Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BenderAuSang
Baba Yaga
Level 67
God Stats
6W - 3L
1,726 SR
Queue Stats
137W - 129L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
LEmaxiPRO
Cthulhu
Level 118
God Stats
6W - 4L
1,684 SR
Queue Stats
138W - 142L
1,498 Elo+
Party 2
Scylla
Scylla
mafii1023
Scylla
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 37L
1,489 Elo+
Solo
Team Averages
Level 107
1,582 SR
1,493 Elo+

VS

Team Averages
Level 115
1,582 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
HisMunchkin
Vamana
Level 86
God Stats
3W - 2L
1,877 SR
Queue Stats
148W - 138L
1,491 Elo+
Party 1
Anhur
Anhur
tyspeed360
Anhur
Level 156
God Stats
2W - 3L
1,534 SR
Queue Stats
491W - 507L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 1 / 9
9,243
840
8,786
11,082
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
 
Sylvanus
13
2 / 2 / 6
7,975
725
4,704
9,850
10,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
BenderAuSang
Baba Yaga
15
2 / 1 / 7
8,712
792
15,324
7,789
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LEmaxiPRO
Cthulhu
16
3 / 0 / 8
9,359
851
14,783
10,722
7,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
mafii1023
Scylla
16
3 / 0 / 7
9,383
853
14,782
5,750
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 0 / 3
7,980
725
2,727
14,761
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
 
Skadi
15
0 / 1 / 3
7,526
684
10,802
12,202
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
13
2 / 2 / 2
7,279
662
4,699
8,810
5,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
13
1 / 4 / 3
7,548
686
14,823
16,693
15,881
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
14
1 / 4 / 1
7,575
689
6,857
10,225
5,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
11
Kills
4
4
Deaths
11
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
9
5.5
W
Sylvanus
 
Sylvanus
2
2
6
2.5
L
Terra
 
Terra
0
0
3
1.5
L
Skadi
 
Skadi
0
1
3
1.5
L
Fenrir
 
Fenrir
2
2
2
1.5
W
Baba Yaga
BenderAuSang
Baba Yaga
2
1
7
5.5
L
Vamana
1
4
3
0.63
W
Cthulhu
LEmaxiPRO
Cthulhu
3
0
8
7
W
Scylla
mafii1023
Scylla
3
0
7
6.5
L
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,379
Damage
39,908
45,193
Taken
62,691
39,876
Mitigated
49,721
23,935
Healing
35,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,786
1,150
0
1,139
11,082
13,992
135
351
10,534
21,202
0
W
Sylvanus
 
Sylvanus
4,704
863
7,835
3,871
9,850
10,232
90
1,139
8,291
7,167
1,062
L
Terra
 
Terra
2,727
315
16,589
10,986
14,761
16,204
0
13,697
1,064
6,803
0
L
Skadi
 
Skadi
10,802
2,757
925
547
12,202
7,022
0
11,209
993
0
25,282
L
Fenrir
 
Fenrir
4,699
420
1,546
1,551
8,810
5,554
0
7,972
838
0
6,466
W
Baba Yaga
BenderAuSang
Baba Yaga
15,324
1,223
351
1,910
7,789
4,757
159
641
6,903
22,867
540
L
Vamana
14,823
5,349
158
1,870
16,693
15,881
0
14,897
1,796
0
28,249
W
Cthulhu
LEmaxiPRO
Cthulhu
14,783
284
2,223
4,400
10,722
7,903
155
404
10,161
25,458
395
W
Scylla
mafii1023
Scylla
14,782
437
1,275
931
5,750
2,992
602
192
5,443
35,068
1,389
L
Anhur
6,857
3,197
209
978
10,225
5,060
0
9,056
1,169
0
22,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
37,908
135
Minions Killed
121
0
Camps Cleared
0
1,115,897
Distance Traveled
1,004,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,243
840
12
1
0
203,868
0
W
Sylvanus
7,975
725
11
1
0
201,505
0
L
Terra
7,980
725
6
1
0
226,976
0
L
Skadi
7,526
684
33
3
0
214,587
0
L
Fenrir
7,279
662
8
1
0
181,534
0
W
Baba Yaga
8,712
792
19
2
0
218,618
0
L
Vamana
7,548
686
23
2
0
212,499
0
W
Cthulhu
9,359
851
36
3
0
255,742
0
W
Scylla
9,383
853
57
5
0
236,164
0
L
Anhur
7,575
689
51
5
0
168,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role