Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chalenofdeath
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,095 Elo+
Party 1
Pele
Pele
NeomaKcd
Pele
Level 15
God Stats
3W - 9L
1,250 SR
Queue Stats
3W - 12L
1,266 Elo+
Party 1
Bacchus
Bacchus
ShiraoriD
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,469 Elo+
Solo
Anhur
Anhur
SirBayshon
Anhur
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
11W - 12L
1,420 Elo+
Solo
Team Averages
Level 43
1,414 SR
1,350 Elo+

VS

Team Averages
Level 55
1,457 SR
1,487 Elo+
Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrossBox
Hercules
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 89L
1,524 Elo+
Solo
Nu Wa
Nu Wa
FatGuy845
Nu Wa
Level 67
God Stats
6W - 6L
1,529 SR
Queue Stats
9W - 12L
1,453 Elo+
Party 2
Izanami
Izanami
fazerippincigs
Izanami
Level 7
God Stats
1W - 0L
1,182 SR
Queue Stats
9W - 6L
1,454 Elo+
Party 2
Vulcan
Vulcan
thesergiorevenge
Vulcan
Level 119
God Stats
21W - 18L
1,574 SR
Queue Stats
81W - 87L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 3 / 1
5,283
881
2,054
7,523
4,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Chalenofdeath
Baron Samedi
10
1 / 5 / 1
5,674
946
2,617
6,709
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
10
0 / 3 / 1
5,504
917
1,466
5,151
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ShiraoriD
Bacchus
9
0 / 3 / 0
5,056
843
2,289
4,380
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
12
2 / 2 / 1
6,253
1,042
3,333
6,534
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
4 / 0 / 8
6,474
1,079
3,577
4,959
3,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
CrossBox
Hercules
11
5 / 2 / 7
6,781
1,130
5,289
7,024
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
FatGuy845
Nu Wa
12
1 / 0 / 5
6,276
1,046
4,510
1,422
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 8
6,585
1,098
5,235
4,423
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 0 / 8
6,653
1,109
6,446
2,006
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
16
16
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
1
0.17
W
Sobek
 
Sobek
4
0
8
8
L
Baron Samedi
Chalenofdeath
Baron Samedi
1
5
1
0.3
W
Hercules
CrossBox
Hercules
5
2
7
4.25
W
Nu Wa
FatGuy845
Nu Wa
1
0
5
3.5
L
Pele
0
3
1
0.17
L
Bacchus
ShiraoriD
Bacchus
0
3
0
0
L
Anhur
2
2
1
1.25
W
3
1
8
7
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
25,057
30,297
Taken
19,834
12,787
Mitigated
12,264
3,751
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,054
454
78
283
7,523
4,443
0
2,177
5,177
0
7,693
W
Sobek
 
Sobek
3,577
351
0
1,026
4,959
3,909
0
1,591
3,335
6,989
0
L
Baron Samedi
Chalenofdeath
Baron Samedi
2,617
328
237
429
6,709
2,229
0
4,091
2,561
9,928
0
W
Hercules
CrossBox
Hercules
5,289
2,181
0
1,864
7,024
5,879
0
1,413
5,578
0
9,118
W
Nu Wa
FatGuy845
Nu Wa
4,510
1,424
0
0
1,422
423
1,595
99
1,289
13,047
1,088
L
Pele
1,466
93
0
218
5,151
1,633
0
2,137
2,943
0
12,045
L
Bacchus
ShiraoriD
Bacchus
2,289
73
17
512
4,380
3,099
0
2,168
2,179
5,354
0
L
Anhur
3,333
1,589
0
1,977
6,534
1,383
0
3,792
2,612
0
24,985
W
5,235
3,175
0
1,188
4,423
1,423
1,141
909
3,449
0
20,476
W
6,446
81
0
0
2,006
630
168
666
1,277
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
32,769
110
Minions Killed
117
0
Camps Cleared
0
570,569
Distance Traveled
646,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,283
881
14
2
0
129,326
0
W
Sobek
6,474
1,079
10
2
0
145,949
0
L
Baron Samedi
5,674
946
23
4
0
108,700
0
W
Hercules
6,781
1,130
12
2
0
125,589
0
W
Nu Wa
6,276
1,046
25
4
0
103,137
0
L
Pele
5,504
917
26
4
0
134,059
0
L
Bacchus
5,056
843
8
1
0
78,144
0
L
Anhur
6,253
1,042
39
7
0
120,340
0
W
Izanami
6,585
1,098
32
5
0
127,520
0
W
Vulcan
6,653
1,109
38
6
0
144,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role