Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlackFruitloop_
Nemesis
Level 85
God Stats
7W - 8L
1,457 SR
Queue Stats
383W - 385L
1,532 Elo+
Solo
Apollo
Apollo
Lock-In-Ken
Apollo
Level 156
God Stats
2W - 2L
1,403 SR
Queue Stats
217W - 211L
1,477 Elo+
Solo
Bellona
Bellona
millerlitepapi
Bellona
Level 77
God Stats
2W - 0L
1,674 SR
Queue Stats
170W - 157L
1,460 Elo+
Solo
Team Averages
Level 124
1,507 SR
1,494 Elo+

VS

Team Averages
Level 112
1,668 SR
1,503 Elo+
Nu Wa
Nu Wa
HazeInPlays
Nu Wa
Level 99
God Stats
3W - 2L
1,733 SR
Queue Stats
172W - 169L
1,516 Elo+
Solo
Cabrakan
Cabrakan
JmanG721
Cabrakan
Level 128
God Stats
8W - 5L
1,718 SR
Queue Stats
77W - 69L
1,542 Elo+
Solo
Zeus
Zeus
OmegaKidd
Zeus
Level 126
God Stats
18W - 15L
1,561 SR
Queue Stats
110W - 84L
1,486 Elo+
Solo
Ganesha
Ganesha
SuperDuperGLA
Ganesha
Level 149
God Stats
3W - 2L
1,595 SR
Queue Stats
186W - 194L
1,451 Elo+
Solo
Anhur
Anhur
Synee
Anhur
Level 59
God Stats
1W - 1L
1,730 SR
Queue Stats
10W - 11L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 0 / 2
5,227
653
1,643
2,151
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
 
Aphrodite
8
0 / 1 / 4
4,461
558
2,593
3,958
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
4 / 2 / 1
5,010
626
3,386
6,451
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
9
2 / 1 / 0
5,135
642
2,692
4,454
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 0 / 2
6,161
770
3,389
7,949
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,277
535
3,756
4,491
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
JmanG721
Cabrakan
8
0 / 2 / 1
4,245
531
3,019
6,214
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
9
1 / 1 / 0
4,428
554
2,849
2,083
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
6
0 / 1 / 2
4,256
532
1,434
5,277
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Synee
Anhur
9
3 / 2 / 0
4,936
617
3,353
5,147
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
2
2
W
Aphrodite
 
Aphrodite
0
1
4
2
W
4
2
1
2.25
L
0
4
0
0
L
Cabrakan
JmanG721
Cabrakan
0
2
1
0.25
W
Apollo
2
1
0
2
L
Zeus
1
1
0
1
L
Ganesha
0
1
2
1
L
Anhur
Synee
Anhur
3
2
0
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,703
Damage
14,411
24,963
Taken
23,212
9,941
Mitigated
8,228
14,010
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,643
60
0
878
2,151
519
0
1,532
425
27,163
603
W
Aphrodite
 
Aphrodite
2,593
680
1,289
1,747
3,958
1,440
0
1,610
2,270
13,684
1,096
W
3,386
1,181
0
3,287
6,451
1,788
0
2,137
4,224
0
27,471
L
3,756
1,303
0
876
4,491
911
0
0
4,491
19,019
0
L
Cabrakan
JmanG721
Cabrakan
3,019
767
0
2,009
6,214
3,568
0
992
5,077
26,727
0
W
Apollo
2,692
1,654
0
1,312
4,454
979
0
856
3,580
0
27,769
L
Zeus
2,849
328
0
296
2,083
497
0
432
1,611
18,098
1,309
L
Ganesha
1,434
113
0
1,320
5,277
2,131
0
1,202
3,913
7,274
0
L
Anhur
Synee
Anhur
3,353
1,958
0
1,583
5,147
1,121
0
1,029
4,008
0
24,559
W
3,389
1,050
0
5,497
7,949
5,215
0
4,071
3,429
0
43,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
22,142
291
Minions Killed
198
0
Camps Cleared
0
811,491
Distance Traveled
754,936
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,227
653
68
9
0
157,882
0
W
Aphrodite
4,461
558
27
3
0
143,366
0
W
Nemesis
5,010
626
56
7
0
182,969
0
L
Nu Wa
4,277
535
42
5
0
142,985
0
L
Cabrakan
4,245
531
55
7
0
168,513
0
W
Apollo
5,135
642
52
7
0
171,364
0
L
Zeus
4,428
554
39
5
0
149,495
0
L
Ganesha
4,256
532
3
0
0
133,964
6
L
Anhur
4,936
617
59
7
0
159,979
0
W
Bellona
6,161
770
88
11
0
155,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role