Player Matchup

Nemesis
Nemesis
CannierTea
Nemesis
Level 158
God Stats
18W - 10L
1,689 SR
Queue Stats
182W - 73L
1,723 Elo+
Solo
Danzaburou
Danzaburou
Crostter
Danzaburou
Level 136
God Stats
6W - 4L
1,678 SR
Queue Stats
76W - 77L
1,552 Elo+
Solo
Cerberus
Cerberus
Ikkaoficial
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,501 Elo+
Solo
Janus
Janus
Luther1289
Janus
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 59L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
PlaYaiER1
Sun Wukong
Level 201
God Stats
9W - 11L
1,454 SR
Queue Stats
168W - 183L
1,526 Elo+
Solo
Team Averages
Level 150
1,564 SR
1,554 Elo+

VS

Team Averages
Level 123
1,440 SR
1,464 Elo+
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kaychu
Danzaburou
Level 155
God Stats
0W - 2L
1,273 SR
Queue Stats
6W - 6L
1,520 Elo+
Solo
Thanatos
Thanatos
Tristan1331
Thanatos
Level 144
God Stats
38W - 33L
1,515 SR
Queue Stats
197W - 192L
1,525 Elo+
Party 1
Ravana
Ravana
ViewingRocket41
Ravana
Level 149
God Stats
8W - 13L
1,540 SR
Queue Stats
244W - 270L
1,467 Elo+
Solo
Nu Wa
Nu Wa
lovewolf22
Nu Wa
Level 28
God Stats
0W - 1L
1,373 SR
Queue Stats
13W - 32L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CannierTea
Nemesis
14
5 / 0 / 6
8,490
1,061
6,217
6,005
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Crostter
Danzaburou
15
4 / 1 / 7
8,987
1,123
4,779
6,947
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Ikkaoficial
Cerberus
14
4 / 1 / 9
8,340
1,043
3,999
9,171
8,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
15
6 / 0 / 6
8,729
1,091
5,537
2,190
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
PlaYaiER1
Sun Wukong
13
3 / 1 / 12
7,983
998
6,409
8,533
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 7 / 0
7,009
876
6,628
7,823
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kaychu
Danzaburou
12
0 / 4 / 1
6,853
857
3,731
6,937
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Tristan1331
Thanatos
12
1 / 6 / 2
7,048
881
5,196
8,845
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 0
5,910
739
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
12
1 / 5 / 2
6,883
860
5,549
6,167
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
22
Kills
3
3
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
0
0.14
W
Nemesis
CannierTea
Nemesis
5
0
6
8
W
Danzaburou
Crostter
Danzaburou
4
1
7
7.5
W
Cerberus
Ikkaoficial
Cerberus
4
1
9
8.5
L
Danzaburou
Kaychu
Danzaburou
0
4
1
0.13
W
Janus
6
0
6
9
W
Sun Wukong
PlaYaiER1
Sun Wukong
3
1
12
9
L
Thanatos
Tristan1331
Thanatos
1
6
2
0.33
L
0
0
0
0
L
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
21,104
32,846
Taken
29,772
17,082
Mitigated
11,345
7,075
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,628
1,326
0
370
7,823
2,168
0
2,140
5,499
14,295
0
W
Nemesis
CannierTea
Nemesis
6,217
1,348
0
809
6,005
2,426
981
1,069
4,830
0
24,342
W
Danzaburou
Crostter
Danzaburou
4,779
1,295
0
1,663
6,947
1,809
3,005
3,304
3,532
0
24,789
W
Cerberus
Ikkaoficial
Cerberus
3,999
83
0
1,925
9,171
8,136
243
2,136
6,870
16,110
837
L
Danzaburou
Kaychu
Danzaburou
3,731
278
0
386
6,937
2,101
0
1,453
5,395
0
17,275
W
Janus
5,537
284
0
750
2,190
622
550
1,534
656
25,947
0
W
Sun Wukong
PlaYaiER1
Sun Wukong
6,409
515
0
1,928
8,533
4,089
222
4,196
4,222
0
16,345
L
Thanatos
Tristan1331
Thanatos
5,196
297
0
2,694
8,845
5,062
0
3,562
5,147
62
13,943
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
5,549
1,062
151
234
6,167
2,014
0
1,616
4,467
11,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
33,703
211
Minions Killed
90
0
Camps Cleared
0
909,911
Distance Traveled
554,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,009
876
19
2
0
139,738
0
W
Nemesis
8,490
1,061
40
5
0
206,438
0
W
Danzaburou
8,987
1,123
49
6
0
165,757
0
W
Cerberus
8,340
1,043
38
5
0
170,174
0
L
Danzaburou
6,853
857
39
5
0
135,599
0
W
Janus
8,729
1,091
62
8
0
177,736
0
W
Sun Wukong
7,983
998
22
3
0
189,806
4
L
Thanatos
7,048
881
15
2
0
139,059
0
L
Ravana
5,910
739
0
0
0
0
0
L
Nu Wa
6,883
860
17
2
0
139,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role