Player Matchup

Merlin
Merlin
Javlusa76
Merlin
Level 45
God Stats
4W - 2L
1,591 SR
Queue Stats
103W - 155L
1,388 Elo+
Party 1
Neith
Neith
TrenozFN
Neith
Level 66
God Stats
3W - 0L
1,594 SR
Queue Stats
167W - 148L
1,475 Elo+
Solo
Sol
Sol
ZerberusInferno
Sol
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
robiinator3000
Xing Tian
Level 102
God Stats
2W - 0L
1,861 SR
Queue Stats
34W - 21L
1,480 Elo+
Solo
Da Ji
Da Ji
xXEliteBreedXx
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,466 Elo+
Solo
Team Averages
Level 92
1,609 SR
1,455 Elo+

VS

Team Averages
Level 49
1,497 SR
1,293 Elo+
Jing Wei
Jing Wei
MuensterGirl75
Jing Wei
Level 91
God Stats
2W - 5L
1,257 SR
Queue Stats
152W - 183L
1,346 Elo+
Solo
Jormungandr
Jormungandr
SincereRiven
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,306 Elo+
Solo
Odin
Odin
Smakurdaddy
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,175 Elo+
Party 2
Rama
Rama
wilpad39
Rama
Level 47
God Stats
1W - 1L
1,726 SR
Queue Stats
144W - 192L
1,427 Elo+
Solo
Chernobog
Chernobog
xMOISTxUNITx
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Javlusa76
Merlin
15
3 / 4 / 18
9,497
791
8,450
7,052
2,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TrenozFN
Neith
18
9 / 1 / 26
11,267
939
15,007
9,891
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

18
13 / 3 / 19
11,612
968
22,452
11,071
5,089
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
robiinator3000
Xing Tian
15
2 / 4 / 25
9,397
783
8,356
15,800
24,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
12 / 3 / 24
11,206
934
17,389
11,524
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
5 / 7 / 4
9,023
752
6,369
13,898
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SincereRiven
Jormungandr
15
2 / 6 / 6
9,229
769
8,063
17,134
18,198
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 10 / 9
8,413
701
6,854
19,380
19,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
2 / 9 / 4
8,258
688
5,864
13,761
4,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
xMOISTxUNITx
Chernobog
15
2 / 7 / 4
8,862
739
7,064
13,469
4,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
39
39
Kills
12
15
Deaths
39
112
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Javlusa76
Merlin
3
4
18
3
L
Jing Wei
5
7
4
1
L
Jormungandr
SincereRiven
Jormungandr
2
6
6
0.83
L
1
10
9
0.55
W
Neith
TrenozFN
Neith
9
1
26
22
W
13
3
19
7.5
W
Xing Tian
robiinator3000
Xing Tian
2
4
25
3.63
L
Rama
2
9
4
0.44
L
Chernobog
xMOISTxUNITx
Chernobog
2
7
4
0.57
W
12
3
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,654
Damage
34,214
55,338
Taken
77,642
44,654
Mitigated
52,791
15,657
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Javlusa76
Merlin
8,450
724
355
463
7,052
2,898
1,258
1,720
5,332
20,417
544
L
Jing Wei
6,369
5,070
934
2,585
13,898
5,221
0
6,630
7,268
0
20,665
L
Jormungandr
SincereRiven
Jormungandr
8,063
180
556
1,894
17,134
18,198
0
9,047
8,087
17,165
1,015
L
6,854
1,294
0
1,359
19,380
19,802
41
9,831
9,549
5,223
7,770
W
Neith
TrenozFN
Neith
15,007
3,488
862
4,232
9,891
5,328
1,418
1,691
8,200
0
35,265
W
22,452
9,497
680
4,165
11,071
5,089
2,285
3,020
8,051
41,196
0
W
Xing Tian
robiinator3000
Xing Tian
8,356
1,292
947
807
15,800
24,030
223
2,506
13,294
14,136
160
L
Rama
5,864
3,349
1,494
1,584
13,761
4,631
0
7,184
6,577
0
14,369
L
Chernobog
xMOISTxUNITx
Chernobog
7,064
3,792
146
1,282
13,469
4,939
0
6,324
7,145
0
18,558
W
17,389
4,093
850
2,296
11,524
7,309
1,717
1,483
10,041
0
26,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
43,785
136
Minions Killed
101
0
Camps Cleared
0
1,064,586
Distance Traveled
876,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,497
791
23
2
0
190,741
0
L
Jing Wei
9,023
752
30
3
0
199,390
0
L
Jormungandr
9,229
769
16
1
0
167,617
0
L
Odin
8,413
701
7
1
0
177,941
0
W
Neith
11,267
939
49
4
0
227,915
0
W
Sol
11,612
968
51
4
0
215,825
0
W
Xing Tian
9,397
783
5
0
0
220,896
0
L
Rama
8,258
688
19
2
0
140,550
0
L
Chernobog
8,862
739
29
2
0
190,926
0
W
Da Ji
11,206
934
8
1
0
209,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role