Player Matchup

Artio
Artio
BlackFartMatter
Artio
Level 120
God Stats
2W - 1L
1,804 SR
Queue Stats
257W - 271L
1,458 Elo+
Party 1
Ra
Ra
Jackman0384
Ra
Level 19
God Stats
4W - 9L
1,423 SR
Queue Stats
23W - 29L
1,482 Elo+
Party 1
Arachne
Arachne
JorgeFloyd69
Arachne
Level 129
God Stats
46W - 41L
1,595 SR
Queue Stats
303W - 312L
1,456 Elo+
Party 1
Chernobog
Chernobog
NeroxKiro
Chernobog
Level 126
God Stats
13W - 15L
1,466 SR
Queue Stats
234W - 231L
1,462 Elo+
Party 1
Horus
Horus
Wenus4Jew
Horus
Level 62
God Stats
2W - 5L
1,492 SR
Queue Stats
18W - 22L
1,479 Elo+
Party 1
Team Averages
Level 91
1,556 SR
1,467 Elo+

VS

Team Averages
Level 138
1,582 SR
1,585 Elo+
Sylvanus
Sylvanus
Have-A-Snicker_
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,719 Elo+
Party 2
Surtr
Surtr
Keebsler
Surtr
Level 159
God Stats
104W - 57L
1,684 SR
Queue Stats
468W - 433L
1,556 Elo+
Solo
Ullr
Ullr
RgvBrandon
Ullr
Level 159
God Stats
2W - 2L
1,580 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 2
Ra
Ra
kevintienda99
Ra
Level 108
God Stats
2W - 1L
1,567 SR
Queue Stats
113W - 82L
1,547 Elo+
Party 3
Da Ji
Da Ji
mikespies
Da Ji
Level 156
God Stats
8W - 5L
1,580 SR
Queue Stats
145W - 127L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,128
471
6,417
17,466
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 3
6,372
490
5,429
8,301
2,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
JorgeFloyd69
Arachne
12
4 / 5 / 2
7,105
547
7,641
13,757
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
NeroxKiro
Chernobog
8
0 / 3 / 0
5,431
418
3,302
4,717
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
Wenus4Jew
Horus
11
1 / 4 / 3
6,546
504
2,687
14,358
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 1 / 8
7,547
581
6,483
10,451
8,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Keebsler
Surtr
14
3 / 2 / 4
8,473
652
11,286
13,392
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 4
8,285
637
5,327
9,134
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 4
7,429
571
6,595
7,559
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
mikespies
Da Ji
14
13 / 1 / 2
8,849
681
14,020
9,227
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
21
21
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Sylvanus
1
1
8
5
L
1
4
3
0.63
L
Arachne
JorgeFloyd69
Arachne
4
5
2
1
W
Surtr
Keebsler
Surtr
3
2
4
2.5
L
Chernobog
NeroxKiro
Chernobog
0
3
0
0
W
3
0
4
5
L
Horus
Wenus4Jew
Horus
1
4
3
0.63
W
1
3
4
1
W
Da Ji
mikespies
Da Ji
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
43,711
58,599
Taken
49,763
28,982
Mitigated
25,166
22,809
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,417
687
600
6,845
17,466
9,770
0
1,916
14,574
31,587
0
W
Sylvanus
6,483
1,308
3,617
4,794
10,451
8,543
0
2,239
7,844
22,178
2,717
L
5,429
692
1,068
2,771
8,301
2,821
0
2,747
5,463
35,239
0
L
Arachne
JorgeFloyd69
Arachne
7,641
5,105
0
5,122
13,757
4,224
0
2,873
10,710
0
39,484
W
Surtr
Keebsler
Surtr
11,286
4,220
0
3,115
13,392
7,665
118
4,341
8,175
2,422
57,814
L
Chernobog
NeroxKiro
Chernobog
3,302
1,842
0
1,091
4,717
1,350
0
639
4,078
0
30,292
W
5,327
2,110
0
1,238
9,134
3,126
3,518
28
9,066
0
68,811
L
Horus
Wenus4Jew
Horus
2,687
1,032
854
4,458
14,358
10,817
0
4,602
9,627
0
15,385
W
6,595
386
636
1,478
7,559
2,577
0
2,435
4,717
52,527
0
W
Da Ji
mikespies
Da Ji
14,020
2,453
0
1,462
9,227
3,255
0
977
8,115
0
50,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
40,583
290
Minions Killed
435
0
Camps Cleared
0
1,191,339
Distance Traveled
1,322,110
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,128
471
59
5
0
257,177
0
W
Sylvanus
7,547
581
42
3
0
236,323
0
L
Ra
6,372
490
83
6
0
248,211
1
L
Arachne
7,105
547
60
5
0
277,233
0
W
Surtr
8,473
652
104
8
0
259,323
0
L
Chernobog
5,431
418
57
4
0
140,042
0
W
Ullr
8,285
637
118
9
0
241,233
0
L
Horus
6,546
504
31
2
0
268,676
0
W
Ra
7,429
571
103
8
0
268,472
1
W
Da Ji
8,849
681
68
5
0
316,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role