Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CaptainCloaca
Martichoras
Level 10
God Stats
3W - 0L
1,761 SR
Queue Stats
12W - 7L
1,587 Elo+
Party 2
Fenrir
Fenrir
CrumpDSump
Fenrir
Level 7
God Stats
3W - 3L
1,426 SR
Queue Stats
7W - 7L
1,535 Elo+
Party 2
Scylla
Scylla
FlameMan1112
Scylla
Level 107
God Stats
11W - 4L
1,625 SR
Queue Stats
189W - 206L
1,491 Elo+
Party 2
Ymir
Ymir
WrinkleStar
Ymir
Level 6
God Stats
3W - 0L
1,761 SR
Queue Stats
6W - 3L
1,646 Elo+
Party 2
Team Averages
Level 55
1,615 SR
1,552 Elo+

VS

Team Averages
Level 113
1,505 SR
1,518 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
A Cheeky Grin
Janus
Level 191
God Stats
43W - 36L
1,558 SR
Queue Stats
981W - 1,026L
1,474 Elo+
Party 1
Poseidon
Poseidon
APOCALIPSIS2017
Poseidon
Level 136
God Stats
1W - 2L
1,324 SR
Queue Stats
75W - 50L
1,586 Elo+
Solo
Set
Set
HerodotusVio
Set
Level 54
God Stats
30W - 21L
1,731 SR
Queue Stats
52W - 37L
1,618 Elo+
Solo
Kuzenbo
Kuzenbo
Raging Indian
Kuzenbo
Level 157
God Stats
0W - 2L
1,414 SR
Queue Stats
156W - 258L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 2 / 5
9,113
651
12,152
16,814
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
CaptainCloaca
Martichoras
13
2 / 3 / 4
7,667
548
5,408
8,856
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
CrumpDSump
Fenrir
14
6 / 6 / 6
7,879
563
6,407
15,153
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
15
8 / 0 / 5
9,010
644
13,027
6,608
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 9
7,153
511
5,880
10,574
7,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 2 / 4
7,914
565
7,549
9,672
4,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 5 / 3
7,179
513
6,442
9,047
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
11
3 / 3 / 3
7,482
534
7,790
11,948
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 6 / 3
6,929
495
9,649
15,497
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
12
2 / 7 / 2
6,760
483
5,993
10,167
10,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
23
Kills
13
13
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
2
5
3.75
L
Cernunnos
 
Cernunnos
2
2
4
2
L
2
5
3
0.7
L
Poseidon
3
3
3
1.5
W
Martichoras
CaptainCloaca
Martichoras
2
3
4
1.33
W
Fenrir
CrumpDSump
Fenrir
6
6
6
1.5
W
Scylla
8
0
5
10.5
L
4
6
3
0.92
L
Kuzenbo
2
7
2
0.43
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
37,423
58,005
Taken
56,331
33,124
Mitigated
30,507
15,994
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,152
1,197
0
2,538
16,814
14,369
231
4,223
11,771
691
71,889
L
Cernunnos
 
Cernunnos
7,549
3,831
0
3,358
9,672
4,155
407
1,735
7,891
0
64,809
L
6,442
374
0
610
9,047
2,826
0
3,270
5,515
39,862
355
L
Poseidon
7,790
2,484
0
3,503
11,948
6,765
0
5,513
6,155
30,254
943
W
Martichoras
CaptainCloaca
Martichoras
5,408
2,412
0
1,444
8,856
2,991
279
1,155
7,655
0
53,128
W
Fenrir
CrumpDSump
Fenrir
6,407
815
0
5,876
15,153
5,928
25
4,466
10,401
0
50,418
W
Scylla
13,027
879
0
1,970
6,608
2,243
0
3,117
3,345
50,193
0
L
9,649
4,534
0
1,782
15,497
6,381
0
5,370
9,882
0
45,567
L
Kuzenbo
5,993
1,541
0
1,000
10,167
10,380
68
2,509
7,611
28,693
913
W
5,880
1,541
2,279
1,887
10,574
7,593
0
5,218
5,047
19,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
36,264
431
Minions Killed
343
0
Camps Cleared
0
1,429,646
Distance Traveled
1,479,240
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,113
651
127
9
0
277,048
4
L
Cernunnos
7,914
565
112
8
0
283,001
4
L
Janus
7,179
513
85
6
0
320,398
1
L
Poseidon
7,482
534
24
2
0
294,838
7
W
Martichoras
7,667
548
94
7
0
240,471
4
W
Fenrir
7,879
563
76
5
0
304,298
0
W
Scylla
9,010
644
111
8
0
319,143
4
L
Set
6,929
495
67
5
0
317,403
0
L
Kuzenbo
6,760
483
55
4
0
263,600
0
W
Ymir
7,153
511
23
2
0
288,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role