Player Matchup

Xing Tian
Xing Tian
Platinum IV
Akinm
Xing Tian
Platinum IV
Level 159
God Stats
26W - 18L
1,656 SR
Queue Stats
336W - 340L
1,733 MMR
Solo
Ix Chel
Ix Chel
Gold I
Prettykitten122
Ix Chel
Gold I
Level 117
God Stats
17W - 9L
1,620 SR
Queue Stats
25W - 15L
1,855 MMR
Party 1
Rama
Rama
Gold IV
RhodesOwl21
Rama
Gold IV
Level 117
God Stats
23W - 17L
1,574 SR
Queue Stats
27W - 24L
1,721 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,616 SR
1,770 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 87
1,643 SR
1,681 MMR
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Platinum V
PipeHittah
Discordia
Platinum V
Level 49
God Stats
11W - 5L
1,610 SR
Queue Stats
120W - 124L
1,699 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Ramdingoo
Kuzenbo
Platinum II
Level 145
God Stats
27W - 9L
1,818 SR
Queue Stats
307W - 276L
1,843 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Akinm
Xing Tian
14
1 / 4 / 1
8,284
753
5,624
16,380
11,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 1
8,580
780
5,696
9,978
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 0
9,066
824
4,958
9,468
3,124
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
HeraFafnirAphroditeCthulhuNe Zha

VS

Bans
SerqetOdinCu ChulainnVulcanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 1 / 6
9,578
871
9,388
7,594
2,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
PipeHittah
Discordia
16
2 / 2 / 5
9,605
873
10,792
4,746
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Ramdingoo
Kuzenbo
17
6 / 0 / 4
10,385
944
9,035
12,700
20,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
10
10
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
6
5
L
Xing Tian
Akinm
Xing Tian
1
4
1
0.38
W
Discordia
PipeHittah
Discordia
2
2
5
2.25
L
0
4
1
0.13
W
Kuzenbo
Ramdingoo
Kuzenbo
6
0
4
8
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
29,215
35,826
Taken
25,040
17,353
Mitigated
25,124
5,795
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,388
2,860
0
2,010
7,594
2,827
1,971
3,713
3,621
0
37,911
L
Xing Tian
Akinm
Xing Tian
5,624
250
0
2,140
16,380
11,274
0
5,690
9,755
24,737
0
W
Discordia
PipeHittah
Discordia
10,792
93
0
771
4,746
1,668
633
1,840
2,644
35,101
1,893
L
5,696
732
365
1,879
9,978
2,955
88
5,906
3,328
32,015
278
W
Kuzenbo
Ramdingoo
Kuzenbo
9,035
1,846
0
2,914
12,700
20,629
360
4,996
7,323
27,250
1,922
L
4,958
2,267
0
1,411
9,468
3,124
0
4,367
4,414
0
31,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
29,568
155
Minions Killed
159
0
Camps Cleared
0
606,861
Distance Traveled
699,677
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,578
871
64
6
0
232,428
0
L
Xing Tian
8,284
753
39
4
0
225,535
2
W
Discordia
9,605
873
56
5
0
226,769
0
L
Ix Chel
8,580
780
66
6
0
208,965
0
W
Kuzenbo
10,385
944
39
4
0
240,480
0
L
Rama
9,066
824
50
5
0
172,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role