Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jeztor
Cthulhu
Level 47
God Stats
2W - 2L
1,335 SR
Queue Stats
19W - 43L
1,313 Elo+
Solo
Artemis
Artemis
MaabeeRick
Artemis
Level 144
God Stats
44W - 21L
1,636 SR
Queue Stats
600W - 566L
1,522 Elo+
Solo
Ra
Ra
mummahubba22a
Ra
Level 89
God Stats
18W - 16L
1,520 SR
Queue Stats
386W - 399L
1,467 Elo+
Party 2
Maman Brigitte
Maman Brigitte
wafflesgalaxy777
Maman Brigitte
Level 88
God Stats
15W - 12L
1,495 SR
Queue Stats
379W - 360L
1,449 Elo+
Party 2
Team Averages
Level 103
1,497 SR
1,450 Elo+

VS

Team Averages
Level 122
1,466 SR
1,461 Elo+
Kukulkan
Kukulkan
Elifuin
Kukulkan
Level 127
God Stats
2W - 6L
1,482 SR
Queue Stats
42W - 47L
1,545 Elo+
Solo
Artio
Artio
JuliPdee
Artio
Level 84
God Stats
31W - 22L
1,578 SR
Queue Stats
309W - 301L
1,483 Elo+
Party 1
Odin
Odin
LemurNebula
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,422 Elo+
Party 1
Xbalanque
Xbalanque
LilSkittle009
Xbalanque
Level 103
God Stats
1W - 3L
1,350 SR
Queue Stats
21W - 31L
1,417 Elo+
Party 1
Ganesha
Ganesha
chenlezhi
Ganesha
Level 272
God Stats
102W - 117L
1,417 SR
Queue Stats
1,381W - 1,363L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
10 / 0 / 0
8,327
757
7,375
5,710
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Jeztor
Cthulhu
9
1 / 2 / 9
6,194
563
4,895
8,314
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
MaabeeRick
Artemis
10
1 / 1 / 7
5,968
543
6,019
5,450
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 2 / 5
6,431
585
5,021
3,889
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
wafflesgalaxy777
Maman Brigitte
12
4 / 1 / 2
6,548
595
3,278
8,399
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elifuin
Kukulkan
9
1 / 2 / 2
5,370
488
3,624
4,505
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
JuliPdee
Artio
9
4 / 3 / 1
6,137
558
3,575
11,054
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 0
4,557
414
962
5,793
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
LilSkittle009
Xbalanque
9
1 / 3 / 2
5,304
482
6,221
5,514
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
chenlezhi
Ganesha
10
0 / 5 / 5
5,359
487
4,576
9,865
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
6
6
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
0
0
10
L
Kukulkan
Elifuin
Kukulkan
1
2
2
1
W
Cthulhu
Jeztor
Cthulhu
1
2
9
2.75
L
Artio
JuliPdee
Artio
4
3
1
1.5
L
0
6
0
0
L
Xbalanque
LilSkittle009
Xbalanque
1
3
2
0.67
W
Artemis
MaabeeRick
Artemis
1
1
7
4.5
L
Ganesha
chenlezhi
Ganesha
0
5
5
0.5
W
3
2
5
2.75
W
Maman Brigitte
wafflesgalaxy777
Maman Brigitte
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,588
Damage
18,958
31,762
Taken
36,731
13,549
Mitigated
14,416
16,895
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,375
1,577
0
4,083
5,710
3,487
902
1,409
4,217
45,368
8,886
L
Kukulkan
Elifuin
Kukulkan
3,624
135
0
1,228
4,505
1,260
0
1,882
2,583
21,169
1,324
W
Cthulhu
Jeztor
Cthulhu
4,895
645
1,454
2,382
8,314
4,442
0
3,216
5,098
14,697
937
L
Artio
JuliPdee
Artio
3,575
674
240
3,258
11,054
5,605
0
6,498
4,424
11,785
0
L
962
248
0
60
5,793
2,776
0
3,491
2,194
0
10,049
L
Xbalanque
LilSkittle009
Xbalanque
6,221
3,156
0
1,056
5,514
1,239
0
2,685
2,696
0
30,242
W
Artemis
MaabeeRick
Artemis
6,019
3,242
0
1,638
5,450
1,733
78
2,356
3,094
0
38,555
L
Ganesha
chenlezhi
Ganesha
4,576
382
0
1,818
9,865
3,536
0
5,022
4,709
27,865
0
W
5,021
535
1,081
1,087
3,889
1,246
0
1,959
1,897
31,937
0
W
Maman Brigitte
wafflesgalaxy777
Maman Brigitte
3,278
448
0
5,170
8,399
2,641
0
2,732
5,667
44,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
26,727
321
Minions Killed
176
0
Camps Cleared
0
1,129,955
Distance Traveled
1,018,902
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,327
757
86
8
0
200,083
0
L
Kukulkan
5,370
488
47
4
0
183,283
2
W
Cthulhu
6,194
563
25
2
0
238,082
0
L
Artio
6,137
558
17
2
0
234,090
4
L
Odin
4,557
414
17
2
0
168,719
0
L
Xbalanque
5,304
482
49
4
0
209,920
0
W
Artemis
5,968
543
54
5
0
198,475
0
L
Ganesha
5,359
487
46
4
0
222,890
0
W
Ra
6,431
585
77
7
0
233,571
4
W
Maman Brigitte
6,548
595
79
7
0
259,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role