Player Matchup

Nu Wa
Nu Wa
FatGuy845
Nu Wa
Level 67
God Stats
6W - 6L
1,572 SR
Queue Stats
9W - 12L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
Klapdemcheekz
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Surtr
Surtr
Salsasam
Surtr
Level 160
God Stats
1W - 2L
1,255 SR
Queue Stats
37W - 46L
1,499 Elo+
Party 1
Izanami
Izanami
Yeadonevo
Izanami
Level 157
God Stats
1W - 1L
1,226 SR
Queue Stats
41W - 47L
1,476 Elo+
Party 1
Osiris
Osiris
drowsycorn
Osiris
Level 157
God Stats
1W - 0L
1,300 SR
Queue Stats
17W - 18L
1,540 Elo+
Party 1
Team Averages
Level 130
1,371 SR
1,498 Elo+

VS

Team Averages
Level 98
1,399 SR
1,444 Elo+
Yemoja
Yemoja
ChimpChamp
Yemoja
Level 159
God Stats
0W - 3L
1,204 SR
Queue Stats
257W - 237L
1,516 Elo+
Solo
Mulan
Mulan
El_brah23
Mulan
Level 39
God Stats
71W - 69L
1,506 SR
Queue Stats
181W - 176L
1,383 Elo+
Solo
Charon
Charon
Kilbert031
Charon
Level 138
God Stats
0W - 3L
1,629 SR
Queue Stats
29W - 45L
1,484 Elo+
Solo
Artemis
Artemis
Lesperance
Artemis
Level 128
God Stats
1W - 7L
1,280 SR
Queue Stats
70W - 95L
1,431 Elo+
Solo
Nu Wa
Nu Wa
RaymundoMenudo
Nu Wa
Level 28
God Stats
5W - 5L
1,374 SR
Queue Stats
123W - 130L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FatGuy845
Nu Wa
14
1 / 1 / 11
8,960
896
8,607
4,831
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Klapdemcheekz
Sylvanus
15
2 / 0 / 14
9,770
977
3,891
9,865
10,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
Salsasam
Surtr
17
13 / 0 / 6
10,824
1,082
17,004
14,597
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Yeadonevo
Izanami
15
2 / 1 / 12
9,358
936
11,103
7,781
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
drowsycorn
Osiris
15
2 / 0 / 14
9,189
919
5,099
8,674
10,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChimpChamp
Yemoja
13
0 / 0 / 2
7,784
778
4,178
7,614
6,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
El_brah23
Mulan
14
2 / 6 / 0
8,495
850
7,487
12,496
10,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Kilbert031
Charon
15
0 / 2 / 1
8,621
862
6,309
8,512
5,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Lesperance
Artemis
12
0 / 8 / 2
7,596
760
4,823
12,090
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 0
8,091
809
12,282
10,656
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
20
Kills
2
2
Deaths
20
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ChimpChamp
Yemoja
0
0
2
1
L
Mulan
El_brah23
Mulan
2
6
0
0.33
W
Nu Wa
FatGuy845
Nu Wa
1
1
11
6.5
L
Charon
Kilbert031
Charon
0
2
1
0.25
W
Sylvanus
Klapdemcheekz
Sylvanus
2
0
14
9
L
Artemis
Lesperance
Artemis
0
8
2
0.13
L
0
4
0
0
W
Surtr
Salsasam
Surtr
13
0
6
16
W
Izanami
Yeadonevo
Izanami
2
1
12
8
W
Osiris
drowsycorn
Osiris
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
35,079
45,748
Taken
51,368
33,683
Mitigated
30,249
15,736
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ChimpChamp
Yemoja
4,178
894
4,220
3,388
7,614
6,482
0
2,622
4,747
14,312
355
L
Mulan
El_brah23
Mulan
7,487
460
0
1,192
12,496
10,534
0
3,201
9,175
506
23,835
W
Nu Wa
FatGuy845
Nu Wa
8,607
3,299
0
1,150
4,831
1,511
294
2,229
2,602
31,332
0
L
Charon
Kilbert031
Charon
6,309
209
0
2,356
8,512
5,321
0
1,977
6,375
37,355
1,214
W
Sylvanus
Klapdemcheekz
Sylvanus
3,891
1,124
4,759
4,392
9,865
10,177
206
5,852
4,013
9,696
2,026
L
Artemis
Lesperance
Artemis
4,823
1,526
0
284
12,090
4,102
0
2,967
9,078
0
14,660
L
12,282
3,132
0
500
10,656
3,810
29
2,210
8,224
39,650
906
W
Surtr
Salsasam
Surtr
17,004
7,743
0
3,653
14,597
7,927
768
6,820
7,777
1,102
46,686
W
Izanami
Yeadonevo
Izanami
11,103
6,230
0
268
7,781
3,665
3,327
2,549
5,232
0
38,267
W
Osiris
drowsycorn
Osiris
5,099
395
0
1,514
8,674
10,403
122
5,196
3,478
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
40,587
247
Minions Killed
240
0
Camps Cleared
0
1,032,336
Distance Traveled
906,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,784
778
32
3
0
193,195
0
L
Mulan
8,495
850
45
5
0
191,058
0
W
Nu Wa
8,960
896
53
5
0
173,491
0
L
Charon
8,621
862
71
7
0
203,756
0
W
Sylvanus
9,770
977
22
2
0
184,154
0
L
Artemis
7,596
760
21
2
0
137,652
0
L
Nu Wa
8,091
809
71
7
0
180,415
0
W
Surtr
10,824
1,082
60
6
0
245,398
0
W
Izanami
9,358
936
78
8
0
209,455
0
W
Osiris
9,189
919
34
3
0
219,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role