Player Matchup

Ratatoskr
Ratatoskr
Cap Swag
Ratatoskr
Level 201
God Stats
4W - 2L
1,380 SR
Queue Stats
443W - 427L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Insidious Gaara
Ah Muzen Cab
Level 133
God Stats
4W - 0L
1,624 SR
Queue Stats
134W - 167L
1,444 Elo+
Party 2
Odin
Odin
PhoenixsTears
Odin
Level 152
God Stats
6W - 6L
1,597 SR
Queue Stats
268W - 264L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Polar Nature
Sylvanus
Level 141
God Stats
26W - 27L
1,571 SR
Queue Stats
115W - 111L
1,520 Elo+
Party 2
Scylla
Scylla
TommyToonami
Scylla
Level 105
God Stats
57W - 64L
1,527 SR
Queue Stats
66W - 80L
1,445 Elo+
Solo
Team Averages
Level 146
1,540 SR
1,485 Elo+

VS

Team Averages
Level 133
1,562 SR
1,474 Elo+
Ne Zha
Ne Zha
Dilapidated5665
Ne Zha
Level 161
God Stats
31W - 37L
1,509 SR
Queue Stats
320W - 332L
1,482 Elo+
Party 1
Rama
Rama
FERCHO1
Rama
Level 121
God Stats
1W - 2L
1,521 SR
Queue Stats
25W - 25L
1,500 Elo+
Solo
Horus
Horus
NeuroLogiq
Horus
Level 127
God Stats
21W - 15L
1,664 SR
Queue Stats
289W - 300L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
RONx63o
Xing Tian
Level 123
God Stats
1W - 2L
1,616 SR
Queue Stats
130W - 138L
1,518 Elo+
Solo
Tiamat
Tiamat
babygamer4
Tiamat
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cap Swag
Ratatoskr
16
7 / 3 / 7
10,345
1,035
14,921
10,539
4,057
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Insidious Gaara
Ah Muzen Cab
14
1 / 3 / 10
8,630
863
7,729
9,041
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 10
8,712
871
9,659
11,189
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Polar Nature
Sylvanus
15
4 / 3 / 5
9,673
967
9,047
13,449
13,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
15
2 / 3 / 6
9,107
911
6,681
6,169
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,251
925
12,499
10,320
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
FERCHO1
Rama
17
4 / 1 / 3
9,899
990
8,833
7,152
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
14
3 / 3 / 8
8,786
879
4,772
13,992
14,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xing Tian
RONx63o
Xing Tian
14
1 / 4 / 7
8,604
860
9,280
15,075
12,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
babygamer4
Tiamat
13
1 / 4 / 2
8,366
837
5,450
8,453
6,144
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
15
Kills
13
13
Deaths
15
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Cap Swag
Ratatoskr
7
3
7
3.5
L
4
3
8
2.67
L
Rama
FERCHO1
Rama
4
1
3
5.5
W
Ah Muzen Cab
Insidious Gaara
Ah Muzen Cab
1
3
10
2
L
Horus
3
3
8
2.33
W
1
1
10
6
W
Sylvanus
Polar Nature
Sylvanus
4
3
5
2.17
L
Xing Tian
RONx63o
Xing Tian
1
4
7
1.13
W
Scylla
2
3
6
1.67
L
Tiamat
babygamer4
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,037
Damage
40,834
50,387
Taken
54,992
32,804
Mitigated
40,843
7,892
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Cap Swag
Ratatoskr
14,921
2,599
0
450
10,539
4,057
0
3,232
7,035
0
30,541
L
12,499
247
0
1,784
10,320
4,842
0
1,460
8,581
0
31,661
L
Rama
FERCHO1
Rama
8,833
5,489
0
687
7,152
2,776
372
1,546
5,321
0
36,542
W
Ah Muzen Cab
Insidious Gaara
Ah Muzen Cab
7,729
1,780
0
700
9,041
3,725
0
2,306
6,559
0
25,897
L
Horus
4,772
2,043
2,178
4,109
13,992
14,193
0
5,449
8,033
0
8,657
W
9,659
918
0
1,248
11,189
9,529
0
2,800
8,203
0
16,963
W
Sylvanus
Polar Nature
Sylvanus
9,047
1,909
2,410
2,616
13,449
13,806
0
4,562
8,695
16,270
0
L
Xing Tian
RONx63o
Xing Tian
9,280
400
0
0
15,075
12,888
0
4,039
10,676
19,899
0
W
Scylla
6,681
631
0
468
6,169
1,687
0
940
5,213
24,447
0
L
Tiamat
babygamer4
Tiamat
5,450
457
0
292
8,453
6,144
0
2,667
5,587
18,874
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
44,906
183
Minions Killed
205
0
Camps Cleared
0
1,034,513
Distance Traveled
955,731
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,345
1,035
42
4
0
228,031
6
L
Ne Zha
9,251
925
40
4
0
214,398
0
L
Rama
9,899
990
71
7
0
176,790
1
W
Ah Muzen Cab
8,630
863
38
4
0
181,245
0
L
Horus
8,786
879
12
1
0
197,481
2
W
Odin
8,712
871
27
3
0
226,032
0
W
Sylvanus
9,673
967
23
2
0
170,124
0
L
Xing Tian
8,604
860
51
5
0
169,551
0
W
Scylla
9,107
911
53
5
0
229,081
6
L
Tiamat
8,366
837
31
3
0
197,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role