Player Matchup

Thor
Thor
DatboiPrim
Thor
Level 145
God Stats
4W - 6L
1,304 SR
Queue Stats
644W - 603L
1,475 Elo+
Solo
Neith
Neith
Lampghy
Neith
Level 55
God Stats
42W - 47L
1,543 SR
Queue Stats
73W - 131L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
Supafie2002
Ne Zha
Level 64
God Stats
15W - 17L
1,553 SR
Queue Stats
186W - 234L
1,499 Elo+
Party 2
Janus
Janus
TUNASAMICH227
Janus
Level 63
God Stats
6W - 5L
1,561 SR
Queue Stats
154W - 209L
1,502 Elo+
Party 2
Zeus
Zeus
TheBananaSlugg
Zeus
Level 62
God Stats
4W - 3L
1,588 SR
Queue Stats
83W - 133L
1,394 Elo+
Party 2
Team Averages
Level 78
1,510 SR
1,468 Elo+

VS

Team Averages
Level 83
1,584 SR
1,569 Elo+
Artemis
Artemis
Alecsis49
Artemis
Level 97
God Stats
63W - 34L
1,637 SR
Queue Stats
216W - 194L
1,560 Elo+
Solo
Anubis
Anubis
BawkTuah
Anubis
Level 16
God Stats
4W - 1L
1,619 SR
Queue Stats
10W - 5L
1,635 Elo+
Party 1
Bakasura
Bakasura
CrocNugget8
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 95
God Stats
317W - 268L
1,569 SR
Queue Stats
354W - 308L
1,531 Elo+
Solo
Arachne
Arachne
foamy10
Arachne
Level 101
God Stats
156W - 106L
1,592 SR
Queue Stats
210W - 181L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
3,412
682
140
4,484
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Lampghy
Neith
2
0 / 1 / 0
2,653
531
709
1,585
213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
5
0 / 2 / 1
3,173
635
1,492
3,130
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 3 / 0
3,246
649
456
1,971
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
2,728
546
1,063
1,333
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alecsis49
Artemis
6
2 / 0 / 1
4,036
807
1,282
1,779
410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
BawkTuah
Anubis
8
4 / 1 / 1
4,774
955
2,856
2,925
1,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
CrocNugget8
Bakasura
7
2 / 0 / 4
4,112
822
960
3,780
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
2 / 1 / 1
4,062
812
2,304
2,324
884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
foamy10
Arachne
6
2 / 1 / 2
3,887
777
1,174
2,226
508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alecsis49
Artemis
2
0
1
2.5
W
Anubis
BawkTuah
Anubis
4
1
1
4.5
W
Bakasura
CrocNugget8
Bakasura
2
0
4
4
L
1
4
0
0.25
W
2
1
1
2.5
L
Neith
Lampghy
Neith
0
1
0
0
L
Ne Zha
0
2
1
0.25
L
1
3
0
0.33
L
0
2
0
0
W
Arachne
foamy10
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,860
Damage
8,576
12,503
Taken
13,034
2,633
Mitigated
4,045
2,707
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alecsis49
Artemis
1,282
703
0
779
1,779
410
216
684
1,095
0
15,995
W
Anubis
BawkTuah
Anubis
2,856
48
0
1,601
2,925
1,018
274
382
2,469
26,387
0
W
Bakasura
CrocNugget8
Bakasura
960
780
0
970
3,780
1,225
250
0
3,780
0
15,266
L
140
44
0
859
4,484
1,356
0
2,975
1,228
0
12,481
W
2,304
173
0
1,028
2,324
884
136
0
2,324
19,140
461
L
Neith
Lampghy
Neith
709
540
0
381
1,585
213
0
0
1,585
0
4,858
L
Ne Zha
1,492
744
0
1,467
3,130
631
0
400
2,710
0
11,450
L
456
202
0
0
1,971
284
0
1,504
457
6,854
0
L
1,063
219
0
0
1,333
149
0
0
1,333
5,391
0
W
Arachne
foamy10
Arachne
1,174
1,123
172
330
2,226
508
480
379
1,847
0
11,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,212
Gold Earned
20,871
88
Minions Killed
158
0
Camps Cleared
0
368,602
Distance Traveled
543,674
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,036
807
23
5
0
98,240
0
W
Anubis
4,774
955
44
9
0
85,778
0
W
Bakasura
4,112
822
45
9
0
137,035
0
L
Thor
3,412
682
22
4
0
92,669
1
W
Cthulhu
4,062
812
19
4
0
102,613
2
L
Neith
2,653
531
14
3
0
59,640
1
L
Ne Zha
3,173
635
27
5
0
100,872
0
L
Janus
3,246
649
13
3
0
57,833
0
L
Zeus
2,728
546
12
2
0
57,588
0
W
Arachne
3,887
777
27
5
0
120,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role