Player Matchup

Set
Set
Aurthur76
Set
Level 89
God Stats
43W - 41L
1,547 SR
Queue Stats
293W - 269L
1,514 Elo+
Solo
Hachiman
Hachiman
HighHunter956
Hachiman
Level 129
God Stats
4W - 5L
1,508 SR
Queue Stats
58W - 62L
1,457 Elo+
Solo
Agni
Agni
JsKronos
Agni
Level 149
God Stats
11W - 14L
1,477 SR
Queue Stats
628W - 598L
1,525 Elo+
Solo
Fafnir
Fafnir
SilentDukkha
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,527 Elo+
Solo
Atlas
Atlas
arturo_gamer706
Atlas
Level 154
God Stats
8W - 4L
1,551 SR
Queue Stats
134W - 133L
1,530 Elo+
Solo
Team Averages
Level 133
1,517 SR
1,511 Elo+

VS

Team Averages
Level 122
1,560 SR
1,515 Elo+
The Morrigan
The Morrigan
AlluringKisses
The Morrigan
Level 164
God Stats
7W - 9L
1,391 SR
Queue Stats
206W - 204L
1,537 Elo+
Solo
Zeus
Zeus
Evilazael
Zeus
Level 156
God Stats
1W - 0L
1,576 SR
Queue Stats
183W - 189L
1,513 Elo+
Solo
Nu Wa
Nu Wa
LolaMento69_
Nu Wa
Level 95
God Stats
7W - 3L
1,652 SR
Queue Stats
174W - 152L
1,503 Elo+
Party 1
Thor
Thor
TZW_SaViTar
Thor
Level 124
God Stats
8W - 8L
1,450 SR
Queue Stats
238W - 205L
1,532 Elo+
Party 1
Chaac
Chaac
xsterikerx36
Chaac
Level 72
God Stats
2W - 1L
1,730 SR
Queue Stats
32W - 37L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,090
409
420
3,895
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
HighHunter956
Hachiman
10
1 / 0 / 0
5,326
533
3,195
4,581
1,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
10
0 / 4 / 0
5,100
510
2,574
6,247
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
9
0 / 1 / 1
5,459
546
3,858
6,086
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,236
524
5,580
10,005
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlluringKisses
The Morrigan
10
1 / 0 / 1
5,219
522
2,707
4,129
1,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zeus
12
3 / 0 / 3
7,174
717
3,183
3,397
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 1
4,990
499
2,503
3,532
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 1
5,606
561
2,861
6,697
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,275
628
6,544
9,724
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AlluringKisses
The Morrigan
1
0
1
1.5
L
0
2
0
0
W
Zeus
3
0
3
4.5
L
Hachiman
HighHunter956
Hachiman
1
0
0
1
L
Agni
0
4
0
0
W
0
1
1
0.5
L
Fafnir
0
1
1
0.5
W
3
1
1
3.5
L
1
3
0
0.33
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,627
Damage
17,798
30,814
Taken
27,479
14,547
Mitigated
11,718
10,781
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AlluringKisses
The Morrigan
2,707
192
0
1,635
4,129
1,287
0
1,102
3,027
30,757
0
L
420
91
0
1,079
3,895
1,105
0
811
2,819
0
14,602
W
Zeus
3,183
94
0
980
3,397
910
92
2,252
957
40,450
2,579
L
Hachiman
HighHunter956
Hachiman
3,195
1,121
0
2,210
4,581
1,242
0
1,866
2,540
0
44,412
L
Agni
2,574
129
0
2,075
6,247
1,536
0
2,450
3,387
30,645
0
W
2,503
448
0
490
3,532
955
0
826
2,706
28,985
0
L
Fafnir
3,858
1,133
0
3,267
6,086
5,215
0
1,663
4,160
23,055
1,408
W
2,861
710
0
1,071
6,697
2,227
0
1,844
4,749
0
34,246
L
5,580
1,342
0
2,150
10,005
5,449
0
300
8,899
24,970
164
W
6,544
965
0
3,504
9,724
6,339
0
4,542
4,308
0
46,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
29,264
265
Minions Killed
352
0
Camps Cleared
0
942,029
Distance Traveled
965,277
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,219
522
52
5
0
194,033
0
L
Set
4,090
409
30
3
0
142,779
1
W
Zeus
7,174
717
103
10
0
192,674
1
L
Hachiman
5,326
533
93
9
0
199,211
0
L
Agni
5,100
510
72
7
0
197,084
2
W
Nu Wa
4,990
499
65
7
0
173,447
2
L
Fafnir
5,459
546
32
3
0
205,936
0
W
Thor
5,606
561
58
6
0
226,869
0
L
Atlas
5,236
524
38
4
0
197,019
3
W
Chaac
6,275
628
74
7
0
178,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role