Player Matchup

Cerberus
Cerberus
Betrayed A11y45
Cerberus
Level 126
God Stats
4W - 7L
1,470 SR
Queue Stats
240W - 239L
1,536 Elo+
Solo
Persephone
Persephone
Fanterion
Persephone
Level 147
God Stats
1W - 5L
1,584 SR
Queue Stats
121W - 131L
1,507 Elo+
Party 1
Loki
Loki
Kinjikun
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,554 Elo+
Solo
Cernunnos
Cernunnos
MaskedRomeo
Cernunnos
Level 157
God Stats
0W - 1L
1,669 SR
Queue Stats
38W - 39L
1,560 Elo+
Party 1
Vamana
Vamana
panda iinspires
Vamana
Level 126
God Stats
2W - 4L
1,419 SR
Queue Stats
174W - 157L
1,548 Elo+
Solo
Team Averages
Level 137
1,529 SR
1,541 Elo+

VS

Team Averages
Level 94
1,604 SR
1,561 Elo+
Athena
Athena
Dem0nMelons
Athena
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,560 Elo+
Solo
Ne Zha
Ne Zha
FattyLiver
Ne Zha
Level 183
God Stats
10W - 15L
1,388 SR
Queue Stats
322W - 330L
1,520 Elo+
Solo
Cabrakan
Cabrakan
RanosityJr
Cabrakan
Level 51
God Stats
3W - 0L
1,836 SR
Queue Stats
102W - 61L
1,606 Elo+
Party 2
Persephone
Persephone
TheCosmicExe
Persephone
Level 27
God Stats
3W - 2L
1,646 SR
Queue Stats
83W - 57L
1,569 Elo+
Solo
Medusa
Medusa
TheSnarkyBaine
Medusa
Level 153
God Stats
3W - 0L
1,651 SR
Queue Stats
134W - 108L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 5 / 6
7,954
795
5,187
14,395
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Fanterion
Persephone
11
0 / 5 / 3
6,894
689
7,975
8,844
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
3 / 6 / 3
7,415
742
6,562
8,087
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
MaskedRomeo
Cernunnos
16
3 / 5 / 1
8,253
825
6,287
10,203
3,532
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 3
7,812
781
3,578
12,662
10,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
4 / 2 / 19
9,127
913
3,833
8,302
10,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
FattyLiver
Ne Zha
17
9 / 2 / 17
10,028
1,003
15,012
8,448
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
RanosityJr
Cabrakan
15
5 / 2 / 18
9,941
994
8,472
10,103
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
TheCosmicExe
Persephone
16
5 / 1 / 19
10,339
1,034
14,703
7,304
4,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 16
9,662
966
9,254
8,214
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
116
9
Kills
27
27
Deaths
10
16
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
6
0.8
W
Athena
4
2
19
6.75
L
Persephone
Fanterion
Persephone
0
5
3
0.3
W
Ne Zha
FattyLiver
Ne Zha
9
2
17
8.75
L
Loki
3
6
3
0.75
L
Cernunnos
MaskedRomeo
Cernunnos
3
5
1
0.7
W
Cabrakan
RanosityJr
Cabrakan
5
2
18
7
W
Persephone
TheCosmicExe
Persephone
5
1
19
14.5
W
4
3
16
4
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
51,274
54,191
Taken
42,371
32,456
Mitigated
38,079
9,479
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,187
129
547
2,988
14,395
12,911
0
6,995
7,400
7,521
0
W
Athena
3,833
883
592
1,183
8,302
10,832
861
2,395
5,907
8,039
601
L
Persephone
Fanterion
Persephone
7,975
475
594
1,854
8,844
2,091
0
2,594
6,239
18,736
0
W
Ne Zha
FattyLiver
Ne Zha
15,012
1,857
74
2,765
8,448
4,362
1,960
2,558
5,890
0
32,310
L
Loki
6,562
408
319
185
8,087
3,024
0
4,659
3,428
0
15,399
L
Cernunnos
MaskedRomeo
Cernunnos
6,287
2,527
532
1,337
10,203
3,532
0
5,616
4,587
0
18,837
W
Cabrakan
RanosityJr
Cabrakan
8,472
1,576
944
1,733
10,103
14,908
1,031
3,504
6,599
11,828
753
W
Persephone
TheCosmicExe
Persephone
14,703
184
811
1,913
7,304
4,043
803
2,210
5,087
32,279
346
W
9,254
2,444
1,746
987
8,214
3,934
2,090
2,495
5,719
0
32,320
L
3,578
1,902
417
706
12,662
10,898
0
6,760
5,902
0
11,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
49,097
99
Minions Killed
140
0
Camps Cleared
0
828,706
Distance Traveled
981,963
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,954
795
12
1
0
182,806
0
W
Athena
9,127
913
14
1
0
193,339
0
L
Persephone
6,894
689
28
3
0
150,221
0
W
Ne Zha
10,028
1,003
32
3
0
208,468
2
L
Loki
7,415
742
16
2
0
162,259
0
L
Cernunnos
8,253
825
28
3
0
172,588
1
W
Cabrakan
9,941
994
7
1
0
172,207
0
W
Persephone
10,339
1,034
42
4
0
199,508
0
W
Medusa
9,662
966
45
5
0
208,441
0
L
Vamana
7,812
781
15
2
0
160,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role