Player Matchup

Horus
Horus
Cantklutchatall
Horus
Level 128
God Stats
9W - 12L
1,502 SR
Queue Stats
137W - 139L
1,493 Elo+
Party 1
Scylla
Scylla
Solaire927
Scylla
Level 135
God Stats
5W - 7L
1,524 SR
Queue Stats
552W - 555L
1,538 Elo+
Solo
Ishtar
Ishtar
Zhadow090
Ishtar
Level 198
God Stats
23W - 11L
1,741 SR
Queue Stats
737W - 661L
1,555 Elo+
Solo
Atlas
Atlas
itzauko
Atlas
Level 219
God Stats
13W - 18L
1,488 SR
Queue Stats
603W - 535L
1,530 Elo+
Solo
Loki
Loki
juicyjumboboi
Loki
Level 169
God Stats
8W - 6L
1,598 SR
Queue Stats
239W - 229L
1,489 Elo+
Party 1
Team Averages
Level 170
1,571 SR
1,521 Elo+

VS

Team Averages
Level 146
1,470 SR
1,544 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BONICEDOBLE
Cliodhna
Level 169
God Stats
2W - 2L
1,428 SR
Queue Stats
262W - 182L
1,583 Elo+
Party 3
Neith
Neith
KeRayy
Neith
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,494 Elo+
Party 2
Hercules
Hercules
MrMisery21
Hercules
Level 156
God Stats
1W - 2L
1,527 SR
Queue Stats
102W - 110L
1,552 Elo+
Party 2
Poseidon
Poseidon
estebn1239
Poseidon
Level 125
God Stats
2W - 2L
1,395 SR
Queue Stats
31W - 21L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,645
434
1,489
12,889
5,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Solaire927
Scylla
12
1 / 4 / 1
6,570
505
4,772
8,907
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Zhadow090
Ishtar
14
2 / 4 / 0
7,322
563
5,520
7,446
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
itzauko
Atlas
12
0 / 5 / 3
6,440
495
6,538
13,372
5,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 3
7,322
563
7,001
9,886
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 4
7,937
611
5,113
8,852
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
BONICEDOBLE
Cliodhna
16
6 / 0 / 1
8,785
676
11,017
9,769
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KeRayy
Neith
13
5 / 3 / 4
7,947
611
8,228
9,596
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
MrMisery21
Hercules
13
2 / 3 / 3
8,344
642
5,522
11,847
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
estebn1239
Poseidon
14
5 / 2 / 3
8,441
649
7,131
4,519
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
21
21
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
4
5
W
Cliodhna
BONICEDOBLE
Cliodhna
6
0
1
6.5
L
0
5
1
0.1
W
Neith
KeRayy
Neith
5
3
4
2.33
W
Hercules
MrMisery21
Hercules
2
3
3
1.17
L
Scylla
Solaire927
Scylla
1
4
1
0.38
L
Ishtar
Zhadow090
Ishtar
2
4
0
0.5
W
Poseidon
estebn1239
Poseidon
5
2
3
3.25
L
Atlas
itzauko
Atlas
0
5
3
0.3
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
37,011
52,500
Taken
44,583
19,598
Mitigated
22,376
13,353
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,113
686
0
3,455
8,852
7,336
390
1,572
7,160
33,590
3,240
W
Cliodhna
BONICEDOBLE
Cliodhna
11,017
1,576
0
5,938
9,769
3,344
0
1,091
8,602
0
80,551
L
1,489
664
1,579
3,400
12,889
5,829
0
6,877
6,012
0
10,792
W
Neith
KeRayy
Neith
8,228
2,673
0
2,638
9,596
3,254
736
567
9,015
0
49,982
W
Hercules
MrMisery21
Hercules
5,522
1,843
0
3,020
11,847
7,159
0
5,417
6,430
0
53,043
L
Scylla
Solaire927
Scylla
4,772
555
0
494
8,907
2,542
0
3,110
5,797
42,271
0
L
Ishtar
Zhadow090
Ishtar
5,520
2,983
0
1,806
7,446
2,436
0
435
7,011
0
59,812
W
Poseidon
estebn1239
Poseidon
7,131
1,535
0
470
4,519
1,283
0
2,137
2,164
56,422
480
L
Atlas
itzauko
Atlas
6,538
2,593
0
4,211
13,372
5,790
0
923
12,068
42,911
2,860
L
7,001
2,374
0
1,863
9,886
3,001
0
664
9,151
0
37,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
41,454
352
Minions Killed
460
0
Camps Cleared
0
1,263,690
Distance Traveled
1,408,495
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,937
611
50
4
0
279,335
2
W
Cliodhna
8,785
676
123
9
0
343,333
5
L
Horus
5,645
434
15
1
0
258,641
2
W
Neith
7,947
611
78
6
0
257,526
2
W
Hercules
8,344
642
98
8
0
234,280
1
L
Scylla
6,570
505
116
9
0
250,199
2
L
Ishtar
7,322
563
101
8
0
218,169
2
W
Poseidon
8,441
649
111
9
0
294,021
1
L
Atlas
6,440
495
73
6
0
218,796
0
L
Loki
7,322
563
47
4
0
317,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role