Player Matchup

Ra
Ra
DumbFoundDead97
Ra
Level 128
God Stats
66W - 56L
1,500 SR
Queue Stats
192W - 218L
1,428 Elo+
Party 2
Mulan
Mulan
PotemaOz
Mulan
Level 155
God Stats
6W - 3L
1,610 SR
Queue Stats
31W - 36L
1,433 Elo+
Solo
Cerberus
Cerberus
Sunlittwo
Cerberus
Level 7
God Stats
9W - 16L
1,385 SR
Queue Stats
12W - 18L
1,394 Elo+
Party 2
Skadi
Skadi
starwolf55
Skadi
Level 40
God Stats
3W - 9L
1,151 SR
Queue Stats
3W - 11L
1,132 Elo+
Solo
Izanami
Izanami
superdrunk99
Izanami
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 126L
1,457 Elo+
Party 2
Team Averages
Level 93
1,429 SR
1,369 Elo+

VS

Team Averages
Level 99
1,515 SR
1,507 Elo+
Anubis
Anubis
FF Alessin
Anubis
Level 103
God Stats
23W - 28L
1,619 SR
Queue Stats
560W - 541L
1,562 Elo+
Party 1
Thanatos
Thanatos
PickyPegasus894
Thanatos
Level 96
God Stats
24W - 25L
1,509 SR
Queue Stats
495W - 496L
1,530 Elo+
Party 1
Ishtar
Ishtar
RicanWolf1199
Ishtar
Level 126
God Stats
2W - 1L
1,567 SR
Queue Stats
99W - 96L
1,481 Elo+
Solo
Hel
Hel
Sweets346
Hel
Level 66
God Stats
5W - 2L
1,264 SR
Queue Stats
26W - 30L
1,379 Elo+
Solo
Cthulhu
Cthulhu
VARSACjr
Cthulhu
Level 105
God Stats
3W - 4L
1,613 SR
Queue Stats
20W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,588
508
1,860
6,467
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
PotemaOz
Mulan
9
0 / 5 / 0
5,472
497
5,095
10,174
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cerberus
Sunlittwo
Cerberus
8
1 / 1 / 2
5,112
465
4,189
7,481
4,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
8
0 / 3 / 1
4,736
431
695
4,283
672
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
superdrunk99
Izanami
10
1 / 2 / 2
5,707
519
4,427
5,726
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FF Alessin
Anubis
13
8 / 0 / 1
7,844
713
8,378
4,541
2,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
2 / 1 / 4
6,519
593
3,096
7,188
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 5
5,245
477
5,607
6,726
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 0
5,555
505
2,545
5,168
1,731
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
VARSACjr
Cthulhu
13
4 / 0 / 1
6,963
633
4,686
6,810
4,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
16
16
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Anubis
FF Alessin
Anubis
8
0
1
8.5
W
Thanatos
2
1
4
4
L
Mulan
PotemaOz
Mulan
0
5
0
0
W
0
2
5
1.25
L
Cerberus
Sunlittwo
Cerberus
1
1
2
2
W
2
0
0
2
W
Cthulhu
VARSACjr
Cthulhu
4
0
1
4.5
L
Skadi
0
3
1
0.17
L
Izanami
superdrunk99
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
24,312
34,131
Taken
30,433
11,473
Mitigated
12,771
7,848
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,860
231
192
1,234
6,467
973
0
4,270
2,197
34,366
639
W
Anubis
FF Alessin
Anubis
8,378
167
0
2,734
4,541
2,029
0
1,745
2,732
59,332
2,026
W
Thanatos
3,096
562
0
7,890
7,188
2,272
0
667
6,521
0
45,051
L
Mulan
PotemaOz
Mulan
5,095
925
0
2,126
10,174
4,134
0
6,005
4,169
0
34,695
W
5,607
2,543
0
1,484
6,726
1,754
575
2,192
4,534
0
36,261
L
Cerberus
Sunlittwo
Cerberus
4,189
171
217
2,836
7,481
4,401
0
1,754
5,727
19,017
1,959
W
2,545
139
1,867
2,871
5,168
1,731
0
1,229
3,939
14,705
0
W
Cthulhu
VARSACjr
Cthulhu
4,686
742
0
2,877
6,810
4,985
0
0
6,810
39,683
549
L
Skadi
695
234
0
0
4,283
672
0
1,619
2,664
0
21,088
L
Izanami
superdrunk99
Izanami
4,427
3,015
0
1,243
5,726
1,293
0
1,942
3,784
0
42,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
32,126
339
Minions Killed
341
0
Camps Cleared
0
1,009,989
Distance Traveled
1,045,148
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,588
508
72
7
0
205,697
0
W
Anubis
7,844
713
96
9
0
201,307
3
W
Thanatos
6,519
593
93
8
0
251,795
0
L
Mulan
5,472
497
66
6
0
182,491
0
W
Ishtar
5,245
477
51
5
0
199,637
0
L
Cerberus
5,112
465
73
7
0
211,499
0
W
Hel
5,555
505
28
3
0
201,506
2
W
Cthulhu
6,963
633
73
7
0
190,903
2
L
Skadi
4,736
431
49
4
0
224,344
0
L
Izanami
5,707
519
79
7
0
185,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role