Player Matchup

Fenrir
Fenrir
Damo_Life11
Fenrir
Level 153
God Stats
46W - 28L
1,629 SR
Queue Stats
570W - 550L
1,500 Elo+
Solo
Agni
Agni
EL-_-MONKEY_-
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
GAMERBLER
Sun Wukong
Level 39
God Stats
1W - 2L
1,214 SR
Queue Stats
32W - 45L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
YeenaPaws
Aphrodite
Level 105
God Stats
25W - 7L
1,711 SR
Queue Stats
249W - 37L
1,808 Elo+
Party 1
Atlas
Atlas
zekefoo
Atlas
Level 95
God Stats
13W - 0L
1,887 SR
Queue Stats
430W - 72L
1,769 Elo+
Party 1
Team Averages
Level 84
1,588 SR
1,589 Elo+

VS

Team Averages
Level 118
1,451 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BrigBain-Solo
Kali
Level 63
God Stats
0W - 2L
1,230 SR
Queue Stats
178W - 166L
1,440 Elo+
Solo
Cupid
Cupid
SirensGotIssues
Cupid
Level 86
God Stats
21W - 18L
1,545 SR
Queue Stats
239W - 255L
1,458 Elo+
Solo
Fafnir
Fafnir
SpartanDiver_117
Fafnir
Level 68
God Stats
11W - 15L
1,481 SR
Queue Stats
397W - 406L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 0 / 5
7,333
1,467
6,784
4,325
2,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 10
6,846
1,369
4,602
2,666
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
GAMERBLER
Sun Wukong
12
4 / 0 / 8
6,825
1,365
2,025
2,243
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
YeenaPaws
Aphrodite
12
2 / 0 / 8
6,437
1,287
4,249
2,283
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
zekefoo
Atlas
12
1 / 0 / 14
7,290
1,458
7,226
7,145
5,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

415

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
5,526
1,105
2,978
7,283
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,409
1,082
5,327
2,021
662
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,185
1,037
951
3,831
1,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 0
5,445
1,089
2,923
6,688
2,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,710
1,142
2,708
7,071
6,237
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
17
Kills
0
0
Deaths
17
45
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
Kukulkan
 
Kukulkan
0
1
0
0
L
0
3
0
0
W
Fenrir
7
0
5
9.5
W
3
0
10
8
W
Sun Wukong
GAMERBLER
Sun Wukong
4
0
8
8
L
0
5
0
0
L
0
4
0
0
W
Aphrodite
YeenaPaws
Aphrodite
2
0
8
6
W
Atlas
zekefoo
Atlas
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
14,887
18,662
Taken
26,894
10,065
Mitigated
13,776
6,871
Healing
736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,978
2,095
0
34
7,283
2,531
0
4,088
3,008
0
16,867
L
Kukulkan
 
Kukulkan
5,327
84
0
0
2,021
662
0
1,067
912
14,471
0
L
951
164
0
294
3,831
1,905
0
2,762
1,069
0
1,823
W
Fenrir
6,784
1,138
0
394
4,325
2,132
0
2,127
2,198
0
10,234
W
4,602
205
0
0
2,666
889
0
1,294
1,333
20,405
0
W
Sun Wukong
GAMERBLER
Sun Wukong
2,025
440
0
508
2,243
1,081
0
506
1,737
0
5,643
L
2,923
1,936
58
114
6,688
2,441
0
4,044
2,571
0
11,522
L
2,708
127
0
236
7,071
6,237
0
3,194
3,804
6,221
0
W
Aphrodite
YeenaPaws
Aphrodite
4,249
164
2,088
1,520
2,283
894
0
1,097
1,186
11,018
0
W
Atlas
zekefoo
Atlas
7,226
2,147
0
2,361
7,145
5,069
0
3,011
4,058
15,814
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,731
Gold Earned
27,275
99
Minions Killed
82
5
Camps Cleared
3
577,863
Distance Traveled
415,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,526
1,105
34
7
2
83,760
0
L
Kukulkan
5,409
1,082
22
4
0
110,174
0
L
Kali
5,185
1,037
3
1
0
41,833
0
W
Fenrir
7,333
1,467
6
1
2
118,819
0
W
Agni
6,846
1,369
44
9
1
118,999
0
W
Sun Wukong
6,825
1,365
13
3
0
118,372
0
L
Cupid
5,445
1,089
21
4
1
83,831
0
L
Fafnir
5,710
1,142
2
0
0
95,999
0
W
Aphrodite
6,437
1,287
17
3
0
106,805
0
W
Atlas
7,290
1,458
19
4
2
114,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role