Player Matchup

Bastet
Bastet
GHOSTLYxSOUL
Bastet
Level 102
God Stats
15W - 11L
1,626 SR
Queue Stats
140W - 135L
1,593 Elo+
Party 2
Bacchus
Bacchus
SoulxKing7414
Bacchus
Level 24
God Stats
3W - 1L
1,787 SR
Queue Stats
16W - 6L
1,719 Elo+
Party 2
Nu Wa
Nu Wa
vK S0ULxEATER
Nu Wa
Level 156
God Stats
6W - 3L
1,687 SR
Queue Stats
57W - 50L
1,562 Elo+
Party 2
Team Averages
Level 94
1,700 SR
1,625 Elo+

VS

Team Averages
Level 93
1,541 SR
1,503 Elo+
Janus
Janus
Valdez3333956
Janus
Level 65
God Stats
4W - 2L
1,562 SR
Queue Stats
111W - 95L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Yuore arent
Jormungandr
Level 87
God Stats
0W - 1L
1,582 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 1
Mulan
Mulan
dolf dripler102
Mulan
Level 126
God Stats
5W - 12L
1,478 SR
Queue Stats
381W - 389L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
8 / 2 / 3
9,746
975
12,782
9,007
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
14
0 / 0 / 9
7,655
766
3,553
6,719
7,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 8
8,618
862
8,515
5,118
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,613
761
3,541
7,891
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Yuore arent
Jormungandr
14
2 / 4 / 2
8,174
817
6,483
10,832
9,176
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 3
7,826
783
5,892
11,524
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
2
3
4.75
W
Bacchus
0
0
9
4.5
L
1
4
1
0.38
L
Jormungandr
Yuore arent
Jormungandr
2
4
2
0.75
L
1
4
3
0.63
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
15,916
20,844
Taken
30,247
13,447
Mitigated
18,736
4,503
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,782
3,522
0
2,915
9,007
3,541
65
3,297
5,432
0
38,383
W
Bacchus
3,553
136
0
632
6,719
7,774
0
3,657
2,894
7,501
0
L
3,541
86
0
1,398
7,891
2,304
0
3,132
4,553
28,892
0
L
Jormungandr
Yuore arent
Jormungandr
6,483
900
0
0
10,832
9,176
0
3,202
7,067
25,906
1,693
L
5,892
801
0
2,306
11,524
7,256
0
4,486
6,520
0
23,342
W
8,515
2,418
79
877
5,118
2,132
909
2,412
2,586
28,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
23,613
117
Minions Killed
142
0
Camps Cleared
0
586,371
Distance Traveled
512,303
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,746
975
54
5
0
211,854
0
W
Bacchus
7,655
766
11
1
0
198,444
0
L
Janus
7,613
761
59
6
0
186,016
5
L
Jormungandr
8,174
817
54
5
0
168,298
0
L
Mulan
7,826
783
29
3
0
157,989
0
W
Nu Wa
8,618
862
52
5
0
176,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role