Player Matchup

Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Hypheab
Chiron
Level 120
God Stats
8W - 6L
1,507 SR
Queue Stats
234W - 262L
1,476 Elo+
Solo
Amaterasu
Amaterasu
NutzSaggin
Amaterasu
Level 133
God Stats
6W - 2L
1,603 SR
Queue Stats
501W - 498L
1,451 Elo+
Party 2
The Morrigan
The Morrigan
Whachutokinbout
The Morrigan
Level 178
God Stats
14W - 16L
1,422 SR
Queue Stats
576W - 590L
1,415 Elo+
Solo
Team Averages
Level 139
1,507 SR
1,468 Elo+

VS

Team Averages
Level 130
1,487 SR
1,489 Elo+
Atlas
Atlas
TheMyNiiOn
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
TrippleDukes
Sun Wukong
Level 162
God Stats
5W - 5L
1,328 SR
Queue Stats
391W - 414L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
VersatileTree7
Tsukuyomi
Level 135
God Stats
5W - 3L
1,734 SR
Queue Stats
237W - 248L
1,389 Elo+
Solo
Guan Yu
Guan Yu
hammam_7909
Guan Yu
Level 100
God Stats
0W - 1L
1,373 SR
Queue Stats
47W - 39L
1,540 Elo+
Solo
Da Ji
Da Ji
xXNAVUDXx
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 1 / 7
7,869
984
9,336
4,546
1,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
13
1 / 1 / 13
7,164
896
3,848
10,351
6,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Hypheab
Chiron
12
2 / 1 / 12
7,507
938
10,818
7,088
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
NutzSaggin
Amaterasu
14
2 / 1 / 12
7,662
958
7,764
14,019
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Whachutokinbout
The Morrigan
11
4 / 3 / 7
7,218
902
6,034
2,188
767
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 4 / 5
6,460
808
8,014
10,498
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TrippleDukes
Sun Wukong
14
1 / 2 / 5
6,643
830
7,743
10,049
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
VersatileTree7
Tsukuyomi
6
0 / 2 / 1
5,256
657
979
2,023
443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Guan Yu
hammam_7909
Guan Yu
14
2 / 3 / 5
6,815
852
2,691
10,550
7,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
xXNAVUDXx
Da Ji
13
2 / 3 / 5
6,422
803
6,142
9,829
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
14
Kills
7
7
Deaths
14
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
7
8.5
W
Guan Yu
 
Guan Yu
1
1
13
7.5
W
Chiron
Hypheab
Chiron
2
1
12
8
W
Amaterasu
NutzSaggin
Amaterasu
2
1
12
8
L
Atlas
2
4
5
1.13
L
Sun Wukong
TrippleDukes
Sun Wukong
1
2
5
1.75
L
Tsukuyomi
VersatileTree7
Tsukuyomi
0
2
1
0.25
W
The Morrigan
Whachutokinbout
The Morrigan
4
3
7
2.5
L
Guan Yu
hammam_7909
Guan Yu
2
3
5
1.5
L
Da Ji
xXNAVUDXx
Da Ji
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
25,569
38,192
Taken
42,949
23,163
Mitigated
24,574
21,703
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,336
801
601
328
4,546
1,382
770
737
3,643
22,215
0
W
Guan Yu
 
Guan Yu
3,848
495
7,767
5,488
10,351
6,509
290
1,467
8,683
173
7,761
W
Chiron
Hypheab
Chiron
10,818
1,185
2,053
1,041
7,088
2,344
928
1,437
5,605
0
19,273
W
Amaterasu
NutzSaggin
Amaterasu
7,764
2,334
539
3,829
14,019
12,161
389
3,815
10,086
1,273
14,986
L
Atlas
8,014
908
408
2,219
10,498
5,908
149
2,404
7,819
19,761
0
L
Sun Wukong
TrippleDukes
Sun Wukong
7,743
544
184
2,936
10,049
6,577
0
4,091
5,757
0
15,409
L
Tsukuyomi
VersatileTree7
Tsukuyomi
979
188
0
45
2,023
443
0
221
1,802
0
2,023
W
The Morrigan
Whachutokinbout
The Morrigan
6,034
965
0
57
2,188
767
199
558
1,535
9,447
4,722
L
Guan Yu
hammam_7909
Guan Yu
2,691
399
7,271
5,276
10,550
7,180
0
3,885
6,595
0
11,077
L
Da Ji
xXNAVUDXx
Da Ji
6,142
678
507
2,185
9,829
4,466
228
2,355
7,317
0
12,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
31,596
95
Minions Killed
64
0
Camps Cleared
0
849,744
Distance Traveled
721,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,869
984
28
4
0
144,355
0
W
Guan Yu
7,164
896
11
1
0
195,198
0
W
Chiron
7,507
938
26
3
0
197,987
0
W
Amaterasu
7,662
958
15
2
0
179,804
0
L
Atlas
6,460
808
10
1
0
165,503
0
L
Sun Wukong
6,643
830
26
3
0
144,968
0
L
Tsukuyomi
5,256
657
0
0
0
55,686
0
W
The Morrigan
7,218
902
15
2
0
132,400
0
L
Guan Yu
6,815
852
14
2
0
178,288
0
L
Da Ji
6,422
803
14
2
0
177,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role