Player Matchup

Jormungandr
Jormungandr
ChromeChris1
Jormungandr
Level 126
God Stats
6W - 5L
1,595 SR
Queue Stats
180W - 174L
1,515 Elo+
Party 2
Poseidon
Poseidon
MancillaBW
Poseidon
Level 106
God Stats
13W - 12L
1,656 SR
Queue Stats
368W - 362L
1,476 Elo+
Solo
Chaac
Chaac
Mekaw_
Chaac
Level 16
God Stats
2W - 1L
1,711 SR
Queue Stats
5W - 9L
1,318 Elo+
Party 2
Charybdis
Charybdis
OGDookey
Charybdis
Level 120
God Stats
9W - 10L
1,510 SR
Queue Stats
166W - 159L
1,528 Elo+
Party 2
Ymir
Ymir
weap0ntv
Ymir
Level 78
God Stats
18W - 11L
1,537 SR
Queue Stats
67W - 74L
1,433 Elo+
Party 2
Team Averages
Level 89
1,602 SR
1,454 Elo+

VS

Team Averages
Level 97
1,474 SR
1,368 Elo+
Charybdis
Charybdis
FallenxVSG
Charybdis
Level 83
God Stats
1W - 1L
1,290 SR
Queue Stats
23W - 29L
1,458 Elo+
Party 3
Fafnir
Fafnir
Jeztor
Fafnir
Level 47
God Stats
2W - 4L
1,365 SR
Queue Stats
20W - 46L
1,334 Elo+
Party 3
Ravana
Ravana
JoX2
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
KrisXross
Sun Wukong
Level 108
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
YNGNiTrO
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 130L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChromeChris1
Jormungandr
12
4 / 1 / 0
6,038
604
2,839
6,948
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MancillaBW
Poseidon
11
2 / 4 / 1
6,178
618
3,742
6,882
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Mekaw_
Chaac
9
1 / 3 / 0
5,055
506
1,648
7,281
3,473
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
OGDookey
Charybdis
9
1 / 1 / 2
5,469
547
5,805
5,340
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
8
1 / 1 / 2
5,361
536
2,419
7,033
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FallenxVSG
Charybdis
8
0 / 2 / 2
4,587
459
4,833
5,782
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Jeztor
Fafnir
9
0 / 2 / 3
5,413
541
1,559
8,893
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
JoX2
Ravana
12
8 / 1 / 0
7,088
709
6,831
3,937
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
KrisXross
Sun Wukong
10
1 / 1 / 1
6,113
611
3,099
4,821
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
YNGNiTrO
Nu Wa
10
0 / 3 / 3
5,843
584
3,320
4,545
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
9
Kills
9
10
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChromeChris1
Jormungandr
4
1
0
4
W
Charybdis
FallenxVSG
Charybdis
0
2
2
0.5
W
Fafnir
Jeztor
Fafnir
0
2
3
0.75
W
Ravana
JoX2
Ravana
8
1
0
8
W
Sun Wukong
KrisXross
Sun Wukong
1
1
1
1.5
L
Poseidon
MancillaBW
Poseidon
2
4
1
0.63
L
Chaac
Mekaw_
Chaac
1
3
0
0.33
L
Charybdis
OGDookey
Charybdis
1
1
2
2
W
Nu Wa
YNGNiTrO
Nu Wa
0
3
3
0.5
L
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,453
Damage
19,642
33,484
Taken
27,978
12,416
Mitigated
12,249
11,184
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChromeChris1
Jormungandr
2,839
711
0
2,256
6,948
2,572
0
830
6,032
39,959
667
W
Charybdis
FallenxVSG
Charybdis
4,833
2,342
390
2,107
5,782
1,373
0
2,651
3,131
0
31,625
W
Fafnir
Jeztor
Fafnir
1,559
505
0
2,311
8,893
6,084
0
1,652
7,241
10,684
0
W
Ravana
JoX2
Ravana
6,831
1,200
0
1,483
3,937
1,368
0
1,463
2,350
0
34,726
W
Sun Wukong
KrisXross
Sun Wukong
3,099
498
0
783
4,821
2,177
0
0
4,821
0
36,939
L
Poseidon
MancillaBW
Poseidon
3,742
555
0
2,042
6,882
1,433
0
1,960
4,646
41,112
1,508
L
Chaac
Mekaw_
Chaac
1,648
134
0
1,976
7,281
3,473
0
145
7,118
0
21,759
L
Charybdis
OGDookey
Charybdis
5,805
3,524
0
2,744
5,340
1,413
249
314
5,026
0
45,174
W
Nu Wa
YNGNiTrO
Nu Wa
3,320
894
0
750
4,545
1,247
0
2,730
1,553
25,825
0
L
Ymir
2,419
862
116
2,050
7,033
3,525
81
1,232
5,783
10,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
29,044
313
Minions Killed
258
0
Camps Cleared
0
1,008,092
Distance Traveled
976,733
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,038
604
79
8
0
235,719
2
W
Charybdis
4,587
459
54
5
0
193,016
1
W
Fafnir
5,413
541
17
2
0
200,431
0
W
Ravana
7,088
709
62
6
0
226,890
0
W
Sun Wukong
6,113
611
70
7
0
177,297
2
L
Poseidon
6,178
618
88
9
0
201,767
2
L
Chaac
5,055
506
43
4
0
195,092
1
L
Charybdis
5,469
547
81
8
0
168,256
2
W
Nu Wa
5,843
584
55
6
0
179,099
4
L
Ymir
5,361
536
22
2
0
207,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role