Player Matchup

Thor
Thor
 
Thor
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GodSend0117
Cthulhu
Level 109
God Stats
8W - 7L
1,535 SR
Queue Stats
301W - 311L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Im01dGr3g330
Danzaburou
Level 148
God Stats
37W - 38L
1,517 SR
Queue Stats
453W - 486L
1,451 Elo+
Party 1
Osiris
Osiris
MrMilkyy
Osiris
Level 120
God Stats
17W - 11L
1,589 SR
Queue Stats
299W - 298L
1,409 Elo+
Party 1
Anubis
Anubis
Orion3902
Anubis
Level 158
God Stats
8W - 16L
1,398 SR
Queue Stats
423W - 468L
1,443 Elo+
Party 1
Team Averages
Level 154
1,508 SR
1,448 Elo+

VS

Team Averages
Level 91
1,577 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Elpachigupi
Loki
Level 99
God Stats
5W - 1L
1,688 SR
Queue Stats
56W - 52L
1,447 Elo+
Solo
Chronos
Chronos
Floresty
Chronos
Level 87
God Stats
8W - 7L
1,517 SR
Queue Stats
187W - 187L
1,500 Elo+
Party 2
Izanami
Izanami
PhoenixGod98
Izanami
Level 81
God Stats
6W - 3L
1,532 SR
Queue Stats
25W - 25L
1,396 Elo+
Solo
Surtr
Surtr
Sacatera
Surtr
Level 97
God Stats
87W - 64L
1,649 SR
Queue Stats
261W - 250L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 2
6,575
598
4,052
8,491
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GodSend0117
Cthulhu
9
1 / 4 / 3
5,626
511
6,071
13,024
6,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Im01dGr3g330
Danzaburou
10
0 / 4 / 4
5,588
508
4,299
8,160
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
MrMilkyy
Osiris
10
1 / 6 / 0
5,712
519
5,150
11,399
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Orion3902
Anubis
12
5 / 1 / 2
7,084
644
11,532
7,826
3,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 4 / 5
6,406
582
4,781
12,120
6,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 1
6,585
599
4,511
8,555
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Floresty
Chronos
11
1 / 4 / 0
5,977
543
5,295
9,524
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
PhoenixGod98
Izanami
10
4 / 2 / 2
6,567
597
8,972
7,688
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Sacatera
Surtr
13
4 / 1 / 2
7,998
727
8,347
10,615
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
14
16
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
1
2
6
W
Cthulhu
 
Cthulhu
2
4
5
1.13
W
3
1
1
3.5
W
Chronos
Floresty
Chronos
1
4
0
0.25
L
Cthulhu
GodSend0117
Cthulhu
1
4
3
0.63
L
Danzaburou
Im01dGr3g330
Danzaburou
0
4
4
0.5
L
Osiris
MrMilkyy
Osiris
1
6
0
0.17
L
Anubis
Orion3902
Anubis
5
1
2
6
W
Izanami
PhoenixGod98
Izanami
4
2
2
2.5
W
Surtr
Sacatera
Surtr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
31,906
48,900
Taken
48,502
20,907
Mitigated
21,341
16,638
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,052
901
0
2,263
8,491
3,064
0
2,214
6,150
0
42,925
W
Cthulhu
 
Cthulhu
4,781
610
1,568
3,619
12,120
6,014
97
5,611
6,509
20,370
1,267
W
4,511
861
0
3,457
8,555
2,325
39
2,281
6,274
0
39,347
W
Chronos
Floresty
Chronos
5,295
2,181
0
2,395
9,524
2,584
0
5,526
3,998
46,043
2,424
L
Cthulhu
GodSend0117
Cthulhu
6,071
495
1,584
3,941
13,024
6,894
0
3,317
9,707
28,075
0
L
Danzaburou
Im01dGr3g330
Danzaburou
4,299
2,118
0
1,687
8,160
2,258
0
1,094
7,066
0
30,106
L
Osiris
MrMilkyy
Osiris
5,150
2,064
0
3,641
11,399
5,387
0
483
10,224
0
33,202
L
Anubis
Orion3902
Anubis
11,532
730
0
3,522
7,826
3,304
0
3,202
4,624
48,218
1,268
W
Izanami
PhoenixGod98
Izanami
8,972
6,664
0
1,064
7,688
2,138
687
3,965
3,723
0
42,964
W
Surtr
Sacatera
Surtr
8,347
2,609
0
3,515
10,615
8,280
63
0
10,615
1,245
51,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
33,533
283
Minions Killed
347
0
Camps Cleared
0
1,127,176
Distance Traveled
1,164,845
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,575
598
70
6
0
266,754
0
W
Cthulhu
6,406
582
28
3
0
231,542
6
W
Loki
6,585
599
71
6
0
279,197
2
W
Chronos
5,977
543
74
7
0
210,636
0
L
Cthulhu
5,626
511
32
3
0
231,970
0
L
Danzaburou
5,588
508
52
5
0
218,866
0
L
Osiris
5,712
519
65
6
0
213,128
2
L
Anubis
7,084
644
64
6
0
196,458
0
W
Izanami
6,567
597
80
7
0
217,113
0
W
Surtr
7,998
727
94
9
0
226,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role