Player Matchup

Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
senhawe
Athena
Level 119
God Stats
2W - 3L
1,270 SR
Queue Stats
216W - 194L
1,515 Elo+
Party 1
Team Averages
Level 115
1,454 SR
1,503 Elo+

VS

Team Averages
Level 103
1,523 SR
1,456 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JorgiitoGod
Mulan
Level 125
God Stats
2W - 2L
1,681 SR
Queue Stats
188W - 248L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
Skalibur78
Yu Huang
Level 114
God Stats
9W - 8L
1,523 SR
Queue Stats
155W - 212L
1,416 Elo+
Party 2
Fenrir
Fenrir
TomyEBS_04
Fenrir
Level 84
God Stats
12W - 15L
1,466 SR
Queue Stats
146W - 202L
1,455 Elo+
Party 2
Neith
Neith
juanchitovila
Neith
Level 67
God Stats
20W - 34L
1,444 SR
Queue Stats
156W - 194L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 2 / 2
5,973
543
3,996
8,170
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
10
1 / 5 / 0
5,684
517
4,294
10,120
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
 
Bacchus
10
3 / 1 / 0
5,598
509
2,548
5,612
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
10
0 / 2 / 0
5,312
483
4,379
7,181
2,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
senhawe
Athena
10
0 / 3 / 3
5,578
507
2,790
8,517
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 4
5,564
506
3,012
7,019
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 1 / 1
8,006
728
7,423
9,918
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Skalibur78
Yu Huang
13
3 / 0 / 1
7,410
674
3,983
2,899
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
TomyEBS_04
Fenrir
11
3 / 4 / 3
6,333
576
3,861
9,939
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 4
6,621
602
5,347
5,498
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
2
1.5
L
Chaac
 
Chaac
1
5
0
0.2
L
Bacchus
 
Bacchus
3
1
0
3
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Horus
 
Horus
2
1
4
4
W
5
1
1
5.5
W
Yu Huang
Skalibur78
Yu Huang
3
0
1
3.5
W
Fenrir
TomyEBS_04
Fenrir
3
4
3
1.13
W
0
0
4
2
L
Athena
senhawe
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,007
Damage
23,626
39,600
Taken
35,273
19,797
Mitigated
15,276
9,991
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,996
349
0
582
8,170
3,016
0
1,408
6,733
0
44,596
L
Chaac
 
Chaac
4,294
1,107
0
2,904
10,120
5,046
0
333
9,711
0
33,457
L
Bacchus
 
Bacchus
2,548
136
0
1,632
5,612
3,396
0
1,070
4,510
24,102
0
L
Hou Yi
 
Hou Yi
4,379
1,728
0
2,401
7,181
2,222
0
0
7,152
0
32,064
W
Horus
 
Horus
3,012
1,192
410
2,024
7,019
4,664
0
1,194
5,825
0
17,723
W
7,423
970
0
4,380
9,918
5,035
0
203
9,715
0
50,832
W
Yu Huang
Skalibur78
Yu Huang
3,983
352
0
500
2,899
773
0
1,297
1,602
44,439
1,747
W
Fenrir
TomyEBS_04
Fenrir
3,861
362
0
4,240
9,939
3,081
0
2,395
7,544
0
41,492
W
5,347
1,061
0
2,256
5,498
1,723
57
231
5,267
0
46,422
L
Athena
senhawe
Athena
2,790
774
0
2,472
8,517
6,117
0
906
7,363
19,138
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
33,934
286
Minions Killed
369
0
Camps Cleared
0
1,136,629
Distance Traveled
1,156,050
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,973
543
78
7
0
245,686
0
L
Chaac
5,684
517
53
5
0
218,445
3
L
Bacchus
5,598
509
48
4
0
219,858
0
L
Hou Yi
5,312
483
67
6
0
220,059
0
W
Horus
5,564
506
29
3
0
225,710
2
W
Mulan
8,006
728
100
9
0
241,673
5
W
Yu Huang
7,410
674
92
8
0
226,477
3
W
Fenrir
6,333
576
62
6
0
251,127
0
W
Neith
6,621
602
86
8
0
211,063
4
L
Athena
5,578
507
40
4
0
232,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role