Player Matchup

Danzaburou
Danzaburou
Didgeridoo_oink
Danzaburou
Level 71
God Stats
1W - 0L
1,498 SR
Queue Stats
16W - 25L
1,379 Elo+
Party 1
Geb
Geb
Skaterkid307
Geb
Level 127
God Stats
2W - 1L
1,541 SR
Queue Stats
21W - 14L
1,517 Elo+
Party 1
Khepri
Khepri
potato_joe69
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 1
Team Averages
Level 107
1,513 SR
1,434 Elo+

VS

Team Averages
Level 165
1,424 SR
1,481 Elo+
Nut
Nut
Def_Iz_Ur_Gift
Nut
Level 156
God Stats
8W - 5L
1,520 SR
Queue Stats
105W - 99L
1,486 Elo+
Solo
Cerberus
Cerberus
IX3A
Cerberus
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
92W - 84L
1,544 Elo+
Solo
Hera
Hera
yang_zheng_zy
Hera
Level 209
God Stats
310W - 307L
1,458 SR
Queue Stats
717W - 777L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Didgeridoo_oink
Danzaburou
14
2 / 0 / 1
8,919
892
4,227
5,912
2,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 2
8,813
881
3,190
5,168
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
13
0 / 1 / 2
7,716
772
2,277
4,577
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,479
748
3,314
4,198
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
IX3A
Cerberus
12
0 / 3 / 1
6,770
677
2,400
8,299
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
6,948
695
1,132
564
138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Danzaburou
Didgeridoo_oink
Danzaburou
2
0
1
2.5
L
Cerberus
IX3A
Cerberus
0
3
1
0.17
W
2
0
2
3
W
Khepri
0
1
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,694
Damage
6,846
15,657
Taken
13,061
8,365
Mitigated
7,349
4,740
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,314
1,576
62
407
4,198
1,588
0
1,934
1,969
0
24,843
W
Danzaburou
Didgeridoo_oink
Danzaburou
4,227
1,707
0
2,134
5,912
2,044
1,490
1,657
4,143
0
45,231
L
Cerberus
IX3A
Cerberus
2,400
30
0
1,923
8,299
5,623
0
2,531
5,092
10,290
0
W
3,190
133
0
1,748
5,168
3,633
85
500
4,590
17,506
1,288
W
Khepri
2,277
0
0
858
4,577
2,688
196
1,153
3,243
14,092
1,547
L
1,132
189
0
0
564
138
0
0
530
12,333
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
21,197
146
Minions Killed
105
0
Camps Cleared
0
617,504
Distance Traveled
436,549
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,479
748
57
6
0
142,452
0
W
Danzaburou
8,919
892
94
9
0
195,874
0
L
Cerberus
6,770
677
26
3
0
144,206
0
W
Geb
8,813
881
30
3
0
228,039
1
W
Khepri
7,716
772
22
2
0
193,591
0
L
Hera
6,948
695
22
2
0
149,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role