Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ABlackGoddess
Merlin
Level 147
God Stats
3W - 2L
1,420 SR
Queue Stats
162W - 158L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Brenzpanda
Hun Batz
Level 113
God Stats
3W - 5L
1,323 SR
Queue Stats
374W - 375L
1,480 Elo+
Party 2
Yemoja
Yemoja
ICQLUS
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 75L
1,414 Elo+
Solo
Team Averages
Level 132
1,449 SR
1,477 Elo+

VS

Team Averages
Level 88
1,595 SR
1,570 Elo+
Chaac
Chaac
ItisDirt
Chaac
Level 96
God Stats
0W - 1L
1,900 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1
Osiris
Osiris
Perc-Z3r0
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 1
Neith
Neith
TxrysedFelynie
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1
Yemoja
Yemoja
YAGxSIxSALOCIN
Yemoja
Level 127
God Stats
7W - 7L
1,573 SR
Queue Stats
674W - 670L
1,535 Elo+
Solo
Anhur
Anhur
murder_boy_yt
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 3
7,667
1,278
4,282
5,135
1,924
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Athena
 
Athena
11
3 / 1 / 1
6,735
1,123
1,076
4,202
3,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 3
6,602
1,100
78
1,161
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Brenzpanda
Hun Batz
9
0 / 5 / 1
5,980
997
3,418
6,077
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
ICQLUS
Yemoja
10
0 / 2 / 3
6,285
1,048
381
5,459
2,770
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItisDirt
Chaac
2
0 / 2 / 2
1,824
304
16
1,184
232
Osiris
Perc-Z3r0
Osiris
5
0 / 1 / 2
4,790
798
24
1,259
304
5
0 / 0 / 2
4,790
798
0
754
129
16
4 / 2 / 1
6,574
1,096
4,789
7,206
4,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 1 / 2
4,790
798
0
854
160

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
4
9
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
Athena
 
Athena
3
1
1
3.5
W
0
0
3
1.5
W
Hun Batz
Brenzpanda
Hun Batz
0
5
1
0.1
W
Yemoja
ICQLUS
Yemoja
0
2
3
0.75
L
Chaac
ItisDirt
Chaac
0
2
2
0.5
L
Osiris
Perc-Z3r0
Osiris
0
1
2
1
L
0
0
2
1
L
4
2
1
2.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,235
Damage
4,829
22,034
Taken
11,257
12,210
Mitigated
5,644
7,329
Healing
717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,282
225
870
1,529
5,135
1,924
1,055
876
4,259
12,948
522
W
Athena
 
Athena
1,076
140
535
530
4,202
3,303
1,590
629
3,573
8,837
1,393
W
78
78
0
0
1,161
367
2,487
540
621
6,679
0
W
Hun Batz
Brenzpanda
Hun Batz
3,418
620
0
450
6,077
3,846
1,327
1,282
4,716
0
9,004
W
Yemoja
ICQLUS
Yemoja
381
92
2,839
576
5,459
2,770
228
1,462
3,997
4,534
184
L
Chaac
ItisDirt
Chaac
16
16
0
0
1,184
232
0
781
323
0
16
L
Osiris
Perc-Z3r0
Osiris
24
24
0
0
1,259
304
0
1,056
157
0
24
L
0
0
0
0
754
129
0
13
741
0
0
L
4,789
670
24
693
7,206
4,819
0
2,687
4,519
14,150
0
L
0
0
0
0
854
160
0
828
26
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
22,768
69
Minions Killed
14
0
Camps Cleared
0
596,417
Distance Traveled
108,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,667
1,278
14
2
0
129,709
0
W
Athena
6,735
1,123
27
5
0
116,193
0
W
Merlin
6,602
1,100
17
3
0
102,357
0
W
Hun Batz
5,980
997
9
2
0
133,968
0
W
Yemoja
6,285
1,048
2
0
0
114,190
0
L
Chaac
1,824
304
0
0
0
523
0
L
Osiris
4,790
798
0
0
0
606
0
L
Neith
4,790
798
0
0
0
97
0
L
Yemoja
6,574
1,096
14
2
0
106,830
0
L
Anhur
4,790
798
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role