Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Belfets
Chiron
Level 129
God Stats
6W - 9L
1,429 SR
Queue Stats
326W - 430L
1,394 Elo+
Solo
He Bo
He Bo
Philmacrackin7
He Bo
Level 149
God Stats
5W - 2L
1,802 SR
Queue Stats
325W - 326L
1,498 Elo+
Party 2
Bellona
Bellona
ToxicSkol
Bellona
Level 134
God Stats
1W - 3L
1,306 SR
Queue Stats
52W - 63L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
pud15
Sylvanus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 59L
1,557 Elo+
Solo
Team Averages
Level 145
1,507 SR
1,472 Elo+

VS

Team Averages
Level 125
1,577 SR
1,620 Elo+
Sol
Sol
ArtfulClown194
Sol
Level 96
God Stats
1W - 3L
1,196 SR
Queue Stats
114W - 122L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Kchos
Sylvanus
Level 186
God Stats
5W - 0L
2,096 SR
Queue Stats
511W - 56L
1,925 Elo+
Party 1
Sobek
Sobek
Toka Colors
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,323 Elo+
Solo
Amaterasu
Amaterasu
ditogandara
Amaterasu
Level 159
God Stats
5W - 0L
1,928 SR
Queue Stats
753W - 97L
1,855 Elo+
Party 1
Serqet
Serqet
xXPhrasingXx
Serqet
Level 122
God Stats
1W - 2L
1,167 SR
Queue Stats
130W - 173L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 3 / 4
8,224
822
9,160
16,852
19,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
Belfets
Chiron
13
2 / 5 / 2
7,577
758
10,080
9,145
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 5 / 5
6,670
667
8,203
8,134
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ToxicSkol
Bellona
12
1 / 5 / 4
6,623
662
8,506
10,936
6,866
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
pud15
Sylvanus
12
0 / 3 / 6
7,122
712
6,245
12,509
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
8,958
896
14,866
8,554
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Kchos
Sylvanus
15
2 / 1 / 17
9,245
925
9,843
13,653
14,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 12
8,238
824
5,283
12,306
11,990
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
ditogandara
Amaterasu
15
7 / 3 / 10
9,195
920
16,399
17,212
15,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
15
4 / 0 / 13
8,604
860
6,155
9,037
8,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
7
Kills
21
21
Deaths
8
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
4
1.67
W
5
1
11
10.5
L
Chiron
Belfets
Chiron
2
5
2
0.6
W
Sylvanus
Kchos
Sylvanus
2
1
17
10.5
L
1
5
5
0.7
W
3
3
12
3
L
Bellona
ToxicSkol
Bellona
1
5
4
0.6
W
Amaterasu
ditogandara
Amaterasu
7
3
10
4
L
Sylvanus
pud15
Sylvanus
0
3
6
1
W
Serqet
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,194
Damage
52,546
57,576
Taken
60,762
42,809
Mitigated
54,889
17,038
Healing
34,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,160
761
2,526
2,384
16,852
19,054
0
9,687
6,919
14,885
0
W
14,866
4,791
779
2,720
8,554
4,380
2,304
5,365
3,189
34,360
0
L
Chiron
Belfets
Chiron
10,080
1,868
1,205
983
9,145
3,449
0
4,328
4,817
0
26,515
W
Sylvanus
Kchos
Sylvanus
9,843
2,721
9,667
6,157
13,653
14,237
105
4,352
9,301
16,339
1,226
L
8,203
426
520
488
8,134
2,859
0
2,320
5,814
12,113
0
W
5,283
397
496
1,310
12,306
11,990
427
4,625
7,681
8,496
520
L
Bellona
ToxicSkol
Bellona
8,506
2,140
570
618
10,936
6,866
0
5,394
5,254
0
14,528
W
Amaterasu
ditogandara
Amaterasu
16,399
4,998
1,549
7,299
17,212
15,746
458
6,494
10,718
0
27,196
L
Sylvanus
pud15
Sylvanus
6,245
1,069
3,605
4,139
12,509
10,581
0
7,702
4,597
10,927
0
W
Serqet
6,155
1,874
1,949
2,345
9,037
8,536
217
2,772
6,265
0
10,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
44,240
88
Minions Killed
122
0
Camps Cleared
0
896,422
Distance Traveled
981,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,224
822
10
1
0
220,680
0
W
Sol
8,958
896
44
4
0
179,505
0
L
Chiron
7,577
758
52
5
0
153,766
0
W
Sylvanus
9,245
925
22
2
0
152,351
0
L
He Bo
6,670
667
11
1
0
181,198
0
W
Sobek
8,238
824
10
1
0
210,282
0
L
Bellona
6,623
662
11
1
0
180,504
0
W
Amaterasu
9,195
920
30
3
0
208,726
0
L
Sylvanus
7,122
712
4
0
0
160,274
0
W
Serqet
8,604
860
16
2
0
230,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role