Player Matchup

Hou Yi
Hou Yi
Gold III
LandonW06
Hou Yi
Gold III
Level 107
God Stats
2W - 1L
1,760 SR
Queue Stats
54W - 47L
1,467 MMR
Party 1
Arachne
Arachne
Platinum IV
Trezzyy
Arachne
Platinum IV
Level 100
God Stats
53W - 36L
1,668 SR
Queue Stats
124W - 115L
1,783 MMR
Party 1
Hades
Hades
Platinum V
kblevv
Hades
Platinum V
Level 115
God Stats
35W - 24L
1,592 SR
Queue Stats
157W - 144L
1,772 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,673 SR
1,674 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,673 SR
1,462 MMR
Yu Huang
Yu Huang
Gold V
codemandj1818
Yu Huang
Gold V
Level 143
God Stats
22W - 22L
1,632 SR
Queue Stats
23W - 26L
1,411 MMR
Party 2
Medusa
Medusa
Gold V
deathsshadow101
Medusa
Gold V
Level 128
God Stats
0W - 1L
1,473 SR
Queue Stats
18W - 19L
1,488 MMR
Party 2
Cthulhu
Cthulhu
Gold V
wishinsky
Cthulhu
Gold V
Level 131
God Stats
0W - 1L
1,915 SR
Queue Stats
18W - 19L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LandonW06
Hou Yi
18
4 / 1 / 14
11,414
878
11,350
9,494
3,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
Trezzyy
Arachne
17
10 / 4 / 7
12,305
947
11,853
14,432
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
kblevv
Hades
18
4 / 0 / 11
11,020
848
9,254
13,913
12,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AchillesPoseidonNe ZhaZeusAtlas

VS

Bans
Baron SamediChaacNeithVulcanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
codemandj1818
Yu Huang
16
2 / 5 / 2
10,247
788
12,058
10,276
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 3
9,420
725
6,133
10,394
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Cthulhu
wishinsky
Cthulhu
15
3 / 8 / 0
10,089
776
6,601
15,696
12,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
5
5
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
LandonW06
Hou Yi
4
1
14
11
W
Arachne
Trezzyy
Arachne
10
4
7
3.38
L
Yu Huang
codemandj1818
Yu Huang
2
5
2
0.6
L
0
5
3
0.3
W
Hades
kblevv
Hades
4
0
11
9.5
L
Cthulhu
wishinsky
Cthulhu
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
24,792
37,839
Taken
36,366
27,227
Mitigated
20,235
10,180
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
LandonW06
Hou Yi
11,350
6,133
0
3,248
9,494
3,053
1,095
5,595
3,878
0
47,066
W
Arachne
Trezzyy
Arachne
11,853
9,638
0
2,743
14,432
11,254
670
7,205
7,185
0
36,624
L
Yu Huang
codemandj1818
Yu Huang
12,058
517
45
766
10,276
4,241
0
2,962
7,042
42,125
0
L
6,133
1,734
0
295
10,394
3,620
0
2,136
7,959
0
38,303
W
Hades
kblevv
Hades
9,254
581
696
3,493
13,913
12,920
347
5,285
8,534
31,981
2,790
L
Cthulhu
wishinsky
Cthulhu
6,601
227
106
75
15,696
12,374
0
2,890
12,496
24,290
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
29,756
176
Minions Killed
181
0
Camps Cleared
0
760,014
Distance Traveled
630,468
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,414
878
75
6
0
247,032
2
W
Arachne
12,305
947
55
4
0
253,798
1
L
Yu Huang
10,247
788
99
8
0
211,616
4
L
Medusa
9,420
725
57
4
0
259,996
0
W
Hades
11,020
848
46
4
0
259,184
2
L
Cthulhu
10,089
776
25
2
0
158,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role