Player Matchup

Kuzenbo
Kuzenbo
Ceaduez
Kuzenbo
Level 188
God Stats
1W - 5L
1,562 SR
Queue Stats
597W - 598L
1,555 Elo+
Solo
Hercules
Hercules
SUCONTHISKOK
Hercules
Level 16
God Stats
17W - 5L
1,679 SR
Queue Stats
76W - 46L
1,641 Elo+
Party 2
Ra
Ra
vVFlaminNinjaVv
Ra
Level 157
God Stats
14W - 9L
1,688 SR
Queue Stats
367W - 300L
1,671 Elo+
Party 2
Team Averages
Level 120
1,643 SR
1,622 Elo+

VS

Team Averages
Level 144
1,633 SR
1,646 Elo+
Set
Set
Blazeboidid711v3
Set
Level 156
God Stats
8W - 6L
1,692 SR
Queue Stats
311W - 214L
1,700 Elo+
Party 1
Horus
Horus
EskiM0f0
Horus
Level 148
God Stats
3W - 4L
1,621 SR
Queue Stats
124W - 98L
1,660 Elo+
Party 1
Ix Chel
Ix Chel
vPaints
Ix Chel
Level 129
God Stats
50W - 45L
1,586 SR
Queue Stats
444W - 426L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ceaduez
Kuzenbo
12
0 / 3 / 1
7,449
745
4,940
11,207
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
SUCONTHISKOK
Hercules
13
1 / 4 / 0
7,603
760
5,890
12,163
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 1
8,067
807
7,726
7,758
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
9,593
959
9,480
7,668
6,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
EskiM0f0
Horus
16
1 / 0 / 11
8,837
884
9,052
10,791
8,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
vPaints
Ix Chel
16
4 / 0 / 8
9,476
948
9,197
6,504
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Kuzenbo
Ceaduez
Kuzenbo
0
3
1
0.17
W
Horus
EskiM0f0
Horus
1
0
11
6.5
L
Hercules
SUCONTHISKOK
Hercules
1
4
0
0.25
W
Ix Chel
vPaints
Ix Chel
4
0
8
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
27,729
31,128
Taken
24,963
25,603
Mitigated
17,628
6,316
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,480
2,912
0
1,284
7,668
6,208
656
4,271
2,727
0
32,345
L
Kuzenbo
Ceaduez
Kuzenbo
4,940
1,183
0
2,010
11,207
13,053
30
4,876
6,331
14,110
773
W
Horus
EskiM0f0
Horus
9,052
2,779
1,592
4,256
10,791
8,988
530
3,564
6,299
404
20,528
L
Hercules
SUCONTHISKOK
Hercules
5,890
1,389
0
2,097
12,163
10,503
0
2,888
9,234
953
10,046
W
Ix Chel
vPaints
Ix Chel
9,197
934
3,242
3,038
6,504
2,432
430
3,056
2,669
46,616
0
L
7,726
580
927
1,282
7,758
2,047
0
1,874
5,884
40,717
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,119
Gold Earned
27,906
131
Minions Killed
176
0
Camps Cleared
0
573,024
Distance Traveled
628,160
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,593
959
60
6
0
184,145
0
L
Kuzenbo
7,449
745
24
2
0
194,832
0
W
Horus
8,837
884
31
3
0
233,208
0
L
Hercules
7,603
760
19
2
0
195,795
2
W
Ix Chel
9,476
948
85
9
0
210,807
0
L
Ra
8,067
807
88
9
0
182,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role