Player Matchup

Charybdis
Charybdis
Akro134
Charybdis
Level 13
God Stats
2W - 4L
1,352 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 2
Ra
Ra
BoomstickUVH
Ra
Level 147
God Stats
19W - 29L
1,512 SR
Queue Stats
77W - 155L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
concwest
Cthulhu
Level 147
God Stats
16W - 16L
1,556 SR
Queue Stats
348W - 387L
1,479 Elo+
Party 2
Khepri
Khepri
cvquil
Khepri
Level 142
God Stats
16W - 14L
1,568 SR
Queue Stats
185W - 224L
1,448 Elo+
Party 2
Lancelot
Lancelot
jkoshakamac
Lancelot
Level 148
God Stats
6W - 5L
1,582 SR
Queue Stats
263W - 296L
1,478 Elo+
Party 2
Team Averages
Level 119
1,514 SR
1,433 Elo+

VS

Team Averages
Level 165
1,504 SR
1,505 Elo+
Achilles
Achilles
 
Achilles
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cantklutchatall
Ganesha
Level 128
God Stats
66W - 69L
1,513 SR
Queue Stats
127W - 127L
1,484 Elo+
Party 1
Thanatos
Thanatos
GhostNDaRain
Thanatos
Level 136
God Stats
4W - 4L
1,665 SR
Queue Stats
243W - 262L
1,524 Elo+
Solo
Poseidon
Poseidon
cooly0928
Poseidon
Level 218
God Stats
2W - 6L
1,491 SR
Queue Stats
167W - 170L
1,535 Elo+
Solo
Chronos
Chronos
juicyjumboboi
Chronos
Level 169
God Stats
1W - 3L
1,353 SR
Queue Stats
220W - 210L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akro134
Charybdis
8
0 / 2 / 0
4,274
475
2,419
4,591
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 0
6,226
692
4,208
3,065
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
concwest
Cthulhu
10
1 / 2 / 2
5,530
614
3,658
8,182
3,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Khepri
cvquil
Khepri
9
0 / 1 / 1
5,103
567
1,003
6,899
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
jkoshakamac
Lancelot
10
4 / 1 / 1
5,436
604
6,130
6,798
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 1
6,119
680
5,420
9,100
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 2
5,150
572
2,259
8,562
3,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
GhostNDaRain
Thanatos
8
1 / 3 / 1
4,689
521
1,702
6,671
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
cooly0928
Poseidon
10
1 / 2 / 2
6,024
669
4,256
4,769
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
12
3 / 0 / 0
6,770
752
3,991
3,821
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
7
7
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
W
Charybdis
Akro134
Charybdis
0
2
0
0
W
2
1
0
2
L
0
1
2
1
L
Thanatos
GhostNDaRain
Thanatos
1
3
1
0.5
W
Cthulhu
concwest
Cthulhu
1
2
2
1
L
Poseidon
cooly0928
Poseidon
1
2
2
1
W
Khepri
cvquil
Khepri
0
1
1
0.5
W
Lancelot
jkoshakamac
Lancelot
4
1
1
4.5
L
Chronos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,418
Damage
17,628
29,535
Taken
32,923
11,516
Mitigated
13,178
8,861
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,420
859
0
3,135
9,100
5,233
0
3,423
5,677
0
40,705
W
Charybdis
Akro134
Charybdis
2,419
1,303
0
596
4,591
1,314
0
3,330
1,261
0
23,025
W
4,208
441
240
618
3,065
930
0
1,270
1,597
44,014
0
L
2,259
145
1,430
2,755
8,562
3,767
0
2,776
5,474
15,383
247
L
Thanatos
GhostNDaRain
Thanatos
1,702
611
0
4,746
6,671
1,748
0
416
6,215
0
17,612
W
Cthulhu
concwest
Cthulhu
3,658
327
0
3,413
8,182
3,659
0
346
7,796
29,641
0
L
Poseidon
cooly0928
Poseidon
4,256
464
0
456
4,769
1,232
0
1,568
3,005
39,559
664
W
Khepri
cvquil
Khepri
1,003
0
1,497
2,112
6,899
3,080
0
3,509
3,224
13,976
0
W
Lancelot
jkoshakamac
Lancelot
6,130
2,011
0
385
6,798
2,533
0
1,472
5,194
0
30,073
L
Chronos
3,991
1,256
0
1,652
3,821
1,198
684
138
3,683
36,225
9,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
28,752
271
Minions Killed
300
0
Camps Cleared
0
1,050,258
Distance Traveled
947,912
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,119
680
67
7
0
203,251
0
W
Charybdis
4,274
475
39
4
0
179,417
0
W
Ra
6,226
692
108
12
0
203,764
0
L
Ganesha
5,150
572
2
0
0
189,362
0
L
Thanatos
4,689
521
39
4
0
164,074
0
W
Cthulhu
5,530
614
56
6
0
201,567
1
L
Poseidon
6,024
669
95
11
0
201,484
3
W
Khepri
5,103
567
26
3
0
212,853
1
W
Lancelot
5,436
604
42
5
0
252,657
0
L
Chronos
6,770
752
97
11
0
189,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role