Player Matchup

Ymir
Ymir
BBLBaddieSlüt
Ymir
Level 152
God Stats
4W - 0L
1,946 SR
Queue Stats
76W - 38L
1,723 Elo+
Party 2
Chiron
Chiron
BoogleGomp
Chiron
Level 180
God Stats
3W - 1L
1,673 SR
Queue Stats
137W - 145L
1,580 Elo+
Party 3
Guan Yu
Guan Yu
SkyeRileÿ
Guan Yu
Level 107
God Stats
9W - 1L
1,821 SR
Queue Stats
175W - 85L
1,746 Elo+
Party 2
Hera
Hera
TheVoidSoul
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 29L
1,757 Elo+
Party 2
Artemis
Artemis
kinkypanda420
Artemis
Level 140
God Stats
2W - 3L
1,272 SR
Queue Stats
105W - 119L
1,504 Elo+
Party 3
Team Averages
Level 142
1,642 SR
1,662 Elo+

VS

Team Averages
Level 103
1,523 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
AjSituacion_X
Kumbhakarna
Level 26
God Stats
2W - 3L
1,306 SR
Queue Stats
99W - 74L
1,580 Elo+
Solo
Chronos
Chronos
CynSinSyn
Chronos
Level 144
God Stats
0W - 1L
1,804 SR
Queue Stats
96W - 80L
1,557 Elo+
Party 1
Pele
Pele
DevilzBlackRose
Pele
Level 204
God Stats
1W - 2L
1,475 SR
Queue Stats
406W - 415L
1,447 Elo+
Solo
Merlin
Merlin
Meepers2166
Merlin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 52L
1,565 Elo+
Party 1
Terra
Terra
Nyaloaf
Terra
Level 64
God Stats
0W - 2L
1,530 SR
Queue Stats
37W - 24L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 19
8,120
1,015
5,103
8,300
7,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chiron
BoogleGomp
Chiron
16
10 / 1 / 15
9,783
1,223
12,887
6,713
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
SkyeRileÿ
Guan Yu
15
3 / 3 / 20
8,618
1,077
5,024
15,025
15,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
10 / 2 / 14
9,638
1,205
13,065
8,923
3,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
13
5 / 3 / 15
8,379
1,047
9,449
6,582
2,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AjSituacion_X
Kumbhakarna
14
2 / 4 / 4
7,806
976
5,572
10,575
4,778
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
CynSinSyn
Chronos
10
1 / 7 / 3
6,329
791
4,039
9,896
3,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 7 / 3
6,489
811
7,272
9,453
3,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
14
5 / 8 / 2
8,366
1,046
7,399
9,248
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Nyaloaf
Terra
13
0 / 5 / 7
7,326
916
1,944
10,801
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
31
Kills
10
11
Deaths
31
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AjSituacion_X
Kumbhakarna
2
4
4
1
W
3
2
19
6.25
W
Chiron
BoogleGomp
Chiron
10
1
15
17.5
L
Chronos
CynSinSyn
Chronos
1
7
3
0.36
L
2
7
3
0.5
L
Merlin
5
8
2
0.75
L
Terra
Nyaloaf
Terra
0
5
7
0.7
W
Guan Yu
SkyeRileÿ
Guan Yu
3
3
20
4.33
W
10
2
14
8.5
W
Artemis
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,528
Damage
26,226
45,543
Taken
49,973
31,479
Mitigated
24,192
20,977
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AjSituacion_X
Kumbhakarna
5,572
128
19
2,028
10,575
4,778
0
4,523
6,052
17,720
0
W
5,103
769
287
1,993
8,300
7,563
475
3,225
5,075
9,645
0
W
Chiron
BoogleGomp
Chiron
12,887
2,365
1,203
1,691
6,713
2,869
2,060
3,637
3,076
0
30,109
L
Chronos
CynSinSyn
Chronos
4,039
1,725
0
158
9,896
3,386
0
3,772
6,124
6,803
62
L
7,272
840
0
364
9,453
3,394
0
3,428
6,025
0
11,990
L
Merlin
7,399
592
440
507
9,248
3,008
0
2,793
6,455
18,287
0
L
Terra
Nyaloaf
Terra
1,944
246
1,507
1,577
10,801
9,626
0
3,555
7,246
5,340
0
W
Guan Yu
SkyeRileÿ
Guan Yu
5,024
679
5,479
6,893
15,025
15,144
649
5,394
9,631
274
12,178
W
13,065
2,564
1,007
1,307
8,923
3,485
804
4,049
4,874
27,512
560
W
Artemis
9,449
2,410
759
358
6,582
2,418
2,656
2,641
3,941
0
20,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
36,316
99
Minions Killed
67
0
Camps Cleared
0
789,876
Distance Traveled
591,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,806
976
25
3
0
130,974
0
W
Ymir
8,120
1,015
13
2
0
169,996
0
W
Chiron
9,783
1,223
40
5
0
156,556
0
L
Chronos
6,329
791
7
1
0
97,498
0
L
Pele
6,489
811
9
1
0
120,677
0
L
Merlin
8,366
1,046
23
3
0
110,899
0
L
Terra
7,326
916
3
0
0
131,469
0
W
Guan Yu
8,618
1,077
8
1
0
185,843
0
W
Hera
9,638
1,205
14
2
0
148,980
0
W
Artemis
8,379
1,047
24
3
0
128,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role