Player Matchup

Da Ji
Da Ji
DragonAngel185
Da Ji
Level 149
God Stats
3W - 5L
1,509 SR
Queue Stats
127W - 118L
1,571 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LJ30350
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 85L
1,539 Elo+
Party 1
Anubis
Anubis
Mercillesss
Anubis
Level 126
God Stats
6W - 9L
1,515 SR
Queue Stats
88W - 82L
1,558 Elo+
Party 1
Team Averages
Level 141
1,508 SR
1,556 Elo+

VS

Team Averages
Level 138
1,657 SR
1,527 Elo+
Scylla
Scylla
JohnHerold2
Scylla
Level 126
God Stats
5W - 1L
1,781 SR
Queue Stats
119W - 116L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
JohnHerold4
Danzaburou
Level 129
God Stats
7W - 2L
1,571 SR
Queue Stats
77W - 63L
1,566 Elo+
Party 2
Chaac
Chaac
OoKOurTOisoO
Chaac
Level 158
God Stats
41W - 29L
1,619 SR
Queue Stats
584W - 593L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,041
822
8,775
9,772
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
LJ30350
Kumbhakarna
14
1 / 4 / 5
8,394
763
5,535
14,059
13,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
13
1 / 8 / 3
8,501
773
6,034
10,433
4,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 1 / 9
10,833
985
9,213
5,439
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JohnHerold4
Danzaburou
15
4 / 1 / 12
10,072
916
10,214
8,244
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
5 / 4 / 12
10,283
935
9,816
15,694
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
17
17
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Scylla
8
1
9
12.5
W
Danzaburou
JohnHerold4
Danzaburou
4
1
12
10
L
Kumbhakarna
LJ30350
Kumbhakarna
1
4
5
0.88
L
Anubis
1
8
3
0.31
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,344
Damage
29,243
34,264
Taken
29,377
23,765
Mitigated
11,866
3,547
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,775
1,593
0
173
9,772
5,902
280
1,853
7,677
0
17,165
W
Scylla
9,213
1,431
0
750
5,439
1,477
1,249
2,771
2,668
34,285
0
W
Danzaburou
JohnHerold4
Danzaburou
10,214
4,162
0
2,287
8,244
2,596
1,057
2,705
5,539
0
26,394
L
Kumbhakarna
LJ30350
Kumbhakarna
5,535
535
0
1,408
14,059
13,344
154
4,301
9,055
13,573
4,044
L
Anubis
6,034
130
0
1,966
10,433
4,519
0
2,431
7,336
31,803
0
W
9,816
1,233
0
7,910
15,694
7,793
1,508
5,077
10,617
0
30,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
31,188
108
Minions Killed
144
0
Camps Cleared
0
540,350
Distance Traveled
616,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,041
822
28
3
0
175,881
0
W
Scylla
10,833
985
57
5
0
193,860
0
W
Danzaburou
10,072
916
42
4
0
202,799
0
L
Kumbhakarna
8,394
763
24
2
0
194,810
0
L
Anubis
8,501
773
56
5
0
169,659
0
W
Chaac
10,283
935
45
4
0
219,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role