Player Matchup

King Arthur
King Arthur
R7uK
King Arthur
Level 124
God Stats
0W - 5L
1,103 SR
Queue Stats
54W - 56L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
Th3_Pun1sh3r_g0d
Baron Samedi
Level 129
God Stats
4W - 2L
1,812 SR
Queue Stats
129W - 152L
1,401 Elo+
Solo
Hou Yi
Hou Yi
akusra
Hou Yi
Level 106
God Stats
26W - 28L
1,519 SR
Queue Stats
132W - 125L
1,573 Elo+
Party 1
Team Averages
Level 120
1,478 SR
1,514 Elo+

VS

Team Averages
Level 144
1,669 SR
1,439 Elo+
Artemis
Artemis
StarDDXT
Artemis
Level 158
God Stats
22W - 12L
1,661 SR
Queue Stats
720W - 732L
1,484 Elo+
Party 2
Chaac
Chaac
WolfmanVonJmat
Chaac
Level 147
God Stats
12W - 3L
1,778 SR
Queue Stats
409W - 415L
1,480 Elo+
Party 2
Scylla
Scylla
darkInsaneCol
Scylla
Level 128
God Stats
12W - 17L
1,568 SR
Queue Stats
13W - 18L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
R7uK
King Arthur
15
0 / 4 / 2
7,948
723
2,838
12,071
11,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Th3_Pun1sh3r_g0d
Baron Samedi
9
1 / 2 / 0
7,550
686
1,975
3,385
1,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
akusra
Hou Yi
14
0 / 6 / 2
7,790
708
4,619
10,971
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
StarDDXT
Artemis
16
3 / 0 / 7
9,524
866
10,949
5,938
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 1 / 8
9,506
864
4,990
10,814
10,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
6 / 1 / 3
10,226
930
6,090
4,425
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
1
Kills
12
12
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
R7uK
King Arthur
0
4
2
0.25
W
Artemis
StarDDXT
Artemis
3
0
7
6.5
L
Baron Samedi
Th3_Pun1sh3r_g0d
Baron Samedi
1
2
0
0.5
W
3
1
8
7
L
Hou Yi
akusra
Hou Yi
0
6
2
0.17
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,432
Damage
22,029
26,427
Taken
21,177
17,414
Mitigated
14,321
4,144
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
R7uK
King Arthur
2,838
303
0
1,456
12,071
11,708
0
2,372
9,423
0
14,753
W
Artemis
StarDDXT
Artemis
10,949
2,082
0
831
5,938
2,285
957
552
5,386
211
27,673
L
Baron Samedi
Th3_Pun1sh3r_g0d
Baron Samedi
1,975
188
173
1,125
3,385
1,752
0
1,506
1,723
12,200
469
W
4,990
479
0
3,038
10,814
10,638
211
1,111
9,703
1,331
27,220
L
Hou Yi
akusra
Hou Yi
4,619
1,472
0
1,390
10,971
3,954
0
2,461
8,274
0
19,014
W
6,090
308
0
991
4,425
1,398
75
586
3,839
35,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
29,256
90
Minions Killed
145
0
Camps Cleared
0
439,224
Distance Traveled
601,036
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,948
723
24
2
0
192,380
0
W
Artemis
9,524
866
49
4
0
203,867
4
L
Baron Samedi
7,550
686
28
3
0
71,369
2
W
Chaac
9,506
864
35
3
0
204,499
1
L
Hou Yi
7,790
708
38
3
0
175,475
0
W
Scylla
10,226
930
61
6
0
192,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role