Player Matchup

Ra
Ra
 
Ra
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
COPELO
Anubis
Level 67
God Stats
6W - 8L
1,577 SR
Queue Stats
42W - 44L
1,521 Elo+
Party 1
Bakasura
Bakasura
LemurNebula
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,424 Elo+
Party 3
Neith
Neith
LilSkittle009
Neith
Level 103
God Stats
14W - 22L
1,475 SR
Queue Stats
21W - 31L
1,419 Elo+
Party 3
Hel
Hel
lucas-covi
Hel
Level 134
God Stats
2W - 2L
1,606 SR
Queue Stats
138W - 122L
1,501 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,473 Elo+

VS

Team Averages
Level 126
1,475 SR
1,492 Elo+
Janus
Janus
BRYCEYPOO1234
Janus
Level 158
God Stats
2W - 2L
1,348 SR
Queue Stats
39W - 37L
1,496 Elo+
Party 2
Osiris
Osiris
Elhamonsito
Osiris
Level 126
God Stats
11W - 13L
1,484 SR
Queue Stats
118W - 107L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
LaughnCoffin533
Zhong Kui
Level 149
God Stats
46W - 59L
1,532 SR
Queue Stats
360W - 366L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Lukinhas007_
Ao Kuang
Level 85
God Stats
5W - 8L
1,396 SR
Queue Stats
356W - 381L
1,467 Elo+
Solo
Athena
Athena
PIug n Pray
Athena
Level 113
God Stats
14W - 9L
1,614 SR
Queue Stats
19W - 14L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 0
7,138
714
6,522
5,979
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
COPELO
Anubis
10
1 / 4 / 0
5,804
580
2,566
6,962
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
LemurNebula
Bakasura
7
0 / 5 / 0
4,268
427
579
7,501
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 0
4,924
492
8,753
7,213
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,904
490
3,003
8,151
4,766
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,179
718
4,749
3,414
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
10
2 / 3 / 0
5,869
587
3,733
9,467
6,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
LaughnCoffin533
Zhong Kui
9
3 / 0 / 3
5,547
555
7,202
7,482
4,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
Lukinhas007_
Ao Kuang
11
6 / 0 / 4
6,248
625
4,356
8,299
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
1 / 0 / 5
5,957
596
2,595
8,740
5,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
16
16
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
W
4
1
4
6
L
Anubis
COPELO
Anubis
1
4
0
0.25
W
Osiris
2
3
0
0.67
W
Zhong Kui
LaughnCoffin533
Zhong Kui
3
0
3
4.5
L
Bakasura
LemurNebula
Bakasura
0
5
0
0
L
0
2
0
0
W
Ao Kuang
Lukinhas007_
Ao Kuang
6
0
4
8
W
Athena
1
0
5
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
22,635
35,806
Taken
37,402
14,454
Mitigated
19,472
12,498
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,522
267
10
2,540
5,979
2,254
0
259
5,720
46,837
481
W
4,749
482
0
820
3,414
896
716
1,877
1,537
52,570
1,386
L
Anubis
COPELO
Anubis
2,566
142
0
2,920
6,962
2,447
0
4,101
2,654
36,084
0
W
Osiris
3,733
884
0
2,762
9,467
6,171
0
5,483
3,215
0
33,914
W
Zhong Kui
LaughnCoffin533
Zhong Kui
7,202
976
0
3,885
7,482
4,521
522
1,102
6,380
39,271
2,147
L
Bakasura
LemurNebula
Bakasura
579
432
0
647
7,501
2,686
0
2,632
4,793
0
13,765
L
8,753
3,017
0
1,818
7,213
2,301
0
4,895
2,278
0
40,858
W
Ao Kuang
Lukinhas007_
Ao Kuang
4,356
1,018
0
2,756
8,299
2,771
0
905
7,290
31,821
984
W
Athena
2,595
446
2,089
2,648
8,740
5,113
138
1,846
6,894
10,099
1,239
L
3,003
363
1,455
3,108
8,151
4,766
0
6,048
2,097
11,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
30,800
274
Minions Killed
298
0
Camps Cleared
0
984,533
Distance Traveled
1,086,914
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,138
714
99
10
0
204,413
2
W
Janus
7,179
718
102
10
0
198,637
4
L
Anubis
5,804
580
74
7
0
190,775
2
W
Osiris
5,869
587
55
6
0
204,229
0
W
Zhong Kui
5,547
555
67
7
0
188,916
0
L
Bakasura
4,268
427
20
2
0
212,979
0
L
Neith
4,924
492
76
8
0
182,536
0
W
Ao Kuang
6,248
625
51
5
0
247,591
0
W
Athena
5,957
596
23
2
0
247,541
1
L
Hel
4,904
490
5
1
0
193,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role