Player Matchup

Ares
Ares
Gold I
EasyDeasy
Ares
Gold I
Level 138
God Stats
10W - 7L
1,602 SR
Queue Stats
328W - 326L
1,716 MMR
Solo
Nemesis
Nemesis
Platinum IV
LilBacca
Nemesis
Platinum IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,751 MMR
Party 2
Ra
Ra
Platinum I
LilMaha
Ra
Platinum I
Level 124
God Stats
2W - 1L
1,603 SR
Queue Stats
82W - 64L
1,937 MMR
Party 2
Mulan
Mulan
Diamond V
SCKYLLEM
Mulan
Diamond V
Level 138
God Stats
4W - 1L
1,753 SR
Queue Stats
127W - 105L
1,924 MMR
Party 3
Medusa
Medusa
Platinum III
Toximaus
Medusa
Platinum III
Level 159
God Stats
2W - 4L
1,328 SR
Queue Stats
298W - 290L
1,687 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,557 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,551 SR
1,849 MMR
Scylla
Scylla
Gold III
Crackman09
Scylla
Gold III
Level 158
God Stats
7W - 10L
1,603 SR
Queue Stats
47W - 47L
1,548 MMR
Party 1
Anubis
Anubis
Gold II
JohnGold1704
Anubis
Gold II
Level 79
God Stats
0W - 3L
1,245 SR
Queue Stats
42W - 41L
1,691 MMR
Solo
Thor
Thor
Platinum II
MostVedic
Thor
Platinum II
Level 175
God Stats
4W - 9L
1,493 SR
Queue Stats
150W - 145L
1,953 MMR
Party 1
Horus
Horus
Gold I
Radovan88
Horus
Gold I
Level 157
God Stats
7W - 5L
1,660 SR
Queue Stats
311W - 312L
1,709 MMR
Solo
Charybdis
Charybdis
Diamond II
vRAMBOv
Charybdis
Diamond II
Level 159
God Stats
12W - 7L
1,752 SR
Queue Stats
207W - 183L
2,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 0 / 13
8,796
586
9,075
12,698
11,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
LilBacca
Nemesis
16
11 / 2 / 8
9,502
633
11,817
12,954
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 2 / 7
10,145
676
12,390
10,835
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
SCKYLLEM
Mulan
14
3 / 2 / 7
8,376
558
7,543
13,718
12,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Toximaus
Medusa
14
1 / 4 / 7
8,484
566
4,830
9,817
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
RavanaBacchusNu WaMaman Brigitte

VS

Bans
JormungandrAwilixBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crackman09
Scylla
16
1 / 1 / 0
8,843
590
6,633
6,461
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
2 / 8 / 3
8,005
534
8,845
13,781
5,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
2 / 5 / 2
7,639
509
5,285
12,228
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Horus
Radovan88
Horus
10
0 / 7 / 3
6,511
434
4,131
17,720
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
vRAMBOv
Charybdis
15
5 / 5 / 1
9,142
609
9,547
9,727
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
26
Kills
10
10
Deaths
26
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Crackman09
Scylla
1
1
0
1
W
Ares
3
0
13
9.5
L
Anubis
2
8
3
0.44
W
Nemesis
LilBacca
Nemesis
11
2
8
7.5
W
8
2
7
5.75
L
Thor
2
5
2
0.6
L
Horus
Radovan88
Horus
0
7
3
0.21
W
Mulan
SCKYLLEM
Mulan
3
2
7
3.25
W
Medusa
Toximaus
Medusa
1
4
7
1.13
L
Charybdis
vRAMBOv
Charybdis
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,655
Damage
34,441
60,022
Taken
59,917
36,838
Mitigated
29,435
23,185
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Crackman09
Scylla
6,633
674
0
853
6,461
1,794
0
3,356
3,023
79,469
0
W
Ares
9,075
1,209
0
3,336
12,698
11,242
0
1,317
11,335
27,465
0
L
Anubis
8,845
152
0
3,130
13,781
5,323
0
2,695
10,896
43,494
846
W
Nemesis
LilBacca
Nemesis
11,817
5,609
0
5,906
12,954
5,429
0
3,737
9,023
0
56,635
W
12,390
1,299
2,927
5,280
10,835
4,742
415
2,989
7,638
87,488
0
L
Thor
5,285
666
0
1,726
12,228
4,022
0
5,109
6,891
0
49,449
L
Horus
Radovan88
Horus
4,131
1,842
656
3,359
17,720
14,692
85
6,675
10,817
0
20,104
W
Mulan
SCKYLLEM
Mulan
7,543
764
0
4,499
13,718
12,030
249
6,615
7,019
0
44,668
W
Medusa
Toximaus
Medusa
4,830
2,056
0
1,237
9,817
3,395
0
858
8,959
0
64,355
L
Charybdis
vRAMBOv
Charybdis
9,547
4,556
0
2,877
9,727
3,604
702
3,026
6,683
0
66,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
40,140
492
Minions Killed
458
0
Camps Cleared
0
1,628,950
Distance Traveled
1,485,561
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,843
590
162
11
0
319,631
3
W
Ares
8,796
586
38
3
0
310,882
3
L
Anubis
8,005
534
72
5
0
246,702
2
W
Nemesis
9,502
633
96
6
0
382,463
2
W
Ra
10,145
676
162
11
0
357,468
5
L
Thor
7,639
509
76
5
0
337,369
0
L
Horus
6,511
434
27
2
0
309,928
6
W
Mulan
8,376
558
74
5
0
283,624
2
W
Medusa
8,484
566
122
8
0
294,513
4
L
Charybdis
9,142
609
121
8
0
271,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role