,248
521
4,171
3,436
900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
WHITETIGERELITE
Discordia
9
0 / 1 / 2
5,031
419
2,287
2,942
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 1
6,618
552
7,436
9,610
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,822
569
3,717
7,100
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 2
6,551
546
6,211
7,280
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
YahelXY89
Bake Kujira
12
3 / 4 / 1
7,469
622
6,092
11,388
8,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
isossplash12
Mercury
10
0 / 1 / 1
5,650
471
1,775
7,973
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
2 / 1 / 0
4,835
403
1,646
3,044
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
8
9
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
1
2
2
W
1
2
1
0.75
W
Mulan
RA1N2392
Mulan
2
3
1
0.83
W
1
0
1
1.5
W
Discordia
WHITETIGERELITE
Discordia
0
1
2
1
L
Bake Kujira
YahelXY89
Bake Kujira
3
4
1
0.88
L
Mercury
isossplash12
Mercury
0
1
1
0.5
L
2
1
0
2
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
19,441
34,670
Taken
36,785
15,456
Mitigated
17,862
7,858
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
346
108
1,521
7,100
2,354
216
4,442
2,424
44,432
891
L
6,211
2,861
0
3,649
7,280
2,556
0
2,010
5,270
0
47,968
W
2,454
281
63
1,324
9,148
6,331
628
974
8,174
21,446
1,960
W
Mulan
RA1N2392
Mulan
5,542
984
0
1,969
9,534
3,652
0
6,370
3,164
0
32,308
W
4,171
1,661
0
1,476
3,436
900
107
239
3,197
0
48,958
W
Discordia
WHITETIGERELITE
Discordia
2,287
135
0
1,034
2,942
699
0
938
2,004
15,441
345
L
Bake Kujira
YahelXY89
Bake Kujira
6,092
2,708
0
2,395
11,388
8,831
521
1,622
9,722
43,042
1,597
L
Mercury
isossplash12
Mercury
1,775
904
0
1,696
7,973
2,676
413
3,198
4,735
0
27,726
L
1,646
1,054
335
1,243
3,044
1,445
0
554
2,490
8,252
3,251
W
7,436
3,008
0
1,992
9,610
3,874
0
2,245
7,330
44,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
31,327
263
Minions Killed
287
0
Camps Cleared
0
1,033,612
Distance Traveled
1,009,170
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,822
569
63
5
0
261,947
0
L
Artemis
6,551
546
68
6
0
217,324
0
W
Ares
6,408
534
29
2
0
211,917
0
W
Mulan
6,488
541
62
5
0
205,522
0
W
Skadi
6,248
521
86
7
0
218,655
4
W
Discordia
5,031
419
24
2
0
182,780
0
L
Bake Kujira
7,469
622
75
6
0
177,914
0
L
Mercury
5,650
471
54
5
0
270,097
0
L
Sylvanus
4,835
403
27
2
0
81,888
0
W
Ymir
6,618
552
62
5
0
214,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role