Player Matchup

Cthulhu
Cthulhu
EKSFrenzy
Cthulhu
Level 21
God Stats
8W - 6L
1,556 SR
Queue Stats
55W - 61L
1,428 Elo+
Party 2
Ra
Ra
FitSpyder
Ra
Level 47
God Stats
1W - 1L
1,413 SR
Queue Stats
179W - 188L
1,441 Elo+
Party 2
Ishtar
Ishtar
slendrnitemare
Ishtar
Level 67
God Stats
4W - 3L
1,386 SR
Queue Stats
264W - 258L
1,451 Elo+
Party 2
Team Averages
Level 45
1,452 SR
1,440 Elo+

VS

Team Averages
Level 59
1,541 SR
1,331 Elo+
Hades
Hades
DrayvynZse
Hades
Level 41
God Stats
2W - 1L
1,826 SR
Queue Stats
98W - 121L
1,322 Elo+
Party 1
Bacchus
Bacchus
GooeyCrystal
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,287 Elo+
Party 1
Yu Huang
Yu Huang
INFY3
Yu Huang
Level 112
God Stats
3W - 7L
1,296 SR
Queue Stats
775W - 798L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EKSFrenzy
Cthulhu
14
2 / 1 / 12
8,885
889
7,456
9,763
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 7
9,197
920
8,235
7,687
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 2 / 5
10,002
1,000
13,962
8,125
2,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 6 / 2
8,195
820
4,003
12,282
7,275
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
GooeyCrystal
Bacchus
13
1 / 3 / 3
7,931
793
4,642
13,206
13,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
INFY3
Yu Huang
13
3 / 5 / 2
8,593
859
9,098
8,452
2,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
2
6
2
0.5
W
Cthulhu
EKSFrenzy
Cthulhu
2
1
12
8
W
3
3
7
2.17
L
Bacchus
GooeyCrystal
Bacchus
1
3
3
0.83
L
Yu Huang
INFY3
Yu Huang
3
5
2
0.8
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
17,743
25,575
Taken
33,940
14,374
Mitigated
23,799
3,756
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
4,003
181
306
1,422
12,282
7,275
0
5,127
6,910
14,613
355
W
Cthulhu
EKSFrenzy
Cthulhu
7,456
863
0
704
9,763
9,390
193
5,228
4,443
16,151
367
W
8,235
485
1,000
1,802
7,687
2,563
963
5,294
2,357
27,093
1,143
L
Bacchus
GooeyCrystal
Bacchus
4,642
684
0
738
13,206
13,586
0
5,246
7,514
14,072
1,099
L
Yu Huang
INFY3
Yu Huang
9,098
564
0
1,082
8,452
2,938
0
4,001
4,196
22,113
685
W
13,962
7,418
0
250
8,125
2,421
1,574
5,872
2,145
0
39,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
24,719
121
Minions Killed
83
0
Camps Cleared
0
558,165
Distance Traveled
578,220
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,195
820
36
4
0
176,221
0
W
Cthulhu
8,885
889
15
2
0
195,630
0
W
Ra
9,197
920
60
6
0
197,026
0
L
Bacchus
7,931
793
20
2
0
216,754
0
L
Yu Huang
8,593
859
27
3
0
185,245
0
W
Ishtar
10,002
1,000
46
5
0
165,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role