Player Matchup

Yemoja
Yemoja
Silver I
ImmortalXian
Yemoja
Silver I
Level 155
God Stats
1W - 1L
1,334 SR
Queue Stats
207W - 229L
1,155 MMR
Solo
Nu Wa
Nu Wa
Silver I
Monke Man3313
Nu Wa
Silver I
Level 68
God Stats
1W - 7L
1,495 SR
Queue Stats
49W - 67L
1,255 MMR
Solo
Thor
Thor
Silver I
Trainfood5579
Thor
Silver I
Level 105
God Stats
4W - 5L
1,542 SR
Queue Stats
840W - 913L
1,029 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,457 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,468 SR
1,150 MMR
Lancelot
Lancelot
Silver III
Astro7 Rocky
Lancelot
Silver III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 232L
1,206 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Godaddy229
Baron Samedi
Silver II
Level 104
God Stats
4W - 7L
1,376 SR
Queue Stats
40W - 59L
1,222 MMR
Solo
King Arthur
King Arthur
Silver I
Scugx
King Arthur
Silver I
Level 155
God Stats
15W - 21L
1,529 SR
Queue Stats
484W - 529L
1,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 1 / 7
8,515
852
8,446
7,944
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 2
9,114
911
10,485
2,498
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 4
8,852
885
6,140
8,909
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeCthulhuAchillesKuzenboDiscordia

VS

Bans
VulcanChaacHerculesCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Astro7 Rocky
Lancelot
11
2 / 2 / 0
7,695
770
3,628
6,913
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Godaddy229
Baron Samedi
12
1 / 5 / 1
7,662
766
5,530
12,381
5,880
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Scugx
King Arthur
14
0 / 0 / 3
8,215
822
4,133
11,150
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
3
3
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Astro7 Rocky
Lancelot
2
2
0
1
L
Baron Samedi
Godaddy229
Baron Samedi
1
5
1
0.3
W
Yemoja
0
1
7
3.5
W
4
0
2
5
L
King Arthur
Scugx
King Arthur
0
0
3
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,071
Damage
13,291
19,351
Taken
30,444
9,583
Mitigated
13,737
3,457
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Astro7 Rocky
Lancelot
3,628
438
0
1,229
6,913
1,887
0
3,601
2,954
0
22,515
L
Baron Samedi
Godaddy229
Baron Samedi
5,530
451
279
2,795
12,381
5,880
0
6,961
4,665
23,445
0
W
Yemoja
8,446
256
1,252
582
7,944
4,893
144
2,696
5,248
29,288
138
W
10,485
4,719
122
323
2,498
800
2,180
1,045
1,453
31,738
565
L
King Arthur
Scugx
King Arthur
4,133
98
0
1,539
11,150
5,970
0
6,925
3,424
0
32,712
W
6,140
943
0
1,178
8,909
3,890
0
1,841
7,068
0
27,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
23,572
155
Minions Killed
131
0
Camps Cleared
0
545,325
Distance Traveled
557,278
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,695
770
33
3
0
182,784
0
L
Baron Samedi
7,662
766
30
3
0
170,683
6
W
Yemoja
8,515
852
54
5
0
197,693
0
W
Nu Wa
9,114
911
58
6
0
183,794
0
L
King Arthur
8,215
822
68
7
0
203,811
1
W
Thor
8,852
885
43
4
0
163,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role