Player Matchup

Scylla
Scylla
Grandmaster
CupidStoleMyKill
Scylla
Grandmaster
Level 126
God Stats
18W - 14L
1,747 SR
Queue Stats
181W - 100L
3,283 MMR
Solo
Hou Yi
Hou Yi
Masters
Gèlly
Hou Yi
Masters
Level 105
God Stats
61W - 35L
1,740 SR
Queue Stats
442W - 366L
2,793 MMR
Solo
Athena
Athena
Diamond I
TAKASHIROO
Athena
Diamond I
Level 237
God Stats
6W - 3L
1,647 SR
Queue Stats
504W - 483L
2,520 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,712 SR
2,866 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,631 SR
2,107 MMR
Maui
Maui
Diamond III
RageofTheEarth
Maui
Diamond III
Level 220
God Stats
1W - 1L
1,635 SR
Queue Stats
743W - 498L
2,264 MMR
Party 1
Charybdis
Charybdis
Platinum II
TurdBandit2
Charybdis
Platinum II
Level 87
God Stats
1W - 3L
1,583 SR
Queue Stats
57W - 48L
1,690 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
Ushala
Kuzenbo
Diamond II
Level 157
God Stats
24W - 21L
1,674 SR
Queue Stats
515W - 403L
2,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 3
12,133
933
14,722
9,624
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Gèlly
Hou Yi
18
2 / 0 / 8
11,362
874
16,448
9,704
5,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
TAKASHIROO
Athena
17
2 / 2 / 7
10,335
795
6,159
16,826
16,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CerberusFafnirSerqetCthulhuXing Tian

VS

Bans
KumbhakarnaAresSobekTerraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
10,292
792
6,263
14,702
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charybdis
TurdBandit2
Charybdis
14
1 / 5 / 1
9,375
721
7,471
10,746
4,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Ushala
Kuzenbo
14
0 / 5 / 2
8,756
674
8,332
17,054
19,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Hou Yi
Gèlly
Hou Yi
2
0
8
6
L
2
1
1
2.5
W
Athena
TAKASHIROO
Athena
2
2
7
2.75
L
Charybdis
TurdBandit2
Charybdis
1
5
1
0.3
L
Kuzenbo
Ushala
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
22,066
36,154
Taken
42,502
26,212
Mitigated
38,678
11,193
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,722
1,986
0
3,987
9,624
4,037
1,619
4,280
4,835
73,591
0
W
Hou Yi
Gèlly
Hou Yi
16,448
8,192
0
4,692
9,704
5,774
1,860
5,233
3,975
0
52,839
L
6,263
907
0
5,188
14,702
14,341
68
6,815
7,475
21,990
0
W
Athena
TAKASHIROO
Athena
6,159
1,655
0
2,514
16,826
16,401
271
3,123
12,875
14,905
221
L
Charybdis
TurdBandit2
Charybdis
7,471
3,940
0
1,799
10,746
4,533
233
6,420
4,032
0
33,987
L
Kuzenbo
Ushala
Kuzenbo
8,332
1,757
0
3,262
17,054
19,804
0
6,167
10,247
21,135
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
28,423
206
Minions Killed
128
0
Camps Cleared
0
813,297
Distance Traveled
766,655
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,133
933
129
10
0
281,902
0
W
Hou Yi
11,362
874
59
5
0
279,119
0
L
Maui
10,292
792
27
2
0
265,453
2
W
Athena
10,335
795
18
1
0
252,276
4
L
Charybdis
9,375
721
64
5
0
242,171
3
L
Kuzenbo
8,756
674
37
3
0
259,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role