Player Matchup

Vamana
Vamana
 
Vamana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DrThotiana
Merlin
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 16L
1,384 Elo+
Solo
Rama
Rama
KaosSavira
Rama
Level 129
God Stats
0W - 2L
1,228 SR
Queue Stats
33W - 50L
1,504 Elo+
Solo
Odin
Odin
N1GHTRIDER420
Odin
Level 156
God Stats
8W - 10L
1,532 SR
Queue Stats
884W - 984L
1,450 Elo+
Solo
Aphrodite
Aphrodite
ToxicTatumUs
Aphrodite
Level 142
God Stats
2W - 2L
1,687 SR
Queue Stats
118W - 132L
1,477 Elo+
Solo
Team Averages
Level 122
1,446 SR
1,463 Elo+

VS

Team Averages
Level 132
1,303 SR
1,510 Elo+
Da Ji
Da Ji
BEASTassCMo3
Da Ji
Level 156
God Stats
2W - 7L
1,131 SR
Queue Stats
328W - 320L
1,512 Elo+
Solo
Merlin
Merlin
EPadiIIa
Merlin
Level 101
God Stats
6W - 8L
1,317 SR
Queue Stats
379W - 358L
1,445 Elo+
Solo
Bacchus
Bacchus
J03H343
Bacchus
Level 118
God Stats
2W - 5L
1,121 SR
Queue Stats
212W - 194L
1,605 Elo+
Solo
Aphrodite
Aphrodite
SolBayB
Aphrodite
Level 126
God Stats
6W - 2L
1,509 SR
Queue Stats
297W - 278L
1,525 Elo+
Solo
Janus
Janus
What Up Champ
Janus
Level 158
God Stats
11W - 12L
1,436 SR
Queue Stats
670W - 740L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 5 / 1
6,976
775
1,312
7,901
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
DrThotiana
Merlin
15
4 / 4 / 2
7,853
873
8,538
7,964
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
1 / 1 / 4
7,184
798
7,274
7,097
2,177
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,356
262
0
0
0
Aphrodite
ToxicTatumUs
Aphrodite
12
1 / 6 / 2
6,967
774
5,207
10,792
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
8,553
950
4,372
9,487
5,096
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
EPadiIIa
Merlin
14
0 / 1 / 9
7,795
866
4,939
5,006
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
J03H343
Bacchus
12
3 / 3 / 4
7,853
873
4,313
7,942
8,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SolBayB
Aphrodite
15
2 / 1 / 10
8,547
950
4,633
8,995
4,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 7
9,077
1,009
12,974
7,410
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
16
16
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
1
0.3
W
4
1
10
9
L
Merlin
DrThotiana
Merlin
4
4
2
1.25
W
Merlin
EPadiIIa
Merlin
0
1
9
4.5
W
Bacchus
J03H343
Bacchus
3
3
4
1.67
L
1
1
4
3
L
0
0
0
0
W
Aphrodite
SolBayB
Aphrodite
2
1
10
7
L
Aphrodite
ToxicTatumUs
Aphrodite
1
6
2
0.33
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
31,231
33,754
Taken
38,840
12,723
Mitigated
22,019
11,886
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,312
314
0
290
7,901
3,300
0
5,948
1,700
0
3,427
W
4,372
637
818
1,339
9,487
5,096
0
3,252
6,164
0
11,203
L
Merlin
DrThotiana
Merlin
8,538
37
606
1,015
7,964
2,665
0
5,186
2,560
24,586
0
W
Merlin
EPadiIIa
Merlin
4,939
115
753
563
5,006
1,729
541
2,628
2,378
15,913
0
W
Bacchus
J03H343
Bacchus
4,313
104
286
1,418
7,942
8,148
0
2,200
5,709
5,786
267
L
7,274
6,523
483
2,353
7,097
2,177
0
5,785
1,034
0
17,396
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
SolBayB
Aphrodite
4,633
68
4,836
4,479
8,995
4,543
429
2,442
6,417
16,944
605
L
Aphrodite
ToxicTatumUs
Aphrodite
5,207
477
3,429
3,710
10,792
4,581
0
8,471
2,105
12,067
0
W
12,974
191
0
793
7,410
2,503
1,070
3,223
4,111
29,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
41,825
82
Minions Killed
124
0
Camps Cleared
0
620,600
Distance Traveled
920,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,976
775
5
1
0
152,254
0
W
Da Ji
8,553
950
14
2
0
206,319
0
L
Merlin
7,853
873
34
4
0
150,686
0
W
Merlin
7,795
866
29
3
0
192,312
0
W
Bacchus
7,853
873
9
1
0
152,462
0
L
Rama
7,184
798
20
2
0
161,097
0
L
Odin
2,356
262
0
0
0
0
0
W
Aphrodite
8,547
950
34
4
0
179,542
0
L
Aphrodite
6,967
774
23
3
0
156,563
0
W
Janus
9,077
1,009
38
4
0
189,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role