Player Matchup

Atlas
Atlas
Batablue
Atlas
Level 148
God Stats
8W - 4L
1,688 SR
Queue Stats
117W - 128L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Borgstolfo
Nu Wa
Level 106
God Stats
5W - 2L
1,716 SR
Queue Stats
50W - 54L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
Remrik
Yu Huang
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 121L
1,517 Elo+
Solo
Neith
Neith
Sybell117
Neith
Level 122
God Stats
2W - 0L
1,751 SR
Queue Stats
28W - 27L
1,568 Elo+
Party 1
Hercules
Hercules
dirtyjones69
Hercules
Level 94
God Stats
2W - 1L
1,249 SR
Queue Stats
31W - 30L
1,504 Elo+
Party 1
Team Averages
Level 113
1,581 SR
1,529 Elo+

VS

Team Averages
Level 140
1,507 SR
1,404 Elo+
Izanami
Izanami
Booker1912
Izanami
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 79L
1,390 Elo+
Solo
Geb
Geb
RAB2IT
Geb
Level 148
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 10L
1,276 Elo+
Party 3
Baron Samedi
Baron Samedi
SupadupaFlash70
Baron Samedi
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,325 Elo+
Party 3
Vulcan
Vulcan
VincentLeresan
Vulcan
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 209L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
YmirBestGirl
Sun Wukong
Level 156
God Stats
11W - 14L
1,528 SR
Queue Stats
175W - 185L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Batablue
Atlas
9
0 / 0 / 5
5,192
1,038
2,217
4,963
3,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
9
1 / 0 / 4
5,059
1,012
2,871
2,270
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Remrik
Yu Huang
10
0 / 0 / 4
4,886
977
2,233
1,485
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sybell117
Neith
10
2 / 0 / 2
5,300
1,060
2,146
1,524
420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
dirtyjones69
Hercules
10
3 / 1 / 1
5,022
1,004
843
3,522
2,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Booker1912
Izanami
8
0 / 1 / 0
4,460
892
95
1,355
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
RAB2IT
Geb
9
0 / 0 / 0
4,544
909
265
1,840
895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SupadupaFlash70
Baron Samedi
10
1 / 1 / 0
5,221
1,044
2,300
2,655
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,518
904
3,850
3,881
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
YmirBestGirl
Sun Wukong
9
0 / 0 / 0
4,616
923
2,602
3,690
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
6
Kills
1
1
Deaths
6
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
Batablue
Atlas
0
0
5
2.5
L
Izanami
Booker1912
Izanami
0
1
0
0
W
Nu Wa
1
0
4
3
L
Geb
RAB2IT
Geb
0
0
0
0
W
Yu Huang
Remrik
Yu Huang
0
0
4
2
L
Baron Samedi
SupadupaFlash70
Baron Samedi
1
1
0
1
W
Neith
Sybell117
Neith
2
0
2
3
L
0
4
0
0
L
Sun Wukong
YmirBestGirl
Sun Wukong
0
0
0
0
W
Hercules
dirtyjones69
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,310
Damage
9,112
13,764
Taken
13,421
7,393
Mitigated
4,969
3,134
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Batablue
Atlas
2,217
673
0
546
4,963
3,470
0
1,241
3,656
8,326
0
L
Izanami
Booker1912
Izanami
95
95
0
291
1,355
344
0
492
863
0
5,011
W
Nu Wa
2,871
579
0
780
2,270
610
0
1,513
611
11,803
0
L
Geb
RAB2IT
Geb
265
0
0
0
1,840
895
0
480
1,360
6,214
0
W
Yu Huang
Remrik
Yu Huang
2,233
182
0
250
1,485
415
35
662
743
14,520
0
L
Baron Samedi
SupadupaFlash70
Baron Samedi
2,300
0
154
706
2,655
1,189
0
1,369
1,267
13,444
231
W
Neith
Sybell117
Neith
2,146
532
0
460
1,524
420
197
789
695
0
9,776
L
3,850
0
0
56
3,881
1,167
0
2,641
1,170
9,382
312
L
Sun Wukong
YmirBestGirl
Sun Wukong
2,602
349
0
1,215
3,690
1,374
0
2,339
1,351
0
10,741
W
Hercules
dirtyjones69
Hercules
843
264
0
1,098
3,522
2,478
0
1,581
1,756
0
2,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
23,359
98
Minions Killed
88
0
Camps Cleared
0
548,363
Distance Traveled
439,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,192
1,038
16
3
0
112,919
0
L
Izanami
4,460
892
12
2
0
36,069
0
W
Nu Wa
5,059
1,012
30
6
0
107,744
0
L
Geb
4,544
909
5
1
0
91,395
0
W
Yu Huang
4,886
977
30
6
0
117,104
0
L
Baron Samedi
5,221
1,044
36
7
0
93,045
0
W
Neith
5,300
1,060
20
4
0
100,344
0
L
Vulcan
4,518
904
16
3
0
96,671
0
L
Sun Wukong
4,616
923
19
4
0
122,307
0
W
Hercules
5,022
1,004
2
0
0
110,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role