Player Matchup

Achilles
Achilles
IEGaelic
Achilles
Level 147
God Stats
2W - 1L
1,493 SR
Queue Stats
117W - 123L
1,465 Elo+
Solo
Sobek
Sobek
LaffLaGaffe
Sobek
Level 117
God Stats
5W - 3L
1,464 SR
Queue Stats
152W - 169L
1,443 Elo+
Party 2
Susano
Susano
LeBeauBronzé
Susano
Level 106
God Stats
6W - 3L
1,333 SR
Queue Stats
96W - 104L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
suprsnip19
Hun Batz
Level 122
God Stats
4W - 2L
1,598 SR
Queue Stats
62W - 72L
1,461 Elo+
Party 2
Charybdis
Charybdis
threefeettall48
Charybdis
Level 105
God Stats
2W - 2L
1,304 SR
Queue Stats
20W - 25L
1,492 Elo+
Party 2
Team Averages
Level 119
1,438 SR
1,463 Elo+

VS

Team Averages
Level 110
1,467 SR
1,428 Elo+
Bellona
Bellona
APTYAHAWAH
Bellona
Level 157
God Stats
2W - 4L
1,262 SR
Queue Stats
84W - 87L
1,533 Elo+
Party 3
Thoth
Thoth
ElKravitz
Thoth
Level 214
God Stats
0W - 1L
1,385 SR
Queue Stats
8W - 13L
1,435 Elo+
Party 1
Cerberus
Cerberus
Judah1of12
Cerberus
Level 28
God Stats
2W - 5L
1,408 SR
Queue Stats
51W - 58L
1,488 Elo+
Party 3
Izanami
Izanami
MASWESHEQUEGOD
Izanami
Level 21
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 9L
1,246 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
t bugie
Ah Muzen Cab
Level 128
God Stats
5W - 2L
1,806 SR
Queue Stats
265W - 250L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IEGaelic
Achilles
18
4 / 7 / 19
11,150
796
12,699
25,322
32,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

19
7 / 4 / 18
12,189
871
10,400
21,080
26,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 6 / 22
11,570
826
9,505
12,728
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hun Batz
suprsnip19
Hun Batz
20
15 / 4 / 15
13,607
972
17,510
15,807
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
threefeettall48
Charybdis
18
7 / 5 / 16
12,030
859
17,211
12,106
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APTYAHAWAH
Bellona
18
3 / 8 / 12
11,032
788
11,268
19,698
25,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thoth
ElKravitz
Thoth
20
18 / 8 / 6
14,559
1,040
30,062
14,973
6,229
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Judah1of12
Cerberus
17
2 / 8 / 11
10,448
746
7,337
22,313
34,698
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 10 / 8
10,247
732
8,299
15,750
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
t bugie
Ah Muzen Cab
10
0 / 2 / 5
8,090
578
3,563
4,949
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
68
36
Kills
26
26
Deaths
36
90
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
APTYAHAWAH
Bellona
3
8
12
1.13
L
Thoth
ElKravitz
Thoth
18
8
6
2.63
W
Achilles
IEGaelic
Achilles
4
7
19
1.93
L
Cerberus
Judah1of12
Cerberus
2
8
11
0.94
W
7
4
18
4
W
3
6
22
2.33
L
3
10
8
0.7
W
Hun Batz
suprsnip19
Hun Batz
15
4
15
5.63
L
Ah Muzen Cab
t bugie
Ah Muzen Cab
0
2
5
1.25
W
Charybdis
threefeettall48
Charybdis
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,325
Damage
60,529
87,043
Taken
77,683
73,110
Mitigated
73,960
23,318
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
APTYAHAWAH
Bellona
11,268
2,288
695
2,459
19,698
25,287
217
3,926
15,323
0
18,070
L
Thoth
ElKravitz
Thoth
30,062
1,001
828
1,860
14,973
6,229
170
1,340
13,337
63,984
0
W
Achilles
IEGaelic
Achilles
12,699
1,008
770
5,678
25,322
32,500
186
9,219
15,692
0
26,705
L
Cerberus
Judah1of12
Cerberus
7,337
252
154
5,102
22,313
34,698
479
2,342
19,587
12,976
92
W
10,400
394
1,370
4,569
21,080
26,377
133
7,670
13,118
18,039
0
W
9,505
1,109
1,462
1,228
12,728
3,992
787
5,937
6,633
0
20,821
L
8,299
4,725
631
926
15,750
6,174
190
1,672
13,875
0
21,412
W
Hun Batz
suprsnip19
Hun Batz
17,510
2,364
1,882
2,825
15,807
7,095
2,844
6,975
8,732
0
38,856
L
Ah Muzen Cab
t bugie
Ah Muzen Cab
3,563
683
0
431
4,949
1,572
0
1,120
3,793
0
8,060
W
Charybdis
threefeettall48
Charybdis
17,211
7,953
976
2,558
12,106
3,146
4,457
7,595
4,379
0
40,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,546
Gold Earned
54,376
161
Minions Killed
130
0
Camps Cleared
0
1,300,595
Distance Traveled
1,061,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,032
788
17
1
0
228,531
0
L
Thoth
14,559
1,040
52
4
0
279,178
1
W
Achilles
11,150
796
14
1
0
252,917
0
L
Cerberus
10,448
746
9
1
0
247,310
0
W
Sobek
12,189
871
10
1
0
283,777
0
W
Susano
11,570
826
18
1
0
268,323
0
L
Izanami
10,247
732
41
3
0
218,895
0
W
Hun Batz
13,607
972
57
4
0
279,615
0
L
Ah Muzen Cab
8,090
578
11
1
0
87,985
0
W
Charybdis
12,030
859
62
4
0
215,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role