Player Matchup

Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
DVidjill
Charybdis
Platinum IV
Level 174
God Stats
17W - 16L
1,566 SR
Queue Stats
238W - 242L
1,770 MMR
Solo
Scylla
Scylla
Gold I
JiuJitsusGay
Scylla
Gold I
Level 127
God Stats
0W - 1L
1,512 SR
Queue Stats
135W - 132L
1,793 MMR
Solo
Kali
Kali
Platinum IV
Manlikepegasus9
Kali
Platinum IV
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 190L
1,770 MMR
Solo
Bellona
Bellona
Platinum II
Vixxive
Bellona
Platinum II
Level 109
God Stats
0W - 2L
1,256 SR
Queue Stats
142W - 131L
1,823 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,467 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,555 SR
1,571 MMR
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
AdultAsianMale
Poseidon
Gold II
Level 145
God Stats
13W - 4L
1,691 SR
Queue Stats
123W - 117L
1,601 MMR
Party 1
Bacchus
Bacchus
Platinum III
MikeFoos
Bacchus
Platinum III
Level 202
God Stats
46W - 39L
1,585 SR
Queue Stats
381W - 375L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 0
5,340
485
2,888
9,143
4,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
DVidjill
Charybdis
9
0 / 3 / 0
5,398
491
4,609
7,492
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
0 / 4 / 0
5,027
457
2,099
4,489
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 2 / 0
5,227
475
2,665
9,768
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Vixxive
Bellona
11
0 / 0 / 0
6,578
598
6,154
9,535
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboAthenaKumbhakarnaCerberus

VS

Bans
Chang'eMaman BrigitteAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 0 / 0
7,725
702
6,554
11,176
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cabrakan
 
Cabrakan
13
3 / 0 / 3
7,133
648
5,504
6,829
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
 
Apollo
11
1 / 0 / 2
6,417
583
4,300
7,247
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
12
4 / 0 / 0
7,138
649
4,102
4,723
1,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bacchus
MikeFoos
Bacchus
10
2 / 0 / 1
6,252
568
4,653
7,352
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
12
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Cabrakan
 
Cabrakan
3
0
3
4.5
W
Apollo
 
Apollo
1
0
2
2
W
Poseidon
4
0
0
4
L
Charybdis
DVidjill
Charybdis
0
3
0
0
L
Scylla
0
4
0
0
L
0
2
0
0
W
Bacchus
MikeFoos
Bacchus
2
0
1
2.5
L
Bellona
Vixxive
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
25,113
40,427
Taken
37,327
18,279
Mitigated
18,579
12,967
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,888
465
1,143
2,133
9,143
4,523
0
5,131
4,012
18,755
2,167
W
Sun Wukong
 
Sun Wukong
6,554
1,200
0
6,606
11,176
4,884
444
570
10,606
0
58,226
W
Cabrakan
 
Cabrakan
5,504
1,237
0
5,546
6,829
4,686
0
1,306
5,523
55,993
1,461
W
Apollo
 
Apollo
4,300
2,210
0
3,770
7,247
2,243
518
494
6,753
0
47,789
W
Poseidon
4,102
430
0
3,542
4,723
1,211
88
1,240
3,483
52,804
204
L
Charybdis
DVidjill
Charybdis
4,609
1,969
0
2,184
7,492
2,261
0
3,356
4,136
0
35,062
L
Scylla
2,099
376
0
595
4,489
1,260
0
2,232
2,257
31,607
0
L
2,665
1,128
0
3,829
9,768
3,167
0
1,824
7,944
0
35,462
W
Bacchus
MikeFoos
Bacchus
4,653
625
0
2,403
7,352
5,555
0
1,146
6,206
20,117
211
L
Bellona
Vixxive
Bellona
6,154
1,153
0
3,083
9,535
7,068
0
1,643
7,892
0
50,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
34,665
342
Minions Killed
436
0
Camps Cleared
0
1,020,334
Distance Traveled
1,167,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,340
485
7
1
0
211,118
2
W
Sun Wukong
7,725
702
131
12
0
241,655
0
W
Cabrakan
7,133
648
114
10
0
235,229
0
W
Apollo
6,417
583
78
7
0
211,037
0
W
Poseidon
7,138
649
85
8
0
238,025
4
L
Charybdis
5,398
491
87
8
0
186,051
0
L
Scylla
5,027
457
76
7
0
174,161
0
L
Kali
5,227
475
59
5
0
234,139
2
W
Bacchus
6,252
568
28
3
0
241,931
0
L
Bellona
6,578
598
113
10
0
214,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role