Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EaeDudu
Cerberus
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 56L
1,558 Elo+
Solo
Hou Yi
Hou Yi
NoneNarrow
Hou Yi
Level 166
God Stats
22W - 12L
1,614 SR
Queue Stats
410W - 338L
1,520 Elo+
Party 1
Discordia
Discordia
Olorff
Discordia
Level 158
God Stats
7W - 4L
1,501 SR
Queue Stats
217W - 227L
1,534 Elo+
Solo
Hachiman
Hachiman
Оста
Hachiman
Level 156
God Stats
2W - 3L
1,596 SR
Queue Stats
149W - 159L
1,474 Elo+
Party 1
Team Averages
Level 156
1,542 SR
1,517 Elo+

VS

Team Averages
Level 114
1,494 SR
1,528 Elo+
Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Atheldorah
Ares
Level 79
God Stats
7W - 10L
1,344 SR
Queue Stats
184W - 205L
1,504 Elo+
Solo
Arachne
Arachne
BigJagger
Arachne
Level 156
God Stats
0W - 1L
1,697 SR
Queue Stats
245W - 262L
1,533 Elo+
Party 2
Chaac
Chaac
GhighSD
Chaac
Level 89
God Stats
2W - 2L
1,560 SR
Queue Stats
90W - 54L
1,596 Elo+
Solo
Nox
Nox
Papoconpa
Nox
Level 143
God Stats
5W - 6L
1,367 SR
Queue Stats
138W - 139L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 0 / 2
3,578
716
1,029
3,005
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
EaeDudu
Cerberus
6
0 / 0 / 3
3,241
648
1,039
2,423
1,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
NoneNarrow
Hou Yi
7
3 / 0 / 0
4,063
813
2,222
1,806
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
Olorff
Discordia
7
2 / 1 / 1
4,031
806
2,536
2,309
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
Оста
Hachiman
7
2 / 0 / 0
4,210
842
2,042
2,804
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
0 / 1 / 0
3,217
643
1,398
2,384
604
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

2
0 / 2 / 0
2,653
531
362
2,454
883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
BigJagger
Arachne
5
0 / 2 / 0
3,109
622
1,094
3,722
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
GhighSD
Chaac
6
1 / 0 / 0
3,560
712
880
3,471
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 1
3,319
664
331
2,588
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
2
2
L
Freya
 
Freya
0
1
0
0
L
0
2
0
0
L
Arachne
BigJagger
Arachne
0
2
0
0
W
Cerberus
EaeDudu
Cerberus
0
0
3
1.5
L
Chaac
GhighSD
Chaac
1
0
0
1
W
Hou Yi
NoneNarrow
Hou Yi
3
0
0
3
W
Discordia
Olorff
Discordia
2
1
1
2.5
L
0
3
1
0.17
W
Hachiman
Оста
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,868
Damage
4,065
12,347
Taken
14,619
3,482
Mitigated
4,778
6,777
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,029
354
0
2,240
3,005
718
0
0
3,005
0
16,872
L
Freya
 
Freya
1,398
375
0
645
2,384
604
0
280
2,071
11,319
761
L
362
56
0
386
2,454
883
0
635
1,762
1,915
0
L
Arachne
BigJagger
Arachne
1,094
841
0
1,529
3,722
1,353
0
0
3,722
0
8,672
W
Cerberus
EaeDudu
Cerberus
1,039
210
0
1,002
2,423
1,151
0
1,110
1,208
8,786
362
L
Chaac
GhighSD
Chaac
880
175
0
1,194
3,471
1,309
0
408
2,965
0
18,689
W
Hou Yi
NoneNarrow
Hou Yi
2,222
1,207
0
991
1,806
500
0
432
1,261
0
23,064
W
Discordia
Olorff
Discordia
2,536
360
0
553
2,309
508
54
331
1,978
18,029
0
L
331
179
0
195
2,588
629
0
1,732
558
9,408
0
W
Hachiman
Оста
Hachiman
2,042
898
0
1,991
2,804
605
0
0
2,804
0
19,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,123
Gold Earned
15,858
175
Minions Killed
111
0
Camps Cleared
0
526,237
Distance Traveled
501,872
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,578
716
41
8
0
136,418
2
L
Freya
3,217
643
22
4
0
104,934
0
L
Ares
2,653
531
6
1
0
47,875
0
L
Arachne
3,109
622
17
3
0
107,378
1
W
Cerberus
3,241
648
12
2
0
94,354
0
L
Chaac
3,560
712
37
7
0
130,442
0
W
Hou Yi
4,063
813
42
8
0
99,215
0
W
Discordia
4,031
806
36
7
0
104,768
1
L
Nox
3,319
664
29
6
0
111,243
2
W
Hachiman
4,210
842
44
9
0
91,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role