Player Matchup

King Arthur
King Arthur
Clug27
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,260 Elo+
Party 2
Hachiman
Hachiman
DankFunseeker
Hachiman
Level 99
God Stats
4W - 6L
1,432 SR
Queue Stats
7W - 13L
1,229 Elo+
Solo
Maui
Maui
HackinZoomer
Maui
Level 62
God Stats
8W - 7L
1,597 SR
Queue Stats
187W - 174L
1,437 Elo+
Solo
Scylla
Scylla
MysticSenpai45
Scylla
Level 143
God Stats
2W - 1L
1,707 SR
Queue Stats
27W - 32L
1,323 Elo+
Party 2
Ymir
Ymir
Warriordrago496
Ymir
Level 108
God Stats
5W - 2L
1,401 SR
Queue Stats
26W - 29L
1,323 Elo+
Party 2
Team Averages
Level 83
1,527 SR
1,314 Elo+

VS

Team Averages
Level 78
1,453 SR
1,403 Elo+
Camazotz
Camazotz
DO G00D
Camazotz
Level 54
God Stats
3W - 8L
1,233 SR
Queue Stats
33W - 41L
1,387 Elo+
Solo
Heimdallr
Heimdallr
FuGaziCraz1
Heimdallr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,354 Elo+
Party 1
Yemoja
Yemoja
Universal23
Yemoja
Level 86
God Stats
0W - 1L
1,457 SR
Queue Stats
17W - 22L
1,389 Elo+
Solo
Hera
Hera
basketball_RIP_5
Hera
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,470 Elo+
Party 1
Cupid
Cupid
benurgul6699
Cupid
Level 117
God Stats
14W - 13L
1,575 SR
Queue Stats
728W - 771L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clug27
King Arthur
15
2 / 3 / 8
9,564
1,063
11,808
12,264
14,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
DankFunseeker
Hachiman
16
4 / 0 / 5
10,268
1,141
8,865
3,381
1,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 7
9,835
1,093
5,623
9,598
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
2 / 0 / 6
9,472
1,052
7,859
3,264
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 1 / 7
9,818
1,091
8,425
8,129
11,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

337

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DO G00D
Camazotz
15
4 / 3 / 1
10,394
1,155
10,085
15,930
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
FuGaziCraz1
Heimdallr
12
0 / 0 / 0
7,858
873
0
0
0
Yemoja
14
0 / 3 / 3
9,799
1,089
6,455
13,940
7,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 0 / 0
7,858
873
0
0
0
15
1 / 5 / 3
9,711
1,079
13,155
18,424
7,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
11
Kills
5
5
Deaths
11
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Clug27
King Arthur
2
3
8
2
L
Camazotz
DO G00D
Camazotz
4
3
1
1.5
W
Hachiman
DankFunseeker
Hachiman
4
0
5
6.5
L
Heimdallr
FuGaziCraz1
Heimdallr
0
0
0
0
W
0
1
7
3.5
W
2
0
6
5
L
Yemoja
0
3
3
0.5
W
3
1
7
6.5
L
0
0
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,580
Damage
29,695
36,636
Taken
48,294
40,697
Mitigated
19,989
2,557
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Clug27
King Arthur
11,808
2,326
0
246
12,264
14,422
0
1,190
11,074
0
26,466
L
Camazotz
DO G00D
Camazotz
10,085
3,285
0
4,364
15,930
5,677
0
6,390
9,540
0
24,106
W
Hachiman
DankFunseeker
Hachiman
8,865
4,676
0
430
3,381
1,544
0
1,339
2,042
0
36,956
L
Heimdallr
FuGaziCraz1
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
5,623
1,509
0
1,208
9,598
12,243
0
1,198
8,400
10,811
0
W
7,859
0
0
0
3,264
1,358
0
496
2,768
20,378
0
L
Yemoja
6,455
1,015
1,904
1,139
13,940
7,183
0
7,510
6,430
19,889
1,894
W
8,425
2,133
65
608
8,129
11,130
0
1,105
7,024
14,086
0
L
0
0
0
0
0
0
0
0
0
0
0
L
13,155
8,614
271
3,134
18,424
7,129
0
8,007
10,417
0
37,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
45,620
160
Minions Killed
127
6
Camps Cleared
4
838,676
Distance Traveled
442,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,564
1,063
20
2
1
180,662
0
L
Camazotz
10,394
1,155
31
3
2
184,512
0
W
Hachiman
10,268
1,141
71
8
3
152,859
0
L
Heimdallr
7,858
873
0
0
0
0
0
W
Maui
9,835
1,093
6
1
1
167,475
0
W
Scylla
9,472
1,052
43
5
1
179,914
0
L
Yemoja
9,799
1,089
34
4
1
96,873
0
W
Ymir
9,818
1,091
20
2
0
157,766
0
L
Hera
7,858
873
0
0
0
0
0
L
Cupid
9,711
1,079
62
7
1
160,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role