Player Matchup

Loki
Loki
Akzelll
Loki
Level 28
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Athena
Athena
Kharlous
Athena
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Party 2
Anubis
Anubis
Nacch02Kun
Anubis
Level 27
God Stats
3W - 4L
1,424 SR
Queue Stats
53W - 62L
1,429 Elo+
Party 3
Surtr
Surtr
elberciano_1972
Surtr
Level 126
God Stats
3W - 5L
1,402 SR
Queue Stats
383W - 385L
1,417 Elo+
Party 3
Neith
Neith
faitzer
Neith
Level 16
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,386 SR
1,469 Elo+

VS

Team Averages
Level 106
1,600 SR
1,459 Elo+
Zhong Kui
Zhong Kui
BeadsAegisOP
Zhong Kui
Level 81
God Stats
19W - 15L
1,566 SR
Queue Stats
254W - 242L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
DerKater_Maksim
Nu Wa
Level 69
God Stats
29W - 20L
1,502 SR
Queue Stats
96W - 96L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Kieiran
Kuzenbo
Level 196
God Stats
52W - 50L
1,617 SR
Queue Stats
290W - 286L
1,445 Elo+
Party 1
Thanatos
Thanatos
ShadowWizardMG1
Thanatos
Level 38
God Stats
7W - 0L
1,732 SR
Queue Stats
60W - 64L
1,459 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 144
God Stats
182W - 137L
1,583 SR
Queue Stats
476W - 460L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Akzelll
Loki
11
4 / 2 / 2
6,351
529
3,212
7,504
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Kharlous
Athena
10
1 / 0 / 4
6,308
526
3,995
7,508
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Nacch02Kun
Anubis
11
2 / 4 / 1
6,415
535
5,091
8,489
2,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 8 / 0
7,161
597
4,120
13,061
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
faitzer
Neith
11
2 / 4 / 2
6,106
509
4,065
8,367
2,349
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeadsAegisOP
Zhong Kui
14
8 / 3 / 3
9,450
788
9,953
8,789
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 2 / 7
7,545
629
8,273
4,091
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Kuzenbo
Kieiran
Kuzenbo
11
3 / 1 / 0
6,700
558
2,345
5,926
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
15
5 / 2 / 1
8,118
677
5,689
11,046
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
StromRanger
Artemis
10
1 / 5 / 2
6,392
533
5,639
7,980
2,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
18
18
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
Akzelll
Loki
4
2
2
2.5
W
Zhong Kui
BeadsAegisOP
Zhong Kui
8
3
3
3.17
W
1
2
7
2.25
L
Athena
Kharlous
Athena
1
0
4
3
W
Kuzenbo
Kieiran
Kuzenbo
3
1
0
3
L
Anubis
Nacch02Kun
Anubis
2
4
1
0.63
W
Thanatos
5
2
1
2.75
W
Artemis
StromRanger
Artemis
1
5
2
0.4
L
4
8
0
0.5
L
Neith
faitzer
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,483
Damage
31,899
44,929
Taken
37,832
21,343
Mitigated
17,038
10,551
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Akzelll
Loki
3,212
495
0
2,476
7,504
2,107
0
1,932
5,572
0
35,951
W
Zhong Kui
BeadsAegisOP
Zhong Kui
9,953
3,090
0
4,381
8,789
4,846
2,282
1,330
7,058
56,404
13,282
W
8,273
3,436
0
50
4,091
957
186
2,118
1,973
43,427
0
L
Athena
Kharlous
Athena
3,995
984
0
1,412
7,508
6,355
0
2,756
4,752
22,565
747
W
Kuzenbo
Kieiran
Kuzenbo
2,345
958
0
2,106
5,926
4,216
0
2,698
3,228
13,109
0
L
Anubis
Nacch02Kun
Anubis
5,091
285
0
3,189
8,489
2,550
0
5,599
2,890
53,220
247
W
Thanatos
5,689
2,408
0
11,592
11,046
4,313
291
1,545
9,381
0
74,798
W
Artemis
StromRanger
Artemis
5,639
2,231
0
1,569
7,980
2,706
0
1,435
6,545
0
36,914
L
4,120
1,247
0
2,687
13,061
7,982
0
7,044
6,017
632
38,152
L
Neith
faitzer
Neith
4,065
1,456
0
787
8,367
2,349
0
2,512
5,855
0
31,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
38,205
327
Minions Killed
419
0
Camps Cleared
0
1,216,204
Distance Traveled
1,197,835
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,351
529
77
6
0
290,681
0
W
Zhong Kui
9,450
788
135
11
0
215,467
3
W
Nu Wa
7,545
629
85
7
0
237,148
2
L
Athena
6,308
526
43
4
0
279,538
1
W
Kuzenbo
6,700
558
20
2
0
248,228
3
L
Anubis
6,415
535
89
7
0
200,444
0
W
Thanatos
8,118
677
119
10
0
287,386
5
W
Artemis
6,392
533
60
5
0
209,606
0
L
Surtr
7,161
597
66
6
0
216,791
0
L
Neith
6,106
509
52
4
0
228,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role